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Aezzy (Phoenix)

@aezzy.bsky.social

She/Her | Art & Engineering

73 Followers  |  67 Following  |  58 Posts  |  Joined: 15.08.2023  |  2.1243

Latest posts by aezzy.bsky.social on Bluesky

A video feedback loop image showing "STARTING SOON" stream logo with a dancing raptor and a time countdown

A video feedback loop image showing "STARTING SOON" stream logo with a dancing raptor and a time countdown

The video machine project has grown so much since then! I have a special idea planned regarding it...

30.10.2025 16:40 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Made a logo for my video art project.

09.03.2025 23:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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An ending screen from a recent stream

05.03.2025 00:13 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Since this supports videos now, I can actually share assorted continued work on the video machine. This is an intro screen for the stream of Dolls (a horror movie).

15.09.2024 22:51 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Shows an image of a space worm and text "Space Worm On A String How Did He Get There" against a video feedback loop based background

Shows an image of a space worm and text "Space Worm On A String How Did He Get There" against a video feedback loop based background

Shows an image of a space worm and text "Space Worm On A String How Did He Get There" against a video feedback loop based background

Shows an image of a space worm and text "Space Worm On A String How Did He Get There" against a video feedback loop based background

Space Worm On A String How Did He Get There

28.02.2024 03:04 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
A picture of a raptor head bobbing to music with psychedelic rainbow colors from a video feedback loop.

A picture of a raptor head bobbing to music with psychedelic rainbow colors from a video feedback loop.

A picture of a stream ending screen with psychedelic rainbow colors from a video feedback loop.

A picture of a stream ending screen with psychedelic rainbow colors from a video feedback loop.

Images from a test stream I did for my friends in VRChat, after improving the feedback loop.

25.02.2024 08:30 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A colorful image of a feedback loop effect. The text in the middle of the screen reads "Video Machine Getting Ready"

A colorful image of a feedback loop effect. The text in the middle of the screen reads "Video Machine Getting Ready"

A colorful image of a feedback loop effect with points in the background and an oscilloscope image of a waveform.

A colorful image of a feedback loop effect with points in the background and an oscilloscope image of a waveform.

A colorful image of a feedback loop effect. The text in the middle of the screen reads "Video Machine Shutting Down"

A colorful image of a feedback loop effect. The text in the middle of the screen reads "Video Machine Shutting Down"

Working more on the feedback loop part of the video machine. It uses a wacom tablet as a video buffer.

23.02.2024 21:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This looks fantastic and I have an artistic use case for something like this you might enjoy. Would love to try it out! My discord is aezzy9 - can also provide other contact information of convenient.

23.02.2024 01:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A boot screen of a retro computer

A boot screen of a retro computer

An oscilloscope screen with a video feedback loop

An oscilloscope screen with a video feedback loop

A random pattern

A random pattern

A pattern of vertical stripes

A pattern of vertical stripes

Here are some additional pictures from this session of the video machine. It shows Aviancer's retro 486 computer booting up, my oscilloscope and a couple patterns I generated with the video machine.

22.02.2024 22:56 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Aviancer handled running the 486, mixing music, streaming the video signal. The stream was sent to the video machine, then to my broadcast server.

Our setup involved 4 computers, several retro hardware synthesizers, an oscilloscope, other hardware, and was distributed between Europe and USA.

22.02.2024 22:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A screenshot of a video effects machine transforming the video output from a retro computer. Shows a file manager

A screenshot of a video effects machine transforming the video output from a retro computer. Shows a file manager

A screenshot of a video effects machine transforming the video output from a retro computer. Shows an oscilloscope with a midi player in foreground

A screenshot of a video effects machine transforming the video output from a retro computer. Shows an oscilloscope with a midi player in foreground

A screenshot of a video effects machine transforming the video output from a retro computer. Shows a midi player with intense visual effects

A screenshot of a video effects machine transforming the video output from a retro computer. Shows a midi player with intense visual effects

A screenshot of a video effects machine transforming the video output from a retro computer. Shows a music tracker

A screenshot of a video effects machine transforming the video output from a retro computer. Shows a music tracker

I have been working on a video machine - a collection of hardware and software that produces pretty visualizations, and streams to VRChat.

We collaborated with Aviancer ( www.twitch.tv/aviancer ) on connecting her retro 486 and retro synthesizers setup to the video machine, results shown below.

22.02.2024 22:49 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
An oscilloscope picture of a dragoness (Ssev'herra / @ThatDamnDerg on telegram)

An oscilloscope picture of a dragoness (Ssev'herra / @ThatDamnDerg on telegram)

An oscilloscope picture of a dragoness girl

An oscilloscope picture of a dragoness girl

An oscilloscope picture of a dragoness in a hat

An oscilloscope picture of a dragoness in a hat

An oscilloscope picture of Aezzy, a dragoness, in a style with sharp lines

An oscilloscope picture of Aezzy, a dragoness, in a style with sharp lines

Some more oscilloscope pictures from today. I have improved both the vector code and the raster code - they give cleaner results, and much faster than before

19.01.2024 05:34 β€” πŸ‘ 12    πŸ” 4    πŸ’¬ 2    πŸ“Œ 0
A photo of an oscilloscope screen, showing an image of a dragoness rendered with an analog waveform

A photo of an oscilloscope screen, showing an image of a dragoness rendered with an analog waveform

A photo of an oscilloscope screen, showing an image of a dragoness rendered with an analog waveform

A photo of an oscilloscope screen, showing an image of a dragoness rendered with an analog waveform

More oscilloscope art, now with a bit of HDR to make the photos more glowy and fun. Still experimenting with different ways to do photography. This uses my custom program code for generating the waveforms.

07.01.2024 02:28 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
A photo of the CRT screen of an oscilloscope. It shows a plot of a figure eight type curve.

A photo of the CRT screen of an oscilloscope. It shows a plot of a figure eight type curve.

A photo of the CRT screen of an oscilloscope. It shows a plot of a chaotic dynamic system

A photo of the CRT screen of an oscilloscope. It shows a plot of a chaotic dynamic system

A photo of the CRT screen of an oscilloscope. It shows a plot of a chaotic dynamic system

A photo of the CRT screen of an oscilloscope. It shows a plot of a chaotic dynamic system

A photo of the CRT screen of an oscilloscope. It shows a plot of a chaotic dynamic system

A photo of the CRT screen of an oscilloscope. It shows a plot of a chaotic dynamic system

I have obtained a sillyscope, to use it with my analog computer (to be featured in a post later)

04.01.2024 01:42 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

Have been working more on blocking out the port area for my synth game.

30.11.2023 06:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes, with energy swirls around her

A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes, with energy swirls around her

A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes, with energy swirls around her

A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes, with energy swirls around her

And while I can't post the animation on bsky with the full effects visible in motion, here are two renders from it instead.

25.10.2023 00:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes. Front view

A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes. Front view

A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes. Side view

A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes. Side view

A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes. Top view

A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes. Top view

A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes. Profile view

A 3D low poly rendering of a black dragoness with a long mane and yellow glowing eyes. Profile view

Another gift for a friend. Character belongs to Kanashimi

24.10.2023 23:58 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A low-poly 3D model of a nevrean, a raptor-like/bird-like species.

A low-poly 3D model of a nevrean, a raptor-like/bird-like species.

A low-poly 3D model of a nevrean, a raptor-like/bird-like species.

A low-poly 3D model of a nevrean, a raptor-like/bird-like species.

Still confused on what this characters name is (maybe "Yung Yagili"), but I just wanted to practice on some toothy snout, so I made it based off a random picture I saw.

17.10.2023 04:11 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A screen showing a dialog between the player of a videogame and a character in this videogame. It uses placeholder dialog from Fallout: New Vegas

A screen showing a dialog between the player of a videogame and a character in this videogame. It uses placeholder dialog from Fallout: New Vegas

A constructivist-style dialog screen for my game about synths. It uses placeholder dialog from Fallout: New Vegas.

17.10.2023 04:08 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

*lesbian blep*

08.10.2023 02:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

We sated the machines and pacified their appetite, but soon it grew beyond just poultry and cattle…

06.10.2023 17:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thank you! I should post the other ones I made over time

06.10.2023 01:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A 3D render of a dragoness.

A 3D render of a dragoness.

A 3D render of a dragoness.

A 3D render of a dragoness.

A 3D render of a dragoness.

A 3D render of a dragoness.

A 3D render of a dragoness.

A 3D render of a dragoness.

A 3D model I made as a gift to somebody I met

06.10.2023 01:04 β€” πŸ‘ 21    πŸ” 8    πŸ’¬ 5    πŸ“Œ 0
A warning sign displaying on the screen. The sign warns about an electromagnetic hazard up ahead. It is decorated with lines, boxes and other shapes in a constructivist art style.

A warning sign displaying on the screen. The sign warns about an electromagnetic hazard up ahead. It is decorated with lines, boxes and other shapes in a constructivist art style.

A constructivist-style HUD notification for the synth game that I've drawn up a while ago. I wanted the art style of the game to reflect the vibe of the era when the synths were created, and I also just really like this kind of an art style.

05.10.2023 17:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A blueprint / technical drawing of the LIDAR and radar systems for a synthetic lifeform (a living machine)

A blueprint / technical drawing of the LIDAR and radar systems for a synthetic lifeform (a living machine)

Drawing No. 10105 (18.11.2753)
Project: Cera / Visor Module
Title: Field of view (optical, radar)

A technical blueprint of the main sensors to provide information about the world around, part of worldbuilding and engineering exploration for the project I've been working on.

05.10.2023 07:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

So in a sense, it is a living creature whose body is a micro-universe, with its own energy and structure inside, separated from the multi-dimensional superuniverse.

03.10.2023 02:28 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Rye's true body is made up of pure energy confined inside mostly 1D brane strings. She is a living creature, sustaining herself on energy from the surrounding multidimensional superuniverse.

The strings of energy are limited by the branes similar to the one confining our 3D universe.

03.10.2023 02:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
An image of a multi-dimensional quetzalcoatl of a fractal nature. Sun (Sol) is shown for size comparison, illustrating the size of the quetzalcoatl to exceed the size of the solar system

An image of a multi-dimensional quetzalcoatl of a fractal nature. Sun (Sol) is shown for size comparison, illustrating the size of the quetzalcoatl to exceed the size of the solar system

A picture of my quetzalcoatl character Rye in her full form. Technically a grayscale 3D image showing a 4D cross-section of her multi-dimensional form, with third axis of the image mapped to color.

Sun (Sol) is shown for scale reference.

03.10.2023 02:11 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Just an older picture. Been working on the main storyline quests today in the 2nd of three chapters (but I'm only actually planning to implement chapter 1 in the prototype).

22.09.2023 22:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Some screenshots from a block-out of a port area for the synth game

21.09.2023 21:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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