More bucket fill experimentation
#gamedev #indiedev
21.03.2025 23:04 โ ๐ 13 ๐ 3 ๐ฌ 0 ๐ 0
Stone -> slime ๐ชฃ
#gamedev #indiedev
21.03.2025 23:01 โ ๐ 8 ๐ 2 ๐ฌ 0 ๐ 0
Recently added "burning" to our WIP game, Fractala ๐ฅ
(PS feel free to join our newly created discord community at discord.gg/XWXAHTEsfX)
#gamedev #indiedev
21.02.2025 20:09 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0
We've made a custom physics engine running a form of position based dynamics (PBD) on the GPU (don't know if there are any pre-made solutions for this out there, but maybe!)
30.01.2025 11:30 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
We're looking to make it as a fully-fledged sandbox game initially, but we have ambitions to expand it into something more in the direction of an survival/adventure game in the futureโข
(I like the plumber simulator idea though, haha)
30.01.2025 01:15 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
We have some clips that look even more like those ads, haha, like this one:
30.01.2025 00:56 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
More experimentation with mass, here's what happens when you attach a heavy chain at the end of a stretchy rope #gamedev #indiedev
29.01.2025 23:50 โ ๐ 14 ๐ 2 ๐ฌ 0 ๐ 0
Been experimenting with mass recently for the game. Here's a case showing what happens when you drop a boat made of buoyant wood vs. one of heavy stone
#gamedev #indiedev
29.01.2025 23:34 โ ๐ 27 ๐ 4 ๐ฌ 2 ๐ 0
Experimenting with particles emitting particles
#gamedev #indiedev
29.01.2025 23:29 โ ๐ 12 ๐ 3 ๐ฌ 0 ๐ 0
Added the classic lava + water interaction to the game as our first material based reaction (with more to come) #gamedev #indiedev
29.01.2025 23:28 โ ๐ 20 ๐ 3 ๐ฌ 1 ๐ 0
Have spent some time making our game run natively on Steam Deck. Really nice platform to develop on, and I love the built-in performance overlays (confirming we're keeping the GPU quite busy)
The touch screen is kinda fun to play with also!
#gamedev #indiedev #steamdeck
29.01.2025 23:28 โ ๐ 171 ๐ 9 ๐ฌ 5 ๐ 0
Don't mind me, just populating my bluesky with clips from the sim game I'm working on with @mytino.bsky.social!
So here is a purely particle driven a water mill ๐๐ #gamedev #indiedev
29.01.2025 23:22 โ ๐ 24 ๐ 4 ๐ฌ 0 ๐ 0
โจ Creating public domain game assets for over 10 years!
www.kenney.nl
Game developer working on mining roguelike Dig Dig Boom. #indiedev Stein Makes Games - using #godot!
โญWishlist my game: s.team/a/2026040
๐ฅ"Game of the Year" 2023 at StartNTNU Norwegian Game Awards
๐Links: https://linktr.ee/steinmakesgames
Operations Director at Gardens ๐ณ. Used to build game worlds and now building a game studio. Prev on Half-Life: Alyx (Valve), Firewatch (Campo Santo). Etc. Immigrant. She/her. Opinions are mine.
๐ฑ http://www.janeng.com
๐ณ http://www.gardens.dev
๐ฎ I am one of the two creators of the first-person puzzle game TOTAL RELOAD: https://store.steampowered.com/app/2412090/Total_Reload/
She/her Scottish-based modem screaming. will write and design anything if itโs interesting enough https://linktr.ee/caraellison
Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
I'm the developer of Roguetron, a retro sci-fi roguelite with deep customization. Craft unique builds with modular weapons, armor, and gear. Follow for dev updates, features, and behind-the-scenes content.
๐๐ฑใ vtuber + slice of life streamer ใJust a little dooder in a symbiotic relationship with a fungus. Also: That guy on that podcast you saw when you were in high school
Spilljournalist i Level Up Norge & spillkritiker for NRK. ยป youtube.com/levelupnor ยป twitch.tv/levelupnor ยป patreon.com/levelupnorge ยป rune @ lvup.no
He/him. Glad i historiefortelling og dรฅrlige vitser. Norges objektivt stรธrste Pokemon Snap-nerd. Har tilbrakt de siste 11 รฅrene i spillredaksjonen Level Up, tidligere pรฅ VGTV, nรฅ pรฅ YouTube. Check us out! (ogsรฅ kjent som MuffensKarl/KarliNorge)
Professional animator, creator of New Frame Plus, PlayFrame and Extra Credits
Chief Development Officer and Co-Founder @ Second Dinner
Marvel SNAP | Hearthstone | Commander @ Home guest | Rapper
Unreal Engine is the worldโs most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Bassist, musician, creator โข๏ธ
@thegameawards.com and Summer Game Fest and more. Now official account.
Director @ Duck Shake Games
ex Tech Art R&D @ Epic Games
LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5
- Tech art and chill with us http://discord.gg/gRwaywC
๐ London ๐ธ https://Asher.GG
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
programmer of things and stuff. dear imgui / the dragonโs trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka
Paris, France https://www.miracleworld.net
Principal Engine Programmer at Epic Games Montreal, working on World Partition. #UE5