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Exyde

@exyde.bsky.social

[Art] Game Crafter, Technical Artist/VFX Artist, Learning about Graphics Programming Studying Climate Change, Nature and Video Games relationship Also interested into low tech, installations and Alt Ctrl https://linktr.ee/exyde Everything matters.

918 Followers  |  229 Following  |  44 Posts  |  Joined: 08.09.2023  |  1.6935

Latest posts by exyde.bsky.social on Bluesky

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Si jamais vous cherchez un directeur artistique pour votre prochain jeu vidéo, ou que vous vouliez produire un petit jeu rapidement et qu'il vous manque une équipe, n'hésitez pas à me contacter dans les prochains mois ! J'ai 15 ans d'expérience et tous les contacts pour mener a bien votre projet !

18.11.2025 10:38 — 👍 42    🔁 29    💬 1    📌 0
Preview
Updated with correct dlls ! Updated build system to allow people to play even if they don’t have the c++/clib dev tools installed on their machine. Also removed temproarly assimp (model loading library) since the actual projec.....

New game out, if you wanna check it out ! - What Remains Of Ourselves exyde.itch.io/what-remains...

13.11.2025 11:22 — 👍 0    🔁 0    💬 0    📌 0
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Took a bit of time for adding a small colored Logger using this cool c++ trick

That's useless but that's pretty to me :d

27.10.2025 12:48 — 👍 0    🔁 0    💬 0    📌 0

Looks so coooool

25.10.2025 18:29 — 👍 0    🔁 0    💬 0    📌 0
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Renderer, second week update !
Guetting completly obsess with this, I dropped exposiontober, woops

Added mesh loading, more shaders, grass, more UI controls and of course a second render pass to enable post-processing o/

#RTVFX #GameDev #GameEngine #3D

25.10.2025 15:43 — 👍 4    🔁 2    💬 0    📌 0
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ExplosionTober - 18 : Asteroid [~1H ]

🚀🚀🚀🪨💥

#ExplosionTober #ExplosionTober2025 #RTVFX #VFX

18.10.2025 16:15 — 👍 2    🔁 0    💬 0    📌 0
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TinyRenderer Update 5#

Moving forward a bit, now we got multiples lights (Directionnal, Spotlight and Point Light supported) !

Also some basic materials with specular/diffuse maps !
And hot reloading for shaders <3 + improved build system !
Now let's work on mesh support !

Very happy so far :]

17.10.2025 14:49 — 👍 1    🔁 0    💬 0    📌 0
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ExplosionTober - 17 : Ghoul [~1H ]

Was harder than expected to find inspiration for this one ._.

#ExplosionTober #ExplosionTober2025 #RTVFX #VFX

17.10.2025 14:22 — 👍 1    🔁 0    💬 0    📌 0
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ExplosionTober - 16 : Lightning [<1H ]

Pretty in a rush for this one, but also pretty happy with the results and timing

I've got the feeling the challenge is starting to become exhausting, so I might take a break, or at least try another approach :]

#ExplosionTober #ExplosionTober2025 #RTVFX #VFX

16.10.2025 19:46 — 👍 2    🔁 0    💬 0    📌 0
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ExplosionTober - 15 : Necrotic [~1H ]

And that's if for half of the month ! 🥳

Learned a bit more about soulercoaster creation today, small fx but eh, half done o/

#ExplosionTober #ExplosionTober2025 #RTVFX

15.10.2025 12:33 — 👍 3    🔁 0    💬 0    📌 0
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ExplosionTober - 14 : Blood [~1H ]

New kind of shapes and timing here, kinda happy with today's learning :] (how to delay some burst, multiples burst, other kinds of orientation and textures controls)

#ExplosionTober #ExplosionTober2025 #RTVFX

14.10.2025 13:53 — 👍 4    🔁 1    💬 0    📌 0
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🕶️🕶️🕶️🕶️🕶️🕶️🕶️🕶️

13.10.2025 16:54 — 👍 0    🔁 0    💬 0    📌 0
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Also a quick note here for the basic Ambient/Diffuse/Specular shader calculation in case anyone need it

13.10.2025 15:37 — 👍 0    🔁 0    💬 1    📌 0
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TinyRenderer Update 4#

Basic Lighting Done !
We got a basic moving light, with ambient, diffuse and specular lighting setup, and a bit of control of it through IMGUI :)

Next step : Materials !

13.10.2025 15:34 — 👍 0    🔁 0    💬 1    📌 0
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ExplosionTober - 13 : Prism[~1H ]

Starting to see some progress, but as well that these kinds of explosions are not that game ready, in sens that they don't convey that much gameplay information, need to work on this :thinkinkg:

#ExplosionTober #ExplosionTober2025 #RTVFX

13.10.2025 12:01 — 👍 2    🔁 1    💬 0    📌 0
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ExplosionTober - 12 : Darkness [~1H30 ]

Kinda struggled with this one, but at least I'm happy because I learned about soulercoaster curves and attraction points ._.

#ExplosionTober #ExplosionTober2025 #RTVFX

12.10.2025 21:16 — 👍 0    🔁 1    💬 0    📌 0
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TinyRenderer Update #3 -

Implemented DearIMGUI (github.com/ocornut/imgui), so now we have a small user interface available to us !

Now everything is ready to start the really fun part : Lighting ! 💡

12.10.2025 08:32 — 👍 0    🔁 0    💬 0    📌 0
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TinyRenderer Update #02

Now we have a small camera class, some maths and vector custom classes, zoom, fov, and a minimal texture blending :)

12.10.2025 07:35 — 👍 0    🔁 0    💬 0    📌 0
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11.10.2025 17:56 — 👍 1    🔁 0    💬 0    📌 0
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Some progress on a tiny c++ / open GL rendering engine :)

Actually handling drawing vertices, basic texture without lighting, transformations, and minimalistic shaders !
Camera incoming :]

11.10.2025 17:56 — 👍 3    🔁 0    💬 1    📌 0

Thanks!

11.10.2025 17:37 — 👍 0    🔁 0    💬 0    📌 0
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ExplosionTober - 11 : Holographic [~1H30 ]

Pretty happy with this one as well, especially with the spherical scene color distortion ~ I wish I could add some glitchy sparks more here and there but eh time's flying

#ExplosionTober #ExplosionTober2025 #RTVFX

11.10.2025 14:56 — 👍 3    🔁 0    💬 0    📌 0
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ExplosionTober - 10 : Tropical [~1H30 ]

Didn't have the time to post this one yesterday ! But pretty happy with the results here ! One of my fav so far :) (color curves are <3)

#ExplosionTober #ExplosionTober2025 #RTVFX

11.10.2025 09:47 — 👍 6    🔁 0    💬 0    📌 0

Pretty cool this one!! How did you do the outer lines? Ribbons? Mesh with scrolling or kind of soulercoaster? 👀

11.10.2025 08:52 — 👍 0    🔁 0    💬 1    📌 0
Post image 09.10.2025 14:26 — 👍 0    🔁 0    💬 0    📌 0
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ExplosionTober - 09 : Golden [~1H30 ]

Basic golden thingy explosion but today, was quite cool to do actually ! First us of flares and glow texture here + better camera and lighting imo
Also learn't a cool tricks about User Interface Material (screen)

#ExplosionTober #ExplosionTober2025 #RTVFX

09.10.2025 14:25 — 👍 1    🔁 0    💬 1    📌 0
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The tips

09.10.2025 14:24 — 👍 0    🔁 0    💬 0    📌 0
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ExplosionTober - 08 : Insect [~2H ]

I kinda liked this one, experimented a bit about various Color Curves Assets as a way of controlling the whole system, kinda a good learning !
I'd like to add texture sampled particles, rollercoaster + another pulse :]

#ExplosionTober #ExplosionTober2025 #RTVFX

08.10.2025 21:02 — 👍 3    🔁 1    💬 0    📌 0
Screenshot of Caravan SandWitch - an openworld narrative exploration game made with a team of ~10 people

Screenshot of Caravan SandWitch - an openworld narrative exploration game made with a team of ~10 people

Characters Concept Art - the nomads of Caravan SandWitch

Characters Concept Art - the nomads of Caravan SandWitch

Storyboard for a key scene in the game "The Wanderer - Frankenstein's Creature"

Storyboard for a key scene in the game "The Wanderer - Frankenstein's Creature"

Menu mockup for the game "Road 96"

Menu mockup for the game "Road 96"

Hi, I'm an Art Director & 3D Game Artist
Available for hire 👐

I worked on award-winning stylized games
Looking for the next project I can contribute to 👀

Please reach out!
💌 boury.charles@gmail.com

RT appreciated ✨

07.10.2025 14:21 — 👍 525    🔁 147    💬 9    📌 2
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ExplosionTober - 07 : Smoky[ ~1H ]

Not very very inspired by today's theme
I used mostly windwaker/ okami as inspirations here
nothing fancy, some distortion, bursts and light/glow texture play

#ExplosionTober #ExplosionTober2025 #RTVFX

07.10.2025 14:37 — 👍 3    🔁 0    💬 0    📌 0

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