Flood Mic's Avatar

Flood Mic

@floodmic.bsky.social

Freelance Sound Effects Artist - Game Developer - Creator of the Serious Sounds fan project for One-Punch Man Season 2 https://www.reddit.com/user/Flood-Mic/

294 Followers  |  32 Following  |  36 Posts  |  Joined: 29.11.2024  |  2.4465

Latest posts by floodmic.bsky.social on Bluesky

Video thumbnail

I'm making a bunch of code I use in my games publicly available. Lots of good stuff like 2d drop shadows, pseudo 3d effects, vfx, npc vision, IK, save system, level system etc.
#godotengine

github.com/Miziziziz/Mi...

04.05.2025 20:52 โ€” ๐Ÿ‘ 1311    ๐Ÿ” 206    ๐Ÿ’ฌ 27    ๐Ÿ“Œ 9

A mistake which cost me a lot of dev time recently was trying to plan a progression system without properly establishing a game loop beyond the moment-to-moment action.

It was like playing Stardew Valley without having an 'end of day' or energy bar, things which provide a lot of critical context.

10.05.2025 10:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh wow! Gorgeous presentation and style

02.04.2025 15:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks great!

15.12.2024 03:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
gone fishing | relaxing video game music playlist
YouTube video by city pigeon gone fishing | relaxing video game music playlist

Lately, I've been listening to the 'Gone Fishing' and 'Catch of the Day' playlists by City Pigeon

They're delightful :)

'Animal Crossing: Taking Root' by Scruffy is another favourite of mine.

youtu.be/kFZLeYtvARc?...

11.12.2024 15:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Would love to join if there's room :)

11.12.2024 04:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'm a game dev and freelance sound designer currently working on a Cubivore-inspired Unreal 5 project and an air balloon themed shooter.

Would love to be part of your starter pack if there's room :)

09.12.2024 09:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Best of luck! And don't forget to plan out the minimum viable version of your game when you start. Makes it easier to focus on the core features and avoid getting lost in the details.

09.12.2024 02:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Show me four games that influenced YOUR current game project!

#gamedev #indiedev #Pikmin #AnimalWell #RainWorld

07.12.2024 08:06 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ah, in that case I suppose Godot or Unity would be best.

The most important thing is to pick an engine, pick a simple game to replicate (like Pong or Flappy Bird), then follow a tutorial and complete it.

Sounds a bit boring, but small and simple projects are the best for learning the ropes.

06.12.2024 08:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Haven't used it in a while, but I recall GameMaker had a pretty intuitive visual coding system.
That was my first engine

06.12.2024 07:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Welcome! There's been a big influx of sound designers here lately, nice to see some more representation from Adelaide too :)

06.12.2024 02:44 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey everyone. I'm Christopher Larkin, a videogame composer and sound designer working with Team Cherry (www.teamcherry.com.au) on Hollow Knight: Silksong and @digitalsungames.com on Moonlighter 2. Will be posting on here alongside other socials from now on. Happy Blue-skies :D

06.12.2024 01:38 โ€” ๐Ÿ‘ 710    ๐Ÿ” 64    ๐Ÿ’ฌ 45    ๐Ÿ“Œ 8
Video thumbnail

Sound Effects Redesign ๐Ÿ”Š
One-Punch Man Season 2:

Garou vs Genos (part 1)
Key Animators - Ryan White, ZucchiniJuice

From my Serious Sounds project for OPM S2
#SFX #sounddesign #onepunchman #ใƒฏใƒณใƒ‘ใƒณใƒžใƒณ #animation

04.12.2024 07:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Cubivore: Survival of the Fittest. Not a masterpiece by any stretch, but way too unique and interesting to be forgotten entirely.

04.12.2024 06:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

There are some quite well-produced and interesting tutorial videos available on the Pro Sound Effects youtube channel, as well as some interviews. I really enjoyed their video on Spaceship Sound Design with Marshall McGee.

04.12.2024 02:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

No problem! I'll be sure to check out your existing packs in the meantime

02.12.2024 22:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you!
For linear re-sounds like that one, do you usually arrange all the ambiance layers linearly too? Or do you use a middleware to generate some of them organically first?

02.12.2024 13:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Just took a listen to your God of War re-sound. Fantastic stuff! I know the focus was on the axe, but the surrounding ambiance and foley sounds were brilliant too.

02.12.2024 13:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Game looks great! Very nice work

02.12.2024 13:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Nice! Always a pleasure to find more sound designers. Any way I can check out some of your work?

02.12.2024 13:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Trash Balloon by FloodMic for Ubisoft Australia Game Jam Clean the Skies!

Sorry if I'm late to the party!
I'm an indie dev and freelance sound designer mainly working with UE5 and FMOD.

I've worked on sound design for animation, a bit of composing, as well as a few game dev projects like this one:
itch.io/jam/ubisoft-...
Looking forward to seeing what everyone's up to :)

02.12.2024 13:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Side-by-side comparison between an original frame from One-Punch Man Season 2 and my redrawn version. One image features Genos, his arms obscured by a strong metallic filter with messy lights and shadows. The other image features my redrawn version which removes the filter to clarify the underlying shapes and colours.

Side-by-side comparison between an original frame from One-Punch Man Season 2 and my redrawn version. One image features Genos, his arms obscured by a strong metallic filter with messy lights and shadows. The other image features my redrawn version which removes the filter to clarify the underlying shapes and colours.

Redrew this frame of Genos to remove S2's metal filter. Colouring is based on his S2 model sheet
#fanart #onepunchman #anime

02.12.2024 06:07 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Gorgeous render of this panel! It perfectly captures the original but contributes even more gravity and drama.

02.12.2024 05:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Great work! Her hair is particularly complicated in design

01.12.2024 06:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yeah, Aoki's line art definitely had a lot of thickness and personality. I've actually re-coloured a few of Aoki's frames from S2 quite recently. Maybe I'll try posting them too :)

01.12.2024 05:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Great to see more artists rendering scenes from S2 in their styles! Loving the higher contrast line art.

01.12.2024 04:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Beautiful work! These are turning out really well.

01.12.2024 04:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Sound Effects Redesign ๐Ÿ”Š
One-Punch Man Season 2:
Metal Bat vs Senior Centipede
Key Animator - Kenichiro Aoki (้’ๆœจๅฅไธ€้ƒŽ)

From my Serious Sounds project for OPM S2
#SFX #sounddesign #onepunchman #ใƒฏใƒณใƒ‘ใƒณใƒžใƒณ #animation

01.12.2024 03:59 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looking forward to it!

01.12.2024 01:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@floodmic is following 19 prominent accounts