Nathan Cheever's Avatar

Nathan Cheever

@nathancheever.bsky.social

Lead / World / Game Designer. Nothing official here, only my opinions. Some past gameworld designs: AvP2, NOLF 2, The Suffering, Prey 2, Mafia 3, Bioshock 4, Palia, Last Sentinel. CuriousConstructs.com Linkedin.com/in/cheever

93 Followers  |  21 Following  |  8 Posts  |  Joined: 12.11.2024  |  2.0013

Latest posts by nathancheever.bsky.social on Bluesky

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a man in a purple coat and bow tie is holding a yellow flower ALT: a man in a purple coat and bow tie is holding a yellow flower

Story vs. Sport, Reflective vs. Reactive.

Games that stand the test of time have heart, soul, & character. Impulsive games with points and rounds are like a slowly deflating balloon that need to be filled with attention & challenges.

Both have their place in games.

01.08.2025 01:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That's such a buzzkill too. Games need a dynamic "Last time on..." load screen for story, in-game mentors who get you quickly refamilar with gameplay, and a simple option for complex stats min/maxing. Create 5-10hr chapter releases every Q so you can enjoy the front line with everyone again.

19.04.2025 09:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

People seek escapism and in an increasingly stream of short media snippets to itch the scratch for escaping, playing long open-ended games with more options is too much effort for some. '80s arcades had the immediate satisfaction, today's games require you to schedule it.

18.04.2025 22:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Have you ever wanted to know what it takes to design a fully-realized gameworld? Konstantinos is one of the top experts on our world! Consider his course to get a step up over others when architecting memorable cities.

25.03.2025 19:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Monolith was in its second iteration as a ragtag creative crew when I joined their AvP2 team then onto Nolf2. The success of AvP2 helped keep the studio doors open as they shifted strategies. It's sad to see it go, succumbed to corporate choices.

TeamAVP2

05.03.2025 07:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Cause a problem for selfish reasons, then later after turmoil be its savior, seeking praise or profit. It's a common pattern...

20.01.2025 03:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Building Worlds has been part of my life since I clicked two Legos together which exponentially grew thru my art talent, writing, and paper RPGs. Here's some worlds I've helped craft experiences for:

17.11.2024 03:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Post a picture that YOU took, no description. The goal is to regain peace and harmony without the negativity. Please copy the text, put a picture on your page and let's look!

17.11.2024 01:04 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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