Its sort of a particularly good alien show
28.08.2025 23:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@echillag.bsky.social
Godot game dev and zbrush sculpts mostly Twitter: @echillag
Its sort of a particularly good alien show
28.08.2025 23:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0reworked an older sculpt...Prof Oak based on Toshihiro Onos comic #Pokemon #Zbrush #3D #sculpt
28.04.2025 05:13 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0Thanks, awesome article. Pretty humbling they figured this out in 2001 lol.
24.04.2025 06:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Where can I read this article ?
24.04.2025 03:51 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Thanks that's the goal. Gonna try one without symmetry next
24.04.2025 00:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 01 subtool Link sculpt #zbrush #Zelda #fanart
23.04.2025 04:39 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0centaur sculpt in #zbrush
13.04.2025 06:07 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0Lol!
08.04.2025 22:09 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Looks awesome. I just wish listed, but couldn't find the sign up
08.04.2025 07:50 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0built on this a little more. I'm trying to keep it as light as possible for mobile, so all matcaps and emissive shaders, no lighting. No collisions yet. #Godot #indiegamedev #mobilegame
08.04.2025 07:22 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0made a prototype for a tube surfing mobile game today, with a track creation tool. Since the larger game I'm working on keeps kicking my ass, I'm wondering what 's the simplest game I could make until I get some epiphanies related to the massive scope game ๐ค. #Godot #indiegamedev
07.04.2025 04:43 โ ๐ 9 ๐ 1 ๐ฌ 0 ๐ 0Glad u caught it, I was heavily referencing the Trueno
01.04.2025 16:04 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0thanks bro you're too kind๐
01.04.2025 05:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0passenger vehicle concept for basin empire #indiegamedev #conceptart
01.04.2025 05:09 โ ๐ 20 ๐ 1 ๐ฌ 2 ๐ 0What if I told you there is a kit with 120+ animations, a universal humanoid rig, easy to retarget and compatible with Godot, UE and Unity?
Just released! There's a FREE version with a ton of the anims
quaternius.itch.io/universal-an...
#gamedev #indiedev
I just tried out this character animation library made by @quaternius.bsky.social and it's incredible! It's really made learning the godot animation blend tree less intimidating, having all these smooth animations ready to go. I highly recommend it #Godot #indiegamedev #3D
31.03.2025 07:22 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 0Today I added pbr textures to this condo and tweaked the raindrop ground shader(vertical surfaces). Look like I'll have to hide it wherever there is cover, and not render the rain particles for interiors.
wonder if i can give all npcs headlights without fps dropping
#indiegamedev #godot #3D
Think I could get added? I'm looking to get more eyes on my project
28.03.2025 22:18 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0did a redesign(left), and for some reason the lower poly car (right) looks a bit better, not sure why....
working on traffic and npcs avoiding collision now, figuring things out one step at a time #godot #indiegame #3D
No sir, they just pick junctions and head towards them. Adding avoidance next. The goal is to make a city map of junctions, and the spawners get placed out of the players sight range
26.03.2025 03:17 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0indeed
26.03.2025 02:34 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0working on a traffic system for flying cars #Godot #indiegamedev #3D #scifi @godotengine.org #indiegame
26.03.2025 02:29 โ ๐ 16 ๐ 2 ๐ฌ 3 ๐ 0interior/exterior #concept #3D
19.03.2025 15:37 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0In my judgement it looks pretty dang cool
18.03.2025 19:54 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0i cannot stop messing around with SSS settings this is becoming a problem #3D #pokemon #rendering #blastoise #characterart #zbrush
18.03.2025 07:15 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0working on a hexagon impact effect in UE5 #gamedev #shaders #indie
17.03.2025 18:14 โ ๐ 14 ๐ 4 ๐ฌ 0 ๐ 0Hey Nick, thanks for posting. I just sent an email, but thought I'd drop a link to my work here as well. eliottchillag.com
17.03.2025 16:01 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0added a touge track. It's super frustrating hitting the guard rails lol #Godot #drifting #JDM #indiegame #drivingsim
14.03.2025 03:24 โ ๐ 16 ๐ 2 ๐ฌ 0 ๐ 0Nice! Is this vehiclebody3d?
13.03.2025 16:45 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0