thank u
02.04.2025 17:31 β π 2 π 0 π¬ 0 π 0@gompds.bsky.social
Dark Souls 3 modder and programmer. Working on Dark Souls: Archthrones.
thank u
02.04.2025 17:31 β π 2 π 0 π¬ 0 π 0I've been working on something I think is very cool. It's a plugin for Godot that allows integration with Dark Souls 3! It's in the early stages and all I've managed to achieve is loading map geometry in the editor, but I think it's going to evolve into something great if I spend enough time on it.
02.04.2025 04:28 β π 35 π 8 π¬ 3 π 0Greetings Emissaries!
Our third Devlog is out and today we'll talk about:
-Great Weapons (Greathammers, Greataxes, etc.)
-Moveset alterations and combo routing changes
-Light armor poise changes Enjoy and let us know your thoughts.
youtu.be/-c2_kULcl7U
#DarkSoulsIII #Archthrones
Rogue Prince Flynn.
Concept Art by Siri Canis.
#DarkSoulsIII #DarkSouls3 #Archthrones
Archthrones Weapons Arsenal #01 by sttcnoise.
#DarkSoulsIII #DarkSouls3 #Archthrones
I knew people would like this lol
21.12.2024 18:25 β π 1 π 0 π¬ 0 π 0Starting in Sekiro, FromSoftware added the feature of common ESD, but for older games like Dark Souls III, this is a really nice feature to have.
21.12.2024 08:49 β π 2 π 0 π¬ 0 π 0Working on adding build targets for EZSM files. Build targets define where a given EZSM is built to when building your project. For example this bonfire EZSM has multiple build targets because every standard bonfire uses identical state machines. This means you can avoid duplicating code.
21.12.2024 08:46 β π 4 π 0 π¬ 2 π 1Buried Giants Archthrone concept art by Pan_Lapa.
#DarkSoulsIII #DarkSouls3 #Archthrones
Now I'm wondering if Filianore's egg was inspired at all by vagrants.
11.12.2024 03:07 β π 2 π 0 π¬ 0 π 0Archthrone redesign by Pan_Lapa
#DarkSoulsIII #DarkSouls3 #Archthrones
Omen of the Eclipse.
Concept Art by sttcnoise.
#DarkSouls3 #DarkSoulsIII #Archthrones
Yup, they are just json in a trench coat. The format contains a hash key, a list of arguments, a list of nodes, and a list of connections between nodes. Every state machine, whether its from the library or not has a hash key used for quick referencing.
29.11.2024 01:59 β π 1 π 0 π¬ 0 π 0There are also references made to "Library Machines" as denoted by a blue dot. These machines are not modded (.ezsm) files on your disk, but are instead state machines from the base game.
29.11.2024 01:42 β π 2 π 0 π¬ 0 π 0The tool now operates with an intermediary format (.ezsm) instead of working directly with ESD files. In this example here you can see all the state machines that make up an Archthrones bonfire.
29.11.2024 01:38 β π 4 π 0 π¬ 2 π 0Ugh, that sounds awful. It sucks that you have to deal with these kinds of people.
28.11.2024 10:17 β π 1 π 0 π¬ 0 π 0What does that person's excuse even mean? Genuinely baffling.
28.11.2024 08:42 β π 0 π 0 π¬ 1 π 0Drifter Knight Model By @IIP4FCIOII
#DarkSouls3 #DarkSoulsIII #Archthrones
what the heck
28.11.2024 08:36 β π 0 π 0 π¬ 0 π 0This is a demonstration of some new editor features I've been working on, in which I use them to add a new option to Andre's menu. One step closer to a functioning tool π
18.11.2024 10:20 β π 12 π 2 π¬ 0 π 0Sir Metas concept art by sttcnoise
#DarkSouls3 #Archthrones
Janara One-Eye OST.
Composed by SolasComposer.
www.youtube.com/watch?v=Mf2F...
#DarkSouls3 #Archthrones
π
08.11.2024 18:32 β π 1 π 0 π¬ 0 π 0Curvy lines!
08.11.2024 07:36 β π 3 π 0 π¬ 0 π 0King's Woods #2
Art by Toly Kivshar.
#DarkSouls3 #Archthrones
smol
06.11.2024 06:48 β π 2 π 0 π¬ 0 π 0Rimeblood Hati and Skoll OST.
Composed by SolasComposer.
youtu.be/7DVzMLYOv20
#DarkSouls3 #Archthrones
Shouldn't be hard (I think) to get it to work for other games too. But next thing I plan on doing is enum support, then I gotta make it so you can add new nodes n stuff. Lot to do.
31.10.2024 01:41 β π 2 π 0 π¬ 1 π 0Felt inspired to work on this again after the small bit of feedback I got, so I've been cooking for last couple days. Here's a look at the blueprint for the menu that appears when you rest at a bonfire.
30.10.2024 22:10 β π 4 π 0 π¬ 1 π 0cursed to play dark souls 2 π
29.10.2024 21:20 β π 3 π 0 π¬ 0 π 0