Kyle Kukshtel's Avatar

Kyle Kukshtel

@kkukshtel.bsky.social

making games + tools zinc.graphics mood.site gamedatapodcast.com also made the certified HIDDEN GEM psychedelic weirdo tactical strategy game CANTATA currently: senior core runtime eng @ unity

629 Followers  |  1,133 Following  |  435 Posts  |  Joined: 01.07.2023  |  2.1816

Latest posts by kkukshtel.bsky.social on Bluesky

Preview
Coming soon: Wildendrem Volume Two: The Saintly Hollows Two new books of mythic adventure in a land of wonder and peril, for use on their own or alongside the award-winning Valley of Flowers.

Every TTRPG Iโ€™ve read the past year has felt like a pale imitation of The Valley of Flowers. Theyโ€™ve got a new Kickstarter coming up for the next book, and I expect it will be everything from the previous book and more, along with a great chance to grab Volume 1.

www.kickstarter.com/projects/626...

19.09.2025 22:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

In the wake of the announcement regarding redundancies at Bithell Games please go and follow these wonderful, talented people go.bsky.app/U1R3UmV

08.08.2025 16:18 โ€” ๐Ÿ‘ 120    ๐Ÿ” 74    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 2
Post image 07.08.2025 01:54 โ€” ๐Ÿ‘ 263    ๐Ÿ” 77    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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we did it! 40+ people joined us for an incredible session of john company, where the familial links of the east india company emerged from play. it was amazing to see joco and the company archives scale so well. thanks @colewehrle.bsky.social and @wehrlegig.games all the players and volunteers.

02.08.2025 10:38 โ€” ๐Ÿ‘ 39    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Last year, this was my favorite part of Gen Con and this year it got bigger and better in every way, transforming what was a black box production to a massive piece of theater. I don't know how or when it's going to happen, but we'll do our best to put together some documentation on how to run this.

02.08.2025 12:15 โ€” ๐Ÿ‘ 91    ๐Ÿ” 5    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 0
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Save 20% on Rise of Industry 2 on Steam Navigate the competitive industrial landscape of vibrant 1980's USA! Make strategic manufacturing decisions, optimize production chains, acquire technologies, and expand your global business network w...

And check out rise of industry 2 here!

store.steampowered.com/app/2532490/...

01.08.2025 13:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Matthew Viglione & Gabriel Firmo on Rise of Industry 2 Listen now | On building the data architecture and design pipeline behind a city-building game

new episode of game data up! I talk with SomaSim games about nearly a decade of creating unique strategy games and their custom data definition language underlying it all (inspired by logic programming??)

listen here and wherever you get podcasts

www.gamedatapodcast.com/p/somasim-ri...

01.08.2025 13:18 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

also seems like bluesky caches OG images from initial domain post so my links arenโ€™t being unrolled properly ๐Ÿ˜ฉ

29.07.2025 00:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
moood - Create Beautiful Mood Boards Create and share visual mood boards with drag-and-drop simplicity

added in the ability to directly paste in @scryfall.com links to mood.site and get card art and links back to source. pretty cool! also paves the way for more โ€œpaste from urlโ€ type stuff!

mood.site/BvD4lxc5

28.07.2025 23:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

yep! I mean the touch point was the engine code but it was never unmanageable.

16.07.2025 00:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

so generally content people did content and code did code. it was definitely hard before the schema stabilized but gracefully handling migrations there and making sure everyone has good hygiene helped us avoid any major issues.

16.07.2025 00:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

something we didnโ€™t do that would have been possible is to have the repos share a sentinel sync file. but the thing was that the repos moved at different speeds and had different users. the plastic people dgaf about git and just checked in, and git people could generally not worry about plastic.

16.07.2025 00:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

we would ship the data with the build itself so for end-user builds it was pretty easy to replicate. for incremental commits and data changes it was obv more touchy - we tried to avoid big schema changes generally and usually tweaking values themselves didnโ€™t cause issues.

16.07.2025 00:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

git for code, plastic for data and assets. LFS is a mess and has none of the nice gamedev-y VCS things (like image diffs, checking out only SOME of a repo, etc). We did this with about 8 and Iโ€™d do the same with a team 10x the size and 1/8 the size

15.07.2025 23:27 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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MAC Attack - Sci-Fi Mecha Miniature Wargame MAC Attack: Mobile Armour Colossus. A fast-playing, explosive mecha tabletop wargame, where factions of a fractured humanity fight for dominance on alien new worlds.

MAC Attack just went live!

www.backerkit.com/c/projects/b...

15.07.2025 12:59 โ€” ๐Ÿ‘ 76    ๐Ÿ” 22    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3

These covers rip so hard. I had them (well the original Spanish language ones) in my moodboard for when I made Cantata and continually just fell in love with their detail.

12.07.2025 17:13 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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did some fanart today for a birthday party card (we got her the first sato book)

12.07.2025 17:11 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Large tableau of a castle filled with demons and creatures, with a bridge where demons are leading humans to the mouthed entrance. The castle is surrounded by a river full of sea monsters and other creatures.

Large tableau of a castle filled with demons and creatures, with a bridge where demons are leading humans to the mouthed entrance. The castle is surrounded by a river full of sea monsters and other creatures.

Limbo

02.05.2025 16:33 โ€” ๐Ÿ‘ 802    ๐Ÿ” 215    ๐Ÿ’ฌ 24    ๐Ÿ“Œ 10

Archaion Episode Four - Heal Thyself

A short synopsis here: drive.google.com/drive/folder...

Extracted images here:

11.07.2025 15:15 โ€” ๐Ÿ‘ 348    ๐Ÿ” 79    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 2

Itโ€™s an incredible & true fact that my commissions are open right now

For once I even have buckets of time for drawing!!!

19.06.2025 16:09 โ€” ๐Ÿ‘ 64    ๐Ÿ” 33    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Don't Call It A Comeback... Yes, we are finally back with a new newsletter AND a brand new website... What a Sunday this is turning out to be.

Ok, because there is no better time to relaunch your newsletter, and launch your entire (half built) brand new website, than a Sunday afternoon when you are on a family holiday thatโ€™s exactly what weโ€™ve doneโ€ฆ

Gazetteer subscribers please check your inboxes/junk mail or like everyone else read here

06.07.2025 16:29 โ€” ๐Ÿ‘ 159    ๐Ÿ” 55    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 9
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Heisenfunctions, Incremental Determinism, and The Future of Programming - k-hole Exploring what it could mean to program with GPT from the very start

I wrote about doing this a few years ago under the name "heisenfunctions", based on some of the speculative work @ianbicking.org was doing at the time as well!

kylekukshtel.com/incremental-...

05.07.2025 02:47 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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VOID LINEAGES
Clans of spacers, who take on courier, transport, and mercenary functions. Highly insular, they hold to a rigid familial structure that can be traced through several previous eras.

03.07.2025 17:00 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I think there is a ton of merit to societal โ€œmegaprojectsโ€ - I think both for long term employment options, shared visions of the future, social melding, etc.

04.07.2025 19:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
The photo above is on the header of the X account associated with The Velvet Sundown. While there aren't any extra fingers or other telltale "this is AI" signs in the image, it feels AI. Like the music, it's hard to explain the difference between a human face and an amalgamation of millions of human faces, and it's hard to explain the deadness in the eyes of AI "people," but it's there.

The photo above is on the header of the X account associated with The Velvet Sundown. While there aren't any extra fingers or other telltale "this is AI" signs in the image, it feels AI. Like the music, it's hard to explain the difference between a human face and an amalgamation of millions of human faces, and it's hard to explain the deadness in the eyes of AI "people," but it's there.

"vibes" against AI make human capabilities into some mystical inexplicable magic, doomed to be undermined when inevitably the "vibes" no longer can tell what is "real" and what is "AI"

02.07.2025 13:07 โ€” ๐Ÿ‘ 20    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Pixelart illustrations of fictional Tarot cards

Names of the cards:

Row 1: the eclipse / knowledge / the oracle / the Truth / the Tome / The Magician

Row 2: the Sun / the Sword / the Coin / The Reaping / The Star / The Empress

Row 3: The Tower / Temperance / Tempest / The Comet / The Dunes/ The Shipwreck
The Garden / Justice / The Depths / Judgement / The Clover / Mercury

Row 4: the Sphinx / The Ankh / The Grail / Ouroboros / The Fool / Ace of swords

Pixelart illustrations of fictional Tarot cards Names of the cards: Row 1: the eclipse / knowledge / the oracle / the Truth / the Tome / The Magician Row 2: the Sun / the Sword / the Coin / The Reaping / The Star / The Empress Row 3: The Tower / Temperance / Tempest / The Comet / The Dunes/ The Shipwreck The Garden / Justice / The Depths / Judgement / The Clover / Mercury Row 4: the Sphinx / The Ankh / The Grail / Ouroboros / The Fool / Ace of swords

I made some fictional tarot cards (and remixed old ones). They're achievements for an unannounced game. 64x64 pixels each

Names in the alt text. #pixelart #ใƒ‰ใƒƒใƒˆ็ตต #gamedev

02.07.2025 12:35 โ€” ๐Ÿ‘ 770    ๐Ÿ” 166    ๐Ÿ’ฌ 21    ๐Ÿ“Œ 1

rare ascension enjoyer

01.07.2025 00:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

it honestly feels like a psyop. we are so weak to it you would think that a machine intelligence seeded humanity to replicate itself and was happy to wait 1000s of years

30.06.2025 20:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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[ trrrckt ]

30.06.2025 19:02 โ€” ๐Ÿ‘ 71    ๐Ÿ” 19    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
risograph print of various catgirls in white robes dancing & drinking against a backdrop of hills and windmills, a big sun hanging in the sky like an egg yolk. the scene is framed above by a spread of food and drink

risograph print of various catgirls in white robes dancing & drinking against a backdrop of hills and windmills, a big sun hanging in the sky like an egg yolk. the scene is framed above by a spread of food and drink

Heavy Revelry (2023, Hunter Green + Sunflower)

30.06.2025 19:19 โ€” ๐Ÿ‘ 927    ๐Ÿ” 203    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1

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