James "Care Level Zero" Henley's Avatar

James "Care Level Zero" Henley

@carelevelzero.bsky.social

He/Him | 21+ Years in Design | Principal Designer at Red Hook Studios | Care Level Zero Inc. | Occasional #2DArt Prev: Jade Empire, Mass Effect, Dragon Age, SWTOR, etc #Twitch: twitch.tv/carelevelzero #YouTube: https://www.youtube.com/carelevelzero

1,255 Followers  |  233 Following  |  1,274 Posts  |  Joined: 24.07.2023  |  1.6109

Latest posts by carelevelzero.bsky.social on Bluesky

A black steelbook featuring a golden torch in the center leans up against an anvil. Both the anvil and the steelbook are sitting on a wooden surface. In the background, a fire burns.

A black steelbook featuring a golden torch in the center leans up against an anvil. Both the anvil and the steelbook are sitting on a wooden surface. In the background, a fire burns.

An image of the Darkest Dungeon II: Anniversary edition and all of its pack ins. A PlayStation 5 and Nintendo Switch boxes are displayed, alongside a black steelbook. The image also features a combat diorama with heroes and monsters, a papercraft stage coach and a set of playing cards featuring heroes from Darkest Dungeon II. Download cards for the Darkest Dungeon II soundtrack and DLC are also visible.

An image of the Darkest Dungeon II: Anniversary edition and all of its pack ins. A PlayStation 5 and Nintendo Switch boxes are displayed, alongside a black steelbook. The image also features a combat diorama with heroes and monsters, a papercraft stage coach and a set of playing cards featuring heroes from Darkest Dungeon II. Download cards for the Darkest Dungeon II soundtrack and DLC are also visible.

Get your very own collectable steelbook for Darkest Dungeon II.

This item is available exclusively in the Darkest Dungeon II: Anniversary Edition which drops March 10th. You can pre-order your copy today, exclusively on Amazon (store links in the thread below!).

06.02.2026 22:50 — 👍 19    🔁 4    💬 2    📌 0
Video thumbnail

Physics of a direct hit from an RPG type projectile

06.02.2026 22:23 — 👍 1381    🔁 196    💬 145    📌 743
Post image

SHOWTIME!

Oreshika, my favorite underrated RPG gem of the Vita era, continues with the
Zeni of Clan Couch!

We're celebrating 12 years of streaming this week! How is this still going?

#Twitch: www.twitch.tv/carelevelzero

#YouTube: www.youtube.com/watch?v=Uuvy...

#GoLive #Oreshika

07.02.2026 01:05 — 👍 2    🔁 2    💬 0    📌 0
Schedule for the week of February 2nd on twitch.tv/carelevelzero and youtube.com/carelevelzero.  Oreshika: Tainted Bloodlines continues on Friday night at 7 p.m. CST.  Also celebrating 12 years of streaming!

Schedule for the week of February 2nd on twitch.tv/carelevelzero and youtube.com/carelevelzero. Oreshika: Tainted Bloodlines continues on Friday night at 7 p.m. CST. Also celebrating 12 years of streaming!

This week's #Twitch and #YouTube #Schedule!

Which is to say tomorrow's schedule. Hey, I'm taking my semi-retirement semi-seriously and being lazy about this stuff.

Virtual Couch's presentation of my fave PS Vita RPG continues as we prepare to tackle the 3rd Feast and celebrate 12 years streaming!

05.02.2026 19:03 — 👍 1    🔁 1    💬 0    📌 0
Post image Post image Post image Post image

hey folks, I have the unfortunate news that I am opening up some commissions slots. I was ghosted by two freelance clients after sending work and now I can't pay rent. DM or email me if you are interested!

get a cute little guy for 50-100$ USD

examples here, please share!

#Blender3d #indiedev

29.01.2026 22:02 — 👍 313    🔁 209    💬 3    📌 9
Video thumbnail

My game SECTOR ZERO just got released on STEAM! 🎉
#indiedev #gamedev

03.02.2026 16:20 — 👍 37    🔁 16    💬 0    📌 3
Post image

SHOWTIME!

Oreshika, my favorite underrated RPG gem of the Vita era, continues with the Zeni of Clan Couch!

Now taking bets on how many times Rupee gets punched in the face tonight. <_<;

#Twitch: www.twitch.tv/carelevelzero

#YouTube: www.youtube.com/watch?v=Z7l5...

#GoLive #Oreshika

31.01.2026 01:02 — 👍 1    🔁 1    💬 0    📌 0
Text reads: KO_OP is Hiring! 

Our studio mascot, a dark blue genderless humanoid named ini, is at the bottom right corner, holding their face and smiling with hearts floating around their head.

Text reads: KO_OP is Hiring! Our studio mascot, a dark blue genderless humanoid named ini, is at the bottom right corner, holding their face and smiling with hearts floating around their head.

Text reads: Responsibilities

- Working closely with our QA lead, design, tech, and production to understand project goals and build test plans collaboratively.
- Writing and iterating on test cases for a game actively in development, with a live player base.
- Paired testing with other members of the QA department, with a focus on networked multiplayer testing.

Requirements

- Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English.
- Applicants in Canada will be given priority, however applicants outside of Canada are welcome to submit their application should we be unable to fill the role locally.

Preferred experience

- Experience with JIRA, Slack, Notion and Unity.
- Experience with network testing and working on Live Service titles.
- Having worked on released titles for Steam and Xbox.
- Experience with Xbox Cert for XBPC, Series XS and Xbox One.

Text reads: Responsibilities - Working closely with our QA lead, design, tech, and production to understand project goals and build test plans collaboratively. - Writing and iterating on test cases for a game actively in development, with a live player base. - Paired testing with other members of the QA department, with a focus on networked multiplayer testing. Requirements - Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English. - Applicants in Canada will be given priority, however applicants outside of Canada are welcome to submit their application should we be unable to fill the role locally. Preferred experience - Experience with JIRA, Slack, Notion and Unity. - Experience with network testing and working on Live Service titles. - Having worked on released titles for Steam and Xbox. - Experience with Xbox Cert for XBPC, Series XS and Xbox One.

Fonctions

- Collaborer étroitement avec notre responsable de l’assurance qualité ainsi que l’équipe de conception, l’équipe technique et l’équipe de production pour comprendre les objectifs du projet et élaborer les plans de mise à l’essai.
- Rédiger et exécuter des scénarios d’essai pour un jeu en cours de développement avec une base active de joueurs.
- Réaliser des essais en collaboration avec d’autres membres du service de l’assurance qualité, notamment des essais de jeux multijoueurs en réseau.

Exigences du poste

- Connaissance de l’anglais (nous formons une petite équipe dont bon nombre des membres se trouvent à l’étranger).
- Nous accorderons la priorité aux candidatures canadiennes. Cependant, les personnes qui résident ailleurs sont également invitées à soumettre la leur, au cas où nous n’arriverions pas à pourvoir le poste localement.

Atouts

- Connaissance de Jira, de Slack, de Notion et d’Unity.
- Expérience avec les essais en réseau et le développement de jeux-services.
- Expérience de travail sur des jeux publiés sur Steam et Xbox.
- Obtention passée de la certification Xbox pour PC, Xbox Série X|S et Xbox One.

Rémunération
- 90 069 $ CA/année (1 732 $/semaine)
- Télétravail uniquement (travail hybride ou au bureau à Montréal, si désiré)
- Semaine de quatre jours et horaire flexible

Il s'agit d'un poste contractuel de six mois. Lien dans la bio pour plus d'informations.

Fonctions - Collaborer étroitement avec notre responsable de l’assurance qualité ainsi que l’équipe de conception, l’équipe technique et l’équipe de production pour comprendre les objectifs du projet et élaborer les plans de mise à l’essai. - Rédiger et exécuter des scénarios d’essai pour un jeu en cours de développement avec une base active de joueurs. - Réaliser des essais en collaboration avec d’autres membres du service de l’assurance qualité, notamment des essais de jeux multijoueurs en réseau. Exigences du poste - Connaissance de l’anglais (nous formons une petite équipe dont bon nombre des membres se trouvent à l’étranger). - Nous accorderons la priorité aux candidatures canadiennes. Cependant, les personnes qui résident ailleurs sont également invitées à soumettre la leur, au cas où nous n’arriverions pas à pourvoir le poste localement. Atouts - Connaissance de Jira, de Slack, de Notion et d’Unity. - Expérience avec les essais en réseau et le développement de jeux-services. - Expérience de travail sur des jeux publiés sur Steam et Xbox. - Obtention passée de la certification Xbox pour PC, Xbox Série X|S et Xbox One. Rémunération - 90 069 $ CA/année (1 732 $/semaine) - Télétravail uniquement (travail hybride ou au bureau à Montréal, si désiré) - Semaine de quatre jours et horaire flexible Il s'agit d'un poste contractuel de six mois. Lien dans la bio pour plus d'informations.

We’re hiring a QA Analyst! $90,069 CAD/year, remote 6-month contract, 4-day work weeks with flexible hours! 🫶

Apply now: www.workwithindies.com/careers/ko-o... ✨

30.01.2026 16:00 — 👍 175    🔁 143    💬 6    📌 7

Amen to that.

30.01.2026 17:13 — 👍 1    🔁 0    💬 0    📌 0

E3 2006 was heavily optimized for those very specific scenes. Every door we could close during the flythrough of the Citadel was closed and everything behind it was deleted.

2 entire arms of the Citadel were removed to improve performance.

29.01.2026 03:22 — 👍 2    🔁 0    💬 1    📌 0

We weren't testing or really building for PC at the time -- we were told to verify everything strictly on X360 -- so yeah, that would likely have been running on a dev kit.

28.01.2026 21:12 — 👍 1    🔁 0    💬 1    📌 0

Sometimes I think it'd be a good idea for CEOs to be scored, Metacritic-style, based on how others evaluate how they run a company. I like to imagine it would encourage more restraint. Their incompetence does real damage. You shouldn't have to suffer executives just because you want to be a gamedev.

28.01.2026 03:16 — 👍 827    🔁 244    💬 4    📌 3
Schedule for the week of January 26th on twitch.tv/carelevelzero and youtube.com/carelevelzero.  Oreshika: Tainted Bloodlines continues on Virtual Couch on Friday night at 7 p.m. CST.

Schedule for the week of January 26th on twitch.tv/carelevelzero and youtube.com/carelevelzero. Oreshika: Tainted Bloodlines continues on Virtual Couch on Friday night at 7 p.m. CST.

This week's #Twitch and #YouTube #Schedule!

Virtual Couch's presentation of my favorite PS Vita RPG, Oreshika: Tainted Bloodlines, continues as the Clan moves into its third generation of children! Will the new arrival be the beast we need? Did the Moby Dicking work?

Guess we'll find out!

27.01.2026 17:05 — 👍 1    🔁 2    💬 0    📌 0
Post image

Small, free act you can do to bring some good in this world: add positive reviews to ALL you Steam games, especially the small indies. You don't need to write anything smart, just "game good" is enough. Every positive steam review tips the algorithm and helps your fav artists get more sales

25.01.2026 15:58 — 👍 1088    🔁 421    💬 10    📌 28
Post image

SHOWTIME!

Oreshika, my favorite underrated RPG gem of the Vita era, continues with the Zeni of Clan Couch!

Celebrating my birthday early as Texas turns into a frozen Hellscape. Come chill with us!

#Twitch: www.twitch.tv/carelevelzero

#YouTube: www.youtube.com/watch?v=vWdI...

#GoLive #Oreshika

24.01.2026 01:05 — 👍 2    🔁 3    💬 0    📌 0
Schedule for the week of January 19th on twitch.tv/carelevelzero and youtube.com/carelevelzero.  Oreshika, RNGenetics with the Zeni of Clan Couch, on Friday night at 7 p.m. Central.  Zero's birthday on the 24th, but no show that day. Sad.

Schedule for the week of January 19th on twitch.tv/carelevelzero and youtube.com/carelevelzero. Oreshika, RNGenetics with the Zeni of Clan Couch, on Friday night at 7 p.m. Central. Zero's birthday on the 24th, but no show that day. Sad.

Busy week so the #schedule is late but Friday is all that matters and we're ON for it!

The Zeni of Clan Couch continue down the RNGenetics rabbit hole as the second Feast of All Demons nears. Celebrating my birthday that night as the megastorm comes to annihilate Texas! \o/

#Twitch #YouTube

22.01.2026 17:07 — 👍 0    🔁 1    💬 0    📌 0
Schedule for the week of January 19th on twitch.tv/carelevelzero and youtube.com/carelevelzero.  Oreshika, RNGenetics with the Zeni of Clan Couch, on Friday night at 7 p.m. Central.  Zero's birthday on the 24th, but no show that day. Sad.

Schedule for the week of January 19th on twitch.tv/carelevelzero and youtube.com/carelevelzero. Oreshika, RNGenetics with the Zeni of Clan Couch, on Friday night at 7 p.m. Central. Zero's birthday on the 24th, but no show that day. Sad.

Busy week so the #schedule is late but Friday is all that matters and we're ON for it!

The Zeni of Clan Couch continue down the RNGenetics rabbit hole as the second Feast of All Demons nears. Celebrating my birthday that night as the megastorm comes to annihilate Texas! \o/

#Twitch #YouTube

22.01.2026 17:07 — 👍 0    🔁 1    💬 0    📌 0
Darkest Dungeon - 10th Anniversary Community Showcase
YouTube video by Red Hook Studios Darkest Dungeon - 10th Anniversary Community Showcase

The 10th Anniversary Darkest Dungeon Community Showcase video is live!

Thank you to everyone who submitted. The Darkest Dungeon community is an incredible place, and it is an honour to show off some of the amazing art our community members have created over the years.

#darkestdungeon

20.01.2026 18:30 — 👍 105    🔁 41    💬 7    📌 14
A Statement from the Red Hook Founders

When we founded Red Hook, our goal was to support ourselves while making a game of our own dreams. Simple to describe, but not easy. We knew the difficulty, of course, because we had previously worked on other projects at other companies. We had seen our share of canceled games, failed games, or games that were good but couldn’t find a large audience.

10 years ago, on Jan 19th, 2016, Darkest Dungeon was “completed” and released as 1.0.

It was immediately clear that we had bottled lightning. Back in the pre-release days, we didn’t dare to entertain the fantasy that our work would resonate to the extent it has, or find such a passionate and creative audience. But it did.

As we reflect upon this 10 year run (11 if you include early access), the fullness of time has made us realize that connecting with you, the audience, proved to be one of the most fulfilling and thrilling parts of the entire dungeon crawl. Thanks to you and your perseverance, the game wasn’t just flash in the pan. 

This game about resilience showed its own resilience. A hardscrabble and mean game about making the best of a bad situation created an incredibly good situation for us and the development team.

We are so grateful for everyone who has ever engaged with Darkest Dungeon over the years - whether by playing, making art, filming let’s plays and guides, getting yourself tattooed, writing, posting, commenting, and of course critiquing. (And yes, we love reading about the occasional party wipe due to spiders. Patently unfair, but always funny.)

Whether you have been with us since the days of Kickstarter or just completed the tutorial yesterday (hopefully Reynauld and Dismas both survived), we are happy you are here. And stay tuned - we're not out of the dungeon yet.

This expedition, at least, promises success. –The Ancestor

–Chris Bourassa and Tyler Sigman

A Statement from the Red Hook Founders When we founded Red Hook, our goal was to support ourselves while making a game of our own dreams. Simple to describe, but not easy. We knew the difficulty, of course, because we had previously worked on other projects at other companies. We had seen our share of canceled games, failed games, or games that were good but couldn’t find a large audience. 10 years ago, on Jan 19th, 2016, Darkest Dungeon was “completed” and released as 1.0. It was immediately clear that we had bottled lightning. Back in the pre-release days, we didn’t dare to entertain the fantasy that our work would resonate to the extent it has, or find such a passionate and creative audience. But it did. As we reflect upon this 10 year run (11 if you include early access), the fullness of time has made us realize that connecting with you, the audience, proved to be one of the most fulfilling and thrilling parts of the entire dungeon crawl. Thanks to you and your perseverance, the game wasn’t just flash in the pan. This game about resilience showed its own resilience. A hardscrabble and mean game about making the best of a bad situation created an incredibly good situation for us and the development team. We are so grateful for everyone who has ever engaged with Darkest Dungeon over the years - whether by playing, making art, filming let’s plays and guides, getting yourself tattooed, writing, posting, commenting, and of course critiquing. (And yes, we love reading about the occasional party wipe due to spiders. Patently unfair, but always funny.) Whether you have been with us since the days of Kickstarter or just completed the tutorial yesterday (hopefully Reynauld and Dismas both survived), we are happy you are here. And stay tuned - we're not out of the dungeon yet. This expedition, at least, promises success. –The Ancestor –Chris Bourassa and Tyler Sigman

Happy Birthday Darkest Dungeon!

Red Hook Studios co-founders Chris Bourassa and Tyler Sigman have shared the following message to mark the 10th anniversary of Darkest Dungeon’s 1.0 release.

#darkestdungeon

19.01.2026 19:47 — 👍 312    🔁 91    💬 8    📌 14
A menacing grey stone door with a glowing red circle on it. The Darkest Dungeon logo and a red X are also on the image.

A menacing grey stone door with a glowing red circle on it. The Darkest Dungeon logo and a red X are also on the image.

Darkest Dungeon is celebrating 10 years since its wide release today!

In honour of this milestone anniversary, tell us about your most memorable Darkest Dungeon battle! Who was on your team, what were you fighting, and did it end in victory, or defeat?|

#darkestdungeon

19.01.2026 17:22 — 👍 133    🔁 26    💬 16    📌 3

It has to start somewhere!

18.01.2026 22:38 — 👍 1    🔁 0    💬 0    📌 0
Post image

SHOWTIME!

Oreshika, my favorite underrated RPG gem of the Vita era, continues with the Zeni of Clan Couch! The last of the first gen will die, a new child arrives, and we get a fancy new heirloom!

#Twitch: www.twitch.tv/carelevelzero

#YouTube: www.youtube.com/watch?v=2cwn...

#GoLive #Oreshika

17.01.2026 01:05 — 👍 2    🔁 1    💬 0    📌 0
Show schedule for the week of January 12th on twitch.tv/carelevelzero and youtube.com/carelevelzero.  Oreshika: Tainted Bloodlines continues on Virtual Couch at 7 p.m. CST on Friday night.

Show schedule for the week of January 12th on twitch.tv/carelevelzero and youtube.com/carelevelzero. Oreshika: Tainted Bloodlines continues on Virtual Couch at 7 p.m. CST on Friday night.

I'm finally out from under the boot of this illness sufficiently for us to get back to it, even if it's a bit last minute!

This "week's" -- as in tonight's -- #Twitch and #YouTube #Schedule!

Time to get back to the glorious madness of Oreshika in my first show of 2026.

16.01.2026 17:22 — 👍 4    🔁 1    💬 0    📌 0
Preview
A 16-year-old baby is born! Miracles do happen. After three years under the Netflix umbrella, Spry Fox is once again a fully independent studio. As a studio, we’ve managed to somehow survive countless industry upheavals and release a whole lot o…

Something positive: Spry Fox is spinning out of Netflix. We are independent (once again!) and preparing to launch Spirit Crossing.

We wrote up a little blog post musing about this wild adventure. Worth sharing the good news.
spryfox.com/a-16-year-ol...

15.01.2026 17:34 — 👍 618    🔁 124    💬 34    📌 15

I hate to sound doom and gloom about work I love but this industry is pretty broken; right now especially. It's hard to recommend that anybody pursue work in it when there's so little work to be had. ~34,000 layoffs since 2023, if I recall.

15.01.2026 19:04 — 👍 1    🔁 0    💬 1    📌 0

My best advice for anybody wanting to join the industry is to maintain a set of skills you can take to another career because you either 1. will burn out of this career inside of 5 years, or 2. will never get a job in the first place.

Dead serious.

15.01.2026 16:55 — 👍 1    🔁 0    💬 1    📌 0
A pixel art illustration of a fictional PC-98 version of Xenoblade Chronicles X. It features a Skell configuration screen with Elma assigned as the pilot. The Skell being configured is a red Verus/Wels model.

A pixel art illustration of a fictional PC-98 version of Xenoblade Chronicles X. It features a Skell configuration screen with Elma assigned as the pilot. The Skell being configured is a red Verus/Wels model.

An illustration of Morrigan Aensland, originally drawn in October 2025. This is cropped closer than the original post, for a better view of some of the details. The pose is based on an unfinished Hiderou Horibe sketch.

An illustration of Morrigan Aensland, originally drawn in October 2025. This is cropped closer than the original post, for a better view of some of the details. The pose is based on an unfinished Hiderou Horibe sketch.

An illustration of Marcille Donato from Delicious in Dungeon, based on one of the ending credit slides from the Record of Lodoss War OVA. Marcille is sitting and looking off to the side and has her tome clutched to her chest. The silhouette background displays various features and creatures of the dungeon.

An illustration of Marcille Donato from Delicious in Dungeon, based on one of the ending credit slides from the Record of Lodoss War OVA. Marcille is sitting and looking off to the side and has her tome clutched to her chest. The silhouette background displays various features and creatures of the dungeon.

An illustration of Tiffany Lords from the Rival Schools series for Udon's 2025 Street Fighter & Friends Swimsuit Special. She is wearing an elaborate bikini and running playfully away from a large wave. The wave is starting to overtake Ran Hibiki, who is attempting to take pictures. Roy Bromwell is surfing the same wave in the distance.

An illustration of Tiffany Lords from the Rival Schools series for Udon's 2025 Street Fighter & Friends Swimsuit Special. She is wearing an elaborate bikini and running playfully away from a large wave. The wave is starting to overtake Ran Hibiki, who is attempting to take pictures. Roy Bromwell is surfing the same wave in the distance.

Hi #PortfolioDay, I'm Regulus and I draw things from the 90s. And elves, lately.

13.01.2026 23:10 — 👍 2170    🔁 546    💬 19    📌 3

Man, 20 years using Evernote and they shit the bed *so badly* on their updated subscription pricing that I'm actually moving everything to another service.

14.01.2026 00:08 — 👍 3    🔁 0    💬 2    📌 0

@evernote.bsky.social I've used Evernote for nearly 20 years but I think this 'doubling my subscription cost' bullshit marks the end of that.

The only other option you offer is to downgrade and delete half of my notebooks, so I think it's time to switch to Obsidian.

14.01.2026 00:08 — 👍 5    🔁 0    💬 3    📌 0
Video thumbnail

格ゲー開幕ムービー風OC

07.05.2025 17:18 — 👍 2802    🔁 562    💬 9    📌 1

@carelevelzero is following 20 prominent accounts