Patreon Tutorial #61 Parts 7-8 lands Nov 5 on Patreon! Solaris Still Life Series finale π Weβre laying out the scene, managing assets, instancing, physics-based placement, rendering with Redshift & more. This series has been a blast. Thank you for all the support! π¨
31.10.2025 01:13 β π 3 π 0 π¬ 0 π 0
βοΈ Toon shading wizards, show us what youβve got! Got a dream feature for your toon workflow? Drop it in the comments below π
π¨ by : Theo Daley (@theodoredaley.bsky.social)
27.10.2025 15:45 β π 2 π 1 π¬ 0 π 0
Forgot to post these #Houdini #Redshift renders from last months Solaris Patreon tutorial. Building up the asset library for this still life project. #3d #art #digitalart #SideFX #Maxon π¨
22.10.2025 20:01 β π 4 π 0 π¬ 0 π 0
This month's Patreon tutorial will be covering retopology, #RizomUV, & Adobe Substance Painter texturing for our USD Assets as part of the #Houdini Solaris Still-Life project-based series. Available Oct. 4th. π¨ποΈβοΈ www.Patreon.com/TheArtofSaul
#Redshift #MadeWithSubstance #3d
02.10.2025 00:18 β π 1 π 0 π¬ 0 π 0
YouTube video by Saul Espinosa
Redshift 2 Houdini - Tutorial #31 - New Redshift 2026 Procedural Clouds
Hey guys, now that #Maxon #Redshift 2026 has been released, I decided to make a detailed tutorial covering the awesome new Procedural Clouds Object. These tips apply to all DCC, not just #SideFX #Houdini.βοΈ
youtu.be/NSxXxqXJQEU
13.09.2025 00:12 β π 2 π 2 π¬ 0 π 0
Happy to help out again on the new #Maxon #Redshift3d 2026 feature reel. I am excited to see what the community makes with these new features. The procedural clouds are really cool. π
#render #redshift #cgi #mograph #motiongraphics #cinema4d #c4d #sidefx #houdini #3d
10.09.2025 20:48 β π 2 π 0 π¬ 0 π 0
Patreon Tutorial #61 continues our new project series! We will dive into Solaris & Redshift Lookdev & prep for our USD asset collection. Tutorial available September 4th! ποΈπ¨
patreon.com/theartofsaul
#Redshift3d #Maxon #SideFX #Houdini
29.08.2025 00:29 β π 1 π 0 π¬ 0 π 0
YouTube video by Houdini
Houdini 21 Sneak Peek
Houdini 21 inbound...π₯ www.youtube.com/watch?v=aq7J...
04.08.2025 22:47 β π 1 π 0 π¬ 0 π 0
Patreon Tutorial #61 kicks off a new project series! Starting with Plasticity, an artist-friendly CAD tool. Then we will be diving into Solaris & Redshift. Tutorial drops August 4th! ποΈπ¨
patreon.com/theartofsaul
#Redshift3d #Maxon #SideFX #Houdini
29.07.2025 21:36 β π 1 π 0 π¬ 0 π 0
DJV
DJV is an open source application for playback and review of image sequences
The popular open-source image sequence playback tool DJV has just been updated to v3, and some great new features have been added. πͺ darbyjohnston.github.io/DJV/
17.07.2025 19:44 β π 2 π 1 π¬ 0 π 0
The making of SKETCH maxonvfx.com/3GQVhPA
17.07.2025 15:44 β π 3 π 2 π¬ 0 π 0
Cool off this summer and get 30 dollars off the YMA Toon Studio!
youmeacademy.gumroad.com/l/jbamei or thepixellab.net/toon-studio-...
30 dollars off the full collection for
@sidefx.bsky.social or
@maxonvfx.bsky.social +
@maxonredshift.bsky.social
#houdini #cinema4d #toon #redshift
01.07.2025 18:20 β π 2 π 2 π¬ 0 π 0
Patreon Tutorial #60 will be covering new USD Workflows. Including the new Redshift USD Procedural, USD Variants, USDZ, Solaris Layout + Asset Manager & more! Available July 4th. π§πͺ
patreon.com/theartofsaul
#Redshift3d #Maxon #SideFX #Houdini
27.06.2025 23:23 β π 1 π 1 π¬ 0 π 0
SIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice
The SIGGRAPH Physically Based Shading course is back this year: blog.selfshadow.com/publications...
10.06.2025 15:19 β π 81 π 30 π¬ 1 π 0
OpenPBR shader now for everything newer I make. I need to convert my Houdini material library at some point this year.
10.06.2025 06:26 β π 1 π 0 π¬ 0 π 0
Sneak peek at our demo booth of our new tool for #architects at #AIA25. π
Visit www.maxon.net/archviz to sign up for updates and join our beta pool.
#ArchitectureInnovation #DesignTools #AEC #rtrender #Vectorworks
06.06.2025 17:26 β π 2 π 1 π¬ 0 π 0
Attention Architects! We have a sneak peek of our powerful new architectural visualization tool.
Visit maxon.net/archviz to sign up for updates and join our beta pool.
#AIA25 #architects #ArchitectureInnovation #DesignTools #AEC #rtrender #Vectorworks
04.06.2025 21:18 β π 2 π 1 π¬ 0 π 0
Patreon Tutorial #59 dives deep into #Gaea v2.1 with a multi-part series exploring its latest features & updates. Parts 11β13 cover the Derive, Colorize, & Utility nodes & more! The grand finale drops June 4th.β°οΈ patreon.com/theartofsaul
#Quadspinner #Houdini #Redshift3d #render
29.05.2025 23:10 β π 0 π 0 π¬ 0 π 0
High βοΈ 20000+ ft - Cirrus, Cirrostratus, Cirrocumulus β thin, wispy, ice crystals
Middle βοΈ 6,500β20000 ft - Altostratus, Altocumulus β thicker, can block sunlight
Low βοΈ 0 to 6500 ft - Stratus, Stratocumulus, Nimbostratus β gray, dense
Cumulus & Cumulonimbus span all layers - fluffy or towering.
29.05.2025 00:21 β π 2 π 0 π¬ 1 π 0
Ran into this epic cumulonimbus #cloud on #Wikimedia Commons, I had to share it... gorgeous colors and formations, an excellent reference for artists. βοΈ
21.05.2025 18:13 β π 3 π 0 π¬ 0 π 0
Patreon Tutorial #59 covering in-depth #Gaea v2.1 in a multi-part series, detailing new features & changes. Surface & Simulation covered in Parts 7-10. Available March 4th - β°οΈ patreon.com/theartofsaul
#Quadspinner #Houdini #Redshift3d #render
30.04.2025 00:33 β π 3 π 0 π¬ 0 π 0
π Redshift 2025.4 is here! Upgrades include the all-new #OpenPBR material, Per-Vertex Hair Shading, Improved 3ds Max Shader Converter, USD + Alembic Procedurals in Maya & more! π More info π youtu.be/EtQOvAjQ2O4
10.04.2025 17:44 β π 3 π 1 π¬ 0 π 0
Alright, I think people knew of the tariff pause and traded it beforehand.
You can see before Trump posted "buy" on Truth Social, traders opened $QQQ $TQQQ and $SPY calls
RIGHT BEFORE THE NEWS, someone opened $SPY 509 calls, expiring TODAY!!!!!!!!!!!!!!!!!!!!
Those calls are up 2100% in one hour.
09.04.2025 18:20 β π 6120 π 2557 π¬ 249 π 779
Happy to help out again on the new #Maxon #Redshift3d feature reel, I am excited to see what the community makes with these new features. π
03.04.2025 22:15 β π 1 π 0 π¬ 0 π 0
Patreon Tutorial #59 covering in-depth Gaea v2.1 in a multi-part series, detailing its new features and changes. Parts 4-6 Available April 4th - β°οΈ www.Patreon.com/theartofsaul
#Quadspinner #Houdini #Redshift3d #render
28.03.2025 20:59 β π 3 π 1 π¬ 0 π 0
Awesome #cumulus #clouds in the area recently. I got some great photos of them. Excellent references for the future. βοΈ
15.03.2025 05:50 β π 1 π 0 π¬ 0 π 0
Official account for ambientCG.com - 2000+ public domain 3D assets!
Street-level journalism in Los Γngeles covering news, culture, and the taco lifestyle. βThe 2020 Emerging Voiceβ James Beard Award winner. Est. 2006.
https://linktr.ee/LATACO
Skeet about markets and political corruption
Discord: http://bit.ly/3Bf2pNJ
Links: http://bit.ly/3V8D6Gb
Get $50-$5000 to trade: http://bit.ly/4ayctTD
The home for open source development for VFX and animation across the motion picture and media industries. ASWF projects include MaterialX, OpenColorIO, OpenEXR, OpenVDB, OpenTimelineIO, Open Shading Language and more. www.aswf.io.
Powerful and award-winning, Redshift by Maxon is a GPU-accelerated renderer.
Designer | Animator | Graphic Artist
https://ericanton.co
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
A free, collaborative, multilingual internet encyclopedia.
donate.wikipedia25.org
π¬ Film concept artist and illustrator. ποΈ
Marvel, DC, Matrix, Alien, Transformers, The Woman King, Jupiter Ascending, The Hunger Games.
https://www.reidsouthenart.com/
Opalola Studio, based in Porto, creates high-end 3D visuals and motion graphics.
Bringing stories to life with a playful & unique touch.
opalola.com
Advanced CG Resources
https://entagma.com
Also on:
Instagram: @therealEntagma
X: @entagma
Tiktok: @entagma7
Direction and design for things that move
instagram.com/theodoredaley_/
theodoredaley.com
Engineer, modeller. Sometimes I render things
Tools: C4D, Redshift, Substance 3D
Likely to be posting about #3dart, #SciFi, #3dModeling, #NavalHistory, #Space, #StarTrek art
https://www.artstation.com/martocticvs
http://www.youtube.com/@MartocticvsCG
Engineering Fellow at Epic Game. I love games, graphics and lighting.
https://knarkowicz.wordpress.com
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Interests: Graphics πΌοΈ, Game development πΉοΈ, Retrodev (MSX / MSX2) πΎ. Ray Tracing π! Also interested in, but not posting on: Teaching π, piano π, marriage π§π»βπ€βπ§π», Christianity β.