๐Ÿšœ Clay ๐ŸŒพ's Avatar

๐Ÿšœ Clay ๐ŸŒพ

@claycow.com.bsky.social

โ™Š 24 | Michigan ๐Ÿงค ๐ŸŽจ Artist | Software Engineer ๐Ÿ’ป ๐Ÿ•ธ๏ธ Website: https://claycow.com ๐Ÿ„ Mastodon: @claycow@g2s.claycow.com Banner: @enopion.bsky.social

340 Followers  |  210 Following  |  348 Posts  |  Joined: 05.07.2023  |  2.01

Latest posts by claycow.com on Bluesky

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Urushitober13
๐Ÿˆโ€โฌ›

13.10.2025 11:16 โ€” ๐Ÿ‘ 1164    ๐Ÿ” 299    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
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Dragon size comparison

13.10.2025 20:28 โ€” ๐Ÿ‘ 179    ๐Ÿ” 7    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 0
User homoquartz writes: as long as you smile and nod, people are satisfied. itโ€™s just to show that you are nice and there with good intentions. weโ€™re small in a big world and have to rely on other people to be decent to us. so we do our little human dance to each other to say, โ€œiโ€™m not here to hurt you. hereโ€™s something we have in common, like the weather or sports or itchy sweaters, so we both know weโ€™re on the same team. we both agree on a basic fact, like that it is rainy or that being itchy is uncomfortable, and this proves we can get along. iโ€™m being light-hearted and non-threatening right now."
Small talk isn't to get to know a person. It's just a greeting to affirm you're buddies in the universe. I am motivated by wanting the other person to know I am friendly, so I have gotten pretty decent at small tall when I used to hate it.

User homoquartz writes: as long as you smile and nod, people are satisfied. itโ€™s just to show that you are nice and there with good intentions. weโ€™re small in a big world and have to rely on other people to be decent to us. so we do our little human dance to each other to say, โ€œiโ€™m not here to hurt you. hereโ€™s something we have in common, like the weather or sports or itchy sweaters, so we both know weโ€™re on the same team. we both agree on a basic fact, like that it is rainy or that being itchy is uncomfortable, and this proves we can get along. iโ€™m being light-hearted and non-threatening right now." Small talk isn't to get to know a person. It's just a greeting to affirm you're buddies in the universe. I am motivated by wanting the other person to know I am friendly, so I have gotten pretty decent at small tall when I used to hate it.

This Tumblr user summarizes something I've been feeling/doing lately. Against everything going on, it somehow feels helpful.

02.10.2025 12:47 โ€” ๐Ÿ‘ 3425    ๐Ÿ” 1200    ๐Ÿ’ฌ 36    ๐Ÿ“Œ 77
a simple drawing of a little kitten sticking its big tongue out. it says, "i say pih teh!".

a simple drawing of a little kitten sticking its big tongue out. it says, "i say pih teh!".

#catcrumb

11.10.2025 06:51 โ€” ๐Ÿ‘ 259    ๐Ÿ” 83    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Attain calmness through utterly total surrender

20.07.2025 23:15 โ€” ๐Ÿ‘ 463    ๐Ÿ” 90    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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๐Ÿ—ฃ๏ธ๐Ÿ‘โ€๐Ÿ—จ

30.04.2025 08:11 โ€” ๐Ÿ‘ 338    ๐Ÿ” 107    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1
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Dig dig dig

14.03.2025 15:43 โ€” ๐Ÿ‘ 181    ๐Ÿ” 36    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 2
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gamer girl in my head looks like this

04.01.2025 20:44 โ€” ๐Ÿ‘ 309    ๐Ÿ” 79    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 0
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#deer ๐ŸฆŒ

11.10.2025 17:13 โ€” ๐Ÿ‘ 302    ๐Ÿ” 96    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
Watercolor illustration of a bunch of colorful pumpkins, with a beige striped cat sleeping on top of them curled up into a ball, slightly resembling the round pumpkins itself.

Watercolor illustration of a bunch of colorful pumpkins, with a beige striped cat sleeping on top of them curled up into a ball, slightly resembling the round pumpkins itself.

Thatโ€™s such a fluffy, sleepy pumpkin ๐Ÿงก

#art #cozyart #caturday

11.10.2025 17:36 โ€” ๐Ÿ‘ 4012    ๐Ÿ” 1399    ๐Ÿ’ฌ 25    ๐Ÿ“Œ 6
four sets of images featuring digital sketches of an anthropomorphic black cat with large square glasses posing in various poses

four sets of images featuring digital sketches of an anthropomorphic black cat with large square glasses posing in various poses

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some very self indulgent doodles of me and my partner!

11.10.2025 14:23 โ€” ๐Ÿ‘ 5036    ๐Ÿ” 971    ๐Ÿ’ฌ 67    ๐Ÿ“Œ 4
cowtools but it's the gnu gnu

cowtools but it's the gnu gnu

gnu cowutils

10.10.2025 22:45 โ€” ๐Ÿ‘ 852    ๐Ÿ” 146    ๐Ÿ’ฌ 13    ๐Ÿ“Œ 3
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blink

10.10.2025 23:20 โ€” ๐Ÿ‘ 42    ๐Ÿ” 7    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

rendering uses a custom terminal i built in js canvas. it has some instant mode rendering and some deferred, which i switch between based on how necessary immediate feedback is. the renderer is floated over game state (almost entirely, i have some tangled bits) and there is also a sprite mode.

10.10.2025 19:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
timeline ยท tangled tightly-knit social coding

The rest of these arenโ€™t really questions:

- You mentioned sharing code. I think itโ€™d be really cool if you shared on tangled.org since they have the ability to share just little bits and pieces of code through their โ€œstringsโ€ feature.

10.10.2025 18:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Bluesky.

Overall, I find what you have so far very interesting and aesthetically pleasing. Looks really cool and I look forward to when you start releasing it.

10.10.2025 18:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

procedural generation.
- How do you structure things? Are you using a ECS approach or something else for managing your complex systems like player movement, effects, other entities, generation?
- Do you do any longer blogs or development logs anywhere? Wasnโ€™t sure if you posted anywhere besidesโ€ฆ

10.10.2025 18:58 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Gotchu, I guess Iโ€™ll throw some questions here:

- What are you using for your rendering? Is this based on ncurses or something? Whats the general libraries and languages you use for this?
- Do you get your ideas of map generation from anywhere specific? Iโ€™ve always been interested in theโ€ฆ

10.10.2025 18:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I really fw all the stuff I see you post. Is this currently a private project? Iโ€™d really love to see the source code to all this

10.10.2025 17:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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birdo

10.10.2025 11:59 โ€” ๐Ÿ‘ 724    ๐Ÿ” 121    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
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FRIEND: Long week?
MY WEEK:

10.10.2025 12:54 โ€” ๐Ÿ‘ 266    ๐Ÿ” 27    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 3
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the update is here!! hope you'll like it<3
on megaelod.com

10.10.2025 14:00 โ€” ๐Ÿ‘ 33    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Drawing of a puppy and rainbow colors with the caption; "Keep Furry Freaky"

Drawing of a puppy and rainbow colors with the caption; "Keep Furry Freaky"

Keep furry freaky

10.10.2025 13:32 โ€” ๐Ÿ‘ 3786    ๐Ÿ” 1226    ๐Ÿ’ฌ 15    ๐Ÿ“Œ 5
Post image 09.10.2025 20:50 โ€” ๐Ÿ‘ 172    ๐Ÿ” 23    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image 09.10.2025 19:12 โ€” ๐Ÿ‘ 3855    ๐Ÿ” 800    ๐Ÿ’ฌ 13    ๐Ÿ“Œ 9
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In Super Smash Bros., the skeletons visible when characters are hurt by electric attacks are not tied to specific animations, and instead are a form that can be toggled on and off at any time, including in cutscenes. Below are excerpts of the game's intro, with skeletons.

09.10.2025 16:01 โ€” ๐Ÿ‘ 5145    ๐Ÿ” 1764    ๐Ÿ’ฌ 88    ๐Ÿ“Œ 96

Honestly, if we ever move on from 64 bit processors I think we should skip 128 and go straight for 256. It just feels like a better number

09.10.2025 19:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A little planter ๐ŸŒฒ

08.10.2025 19:35 โ€” ๐Ÿ‘ 387    ๐Ÿ” 82    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

So true

08.10.2025 23:08 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ฦ’

08.10.2025 02:40 โ€” ๐Ÿ‘ 678    ๐Ÿ” 165    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3

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