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Ben

@nullham.bsky.social

Founder of @fifth-edge.bsky.social I make things sometimes: https://benholland.xyz/

41 Followers  |  23 Following  |  31 Posts  |  Joined: 07.09.2023  |  1.5537

Latest posts by nullham.bsky.social on Bluesky

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Working on updating and creating a bunch of systems, including Overdrives: equippable abilities to give you a temporary boost of power or utility

#gamedev #indiedev #pixelart #gamemaker

05.12.2025 07:41 โ€” ๐Ÿ‘ 11    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Short demonstration of the first world of Runner Overdrive: The Cascadia National Communications Hub, complete with elevators and walking guns lmao

#gamedev #indiedev #pixelart #gamemaker

20.11.2025 06:54 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Beware the walking gun

#gamedev #indiedev #pixelart #GameMaker

13.11.2025 01:24 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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guys boss breaker is on the front page of gx.games again :>

10.11.2025 23:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Functional prototype of an inverse kinematics-based animation system for walking-type enemies that allows them to climb over obstacles

#gamedev #indiedev #GameMaker

10.11.2025 23:42 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Full playthrough of the entire warehouse/hub area in Runner Overdrive

#gamedev #indiedev #pixelart #GameMaker #indiegames

07.11.2025 04:34 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Obligatory code snippet for what's shown in the gif

05.11.2025 06:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Implemented a new system that allows me to easily create menus and character interactions without having to deal with copy/pasting or parenting objects.

#gamedev #indiedev #pixelart #GameMaker

05.11.2025 06:02 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Finally landed on a game name and added the main menu.

#gamedev #indiedev #pixelart #GameMaker

04.11.2025 06:19 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on the hub world

#gamedev #indiedev #pixelart #GameMaker

03.11.2025 00:04 โ€” ๐Ÿ‘ 12    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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First pass on a shop system that features dedicated upgrade types, upsides & drawbacks, and allows me to easily extend it with other functionality in the future

#gamedev #indiedev #GameMaker #pixelart

30.10.2025 02:02 โ€” ๐Ÿ‘ 12    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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UI updates and implemented being able to pick up the main objective to be delivered at a later point in the stage

#gamedev #indiedev #GameMaker #pixelart

26.10.2025 00:07 โ€” ๐Ÿ‘ 12    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ripped out boss breaker's dialogue system and completely overhauled it so that I can have text effects using a tag system instead of having to define the start and end indices manually

#gamedev #indiedev #GameMaker #pixelart

19.10.2025 20:45 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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got really annoyed with unity, so im back to cool 2d stuff in gamemaker lol

#gamedev #indiedev #GameMaker #pixelart

19.10.2025 05:44 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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full look around aiming with grabbed objects + a UI compass for finding the package and other players in your lobby

#gamedev #indiedev #Unity #blender

26.08.2025 04:04 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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very cool and professional tutorial for dropzone

#gamedev #indiedev #Unity #blender

22.08.2025 05:39 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Finally switched to first person and added the ability to peek under grabbed objects

#gamedev #indiedev #Unity #blender

01.08.2025 22:58 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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replaced the UI notifications & countdown with an in-world alternative

#gamedev #indiedev #Unity #blender

29.07.2025 03:54 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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minor inconvenience

#gamedev #indiedev #Unity #blender

27.07.2025 23:37 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on props + environmental art for the first area of the game, which I've decided to be an abandoned research facility of some sort

#gamedev #indiedev #Unity #blender

22.07.2025 01:57 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Finally started on actual game mechanics, and you can now throw whatever item you're holding!

#gamedev #indiedev #Unity #blender

20.07.2025 05:07 โ€” ๐Ÿ‘ 17    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

yes! i have multiple virtual cameras that im transitioning between for different game states

16.07.2025 04:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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First pass at in-world UI & menus, though I need actually to start on gameplay lol

#gamedev #indiedev #Unity #blender

16.07.2025 03:53 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I've been working on animations and had a visceral reaction seeing the player turn into a gremlin creature

#gamedev #indiedev #Unity #blender

14.07.2025 16:57 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been mainly working on cleaning up the backend to handle errors and more weird edge cases properly, but I finally added a lobby-wide ready indicator system so everyone can see who is/isn't ready

#gamedev #indiedev #Unity #blender

13.07.2025 02:11 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Full multiplayer lobby test with new art and VFX

#gamedev #indiedev #blender #netcode #Unity #procgen

11.07.2025 03:37 โ€” ๐Ÿ‘ 20    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been figuring out how to properly use Blender the past couple of days and I now have an actual model for the playerโ€™s lobby pod

#gamedev #indiedev #Unity #blender

09.07.2025 03:40 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Got the two major halves of the prototype connected to where players can join a lobby through Steam, have everyone ready up, then have everyone transported into the procedurally generated (assembled) level, which they can explore together

#Unity #gamedev #indiedev #procgen #netcode

03.07.2025 02:40 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Figuring out chunk-based level generation for the new "FedEx in hell" game. Still a bunch of things I want to improve, like adding angled rooms and generating the level with the end in mind, but it's coming together ๐Ÿ™๐Ÿ™

#Unity #gamedev #indiedev #procgen

30.06.2025 19:40 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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extremely scuffed right now, but i'm working on an in-world lobby system for a new project i've been experimenting with for the past week or so

#Unity #gamedev #indiedev

29.06.2025 04:59 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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