Hope so mate! Make sure you say hi if you see me
04.10.2025 01:45 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
The talk is
โจGames Journalism and the Dev: How to make your game stand out so journalists pay attentionโจ
If you've ever wanted to ask questions to a games journalist about how and why they do what they do (turning the tables a bit which is great) this is your chance.
3:00PM at GCAP on Monday.
04.10.2025 01:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
G'day I'm off to MIGW today looking forward to seeing you! Here is where I'll be:
๐ป High Score (Sun)
๐ Games Week Launch
๐จโ๐ป GCAP - doing a talk on Mon w @hopecorr.bsky.social @harrisonpolites.bsky.social @sagefoxx.bsky.social at 3PM + Tue
๐ซถ Games for Change (Wed)
๐ AGDAs
๐จ Parallels
๐ฎ PAX Aus
04.10.2025 01:21 โ ๐ 7 ๐ 0 ๐ฌ 2 ๐ 0
My actual journalism dream is to have a story I wrote printed in a magazine.
Feels like a lofty goal in 2025! Magazine journalism was a defining inspiration for me as a kid, inspired me to get into this career.
29.09.2025 11:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Vaporwave soundtrack and some Dreamcast graphics and we are there
25.09.2025 08:45 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Spellbinder yes, also Ocean Girl seems like a perfect franchise to revive for the zoomers who love the aesthetics of the 90s
25.09.2025 08:13 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Oh damn this was a great show youโre in for a treat
24.09.2025 10:25 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Happy to buy you one ๐ป
19.09.2025 04:15 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Nice, I might see if I can come find you or catch up with you another time online
18.09.2025 21:24 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
This looks incredible. A thrill to hear te reo in trailer too. Are you bringing it to MIGW this year?
18.09.2025 20:49 โ ๐ 1 ๐ 1 ๐ฌ 1 ๐ 0
Trailer for our new #inidegame called Penguin Colony! We are collaborating with Lenval Brown (Disco Elysium, Ultrakill) to bring this unique re-imagining to life
www.youtube.com/watch?v=aylG...
18.09.2025 20:28 โ ๐ 474 ๐ 202 ๐ฌ 24 ๐ 27
Schedule live!
At PAX Aus I have the privilege and pleasure to facilitate the Kirrip Wilam room, a space for Indigenous people to showcase, connect, recharge and share their pop culture fandom.
Check out the schedule for the room in the link below (filter: Kirrip Wilam) and come and say hello โบ๏ธ
18.09.2025 09:48 โ ๐ 14 ๐ 4 ๐ฌ 0 ๐ 0
Thanks to @hopecorr.bsky.social for being my eyes on the ground for this story!
18.09.2025 03:40 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
This Aussie game broke the internet. A new exhibit reveals how it was made
An exhibition at Melbourne's ACMI will pull back the curtain on how iconic games like Hollow Knight Silksong, Team Fortress, Neopets and Sim City were made.
ACMI today opens Game Worlds a big exhibition featuring Silksong WoW Sim City. I spoke to Dean Ravenola from Neopets and Robin Walker original developer on Team Fortress alongside Beth Johnson, ACMI Curator for a look at the exhibit. www.abc.net.au/news/2025-09...
18.09.2025 03:40 โ ๐ 14 ๐ 3 ๐ฌ 1 ๐ 0
Honestly just moving between keyboards of different sizes is enough to do this!
16.09.2025 04:09 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
You are braver than I, Iโm firmly in the QWERTY camp ๐๏ธ. I feel like the technical advantage of moving to Dvorak is outweighed by that skill building that would be required. Itโs why Iโve never learnt how to use FinalCut Pro or Pro Tools. Itโll slow me down too much!
16.09.2025 02:23 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Why do we use the QWERTY keyboard? - ABC listen
The QWERTY keyboard wasn't designed to be fast or logical. It was created in the 1870s to stop typewriter keys from jamming - and to suit telegraph operators working in morse code. Since then, more ef...
I got to be a little bit romantic about the idea of typing, writing and the QWERTY keyboard when I spoke to David Marr on Late Night Live on Radio National last night. Take a listen with some ASMR clickety-clacks of my mechanical keyboard www.abc.net.au/listen/progr...
15.09.2025 22:25 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Brilliant! ๐ป
15.09.2025 11:59 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
This is awesome, canโt believe you designed it in Unity thatโs genius
15.09.2025 11:48 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Nail biting, but that was a classic Dockers way to end the season.
06.09.2025 12:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Interview with Team Cherry for Hollow Knight Silkson
From Ludum Dare beginnings to the highly anticipated Hollow Knight: Silksong, explore Team Cherryโs creative journey in this in-depth interview tracing their career.
Silksong is out today - and I am so excited to share my deep-dive into the game's development.
I spoke with Team Cherry about Silksong's design, its origins, and the creative principles that drive their work. I'm thrilled to share it:
05.09.2025 07:49 โ ๐ 270 ๐ 71 ๐ฌ 6 ๐ 1
I bought it on Humble because that wasnโt getting hammered
05.09.2025 03:28 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Honestly I think this would have happened regardless of pre-purchases.
05.09.2025 02:25 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I spent a lot of my time at the South Australian Film Corporation talking about Hollow Knight. In terms of local screen media with cultural impact in 2025, Silksong is second only to Bluey. It was a *very* useful case study for arguing for certain things. Stoked for the gameโs release today!
05.09.2025 00:35 โ ๐ 36 ๐ 1 ๐ฌ 1 ๐ 0
Thank you Nom!
05.09.2025 00:33 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Triple Award Winning game developer, Manager of Events, Content and Communication at IGEA, Content and Admin on GCAP, horror freak, crafts, thanatology and cryptozoology. Trans and queer!
Was previously TimesNTroubles on the other sites.
Editor at Blunt Mag | Music and games journalist, content creator, undiscovered cryptid | Prev: Kotaku AU, GamesHub | Email: Emily (at) bluntmag (dot) com (dot) au
Writer of the Infinite Lives, an Australian video game Substack. Tech and Startup Comms consultant. Former business tech journo.
๐ฆ๐บ Aussie D&D Studio
๐ฅ TTRPGs & Storytelling
CRITAward Winner 2024โจfor Innovation in TTRPGs ๐๐ผ
winterstalesco.com
Ngฤi te Rangi. Made award winning video game Umurangi Generation. EP on Inkression. #indiedev Akira = Ban
30+ year veteran games developer. Helping #IndieDev pitch, manage & publish their games. Helping publishers manage #IndieDev.
Production on DREDGE, Moving Out 2, Before We Leave, Age of Darkness, CONSCRIPT for Team17.
www.gameconsulting.com.au
Fighting evil by moonlight, winning love by daylight | Creative Director of @archrebels.bsky.socialโฌ
developing GHOST CAM | Narrative Designer - God of Riffs, These Starless Skies, Exercise Your Demons
she/her
Talking about video games online and on TV | GGSP + ABC Gamer | N7 Trash | Views are my own | she/they
Email: gemmabdriscoll@gmail.com
Senior Games Technology & Communications | Former EA/Frostbite, Rooster Teeth & Hanabee | Now Indie Dev and Dad
Making things to play games with.
https://numbered.works
Engineering Director @ gravitywell.games โข Aussie Goofball and indie devโข Prev Call of Duty dev (MW, WZ, WW2 etc) โข Writes engines and physics for fun
Wishlist my Indie Chess game!
https://store.steampowered.com/app/3273750/Chessplus/
๐ชทjust here for attention๐ชท making frog game and Mystiques. Solium Infernum, Rumu etc
Great books on classic video games.
bossfightbooks.com
Latest:
โ DDR by Jessica Doyle & Jordan Ferguson
โ Outer Wilds by Tommy Wallach
โ Untitled Goose Game by James O'Connor
โ EverQuest by Matthew S. Smith
Bsky posts by @gabedurham.bossfightbooks.com.
Games critic, author, podcaster. My new book Till The Heavens Burst is out now! https://joabyjojo.com/2024/11/15/till-the-heavens-burst-is-available-now/
Paste Games is now Endless Mode
https://www.endlessmode.com/
Crafting inspiring videogames and enthralling worlds, with exceptional people. ๐
Made Armello ๐ฆ + Solium Infernum ๐ฅ+ Jumplight Odyssey ๐
Currently hibernating. ๐ป๐ค
Featuring the coolest games made in Australia & Aotearoa NZ ๐ฆ๐ฎ Join our Frosty Fans mailing list to stay up to date! ๐ frostygamesfest.com
๐Sydney, NSW
Naomi Jackson โช๏ธ She/Him (gender fluid) โช๏ธVideo Editor ABC News NSW
โช๏ธVideo Editor Superjumpmag
โช๏ธProducer SIFTER
โช๏ธVideo Game Tiktok Producer/Presenter (award nominated) Nom'sGamesCorner
โช๏ธOpinions are my own
Emailz: naomijacksonmedia@gmail.com
you may remember me from such usernames as โfriendoboiโ (she/they)