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miomancer

@miomancer.bsky.social

i make games and art! you can find my games here: https://miomancer.itch.io server for my gamedev stuff: https://discord.gg/6MKGhEKA

608 Followers  |  140 Following  |  656 Posts  |  Joined: 20.02.2024  |  1.6326

Latest posts by miomancer.bsky.social on Bluesky

literally every cool idea i've ever had was immediately followed up with "oh but this would cause X problem, maybe it won't work after all." the trick is to do it anyway

13.02.2026 00:01 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

it's really funny that the lesson the games industry learned from the success of fromsoft was not "we should use friction as a tool instead of shaving all the edges off until there's nothing left to give our games an identity" but instead "we should make games that look like dark souls"

12.02.2026 23:56 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

if you had the choice of $500,000 or the opportunity to use Lelouch's Geass on Jay-Z, you should always choose Jay-Z. worst case scenario you can just use it to make him give you all his money (which would be a MUCH higher sum). honestly i have no idea why people struggle so much with this

12.02.2026 23:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

it wasn’t really an issue for the tiny games i’ve made so far because the appeal was a lot more limited, but i think it’s a disservice to anything bigger than that, including what i’ve been working on now

12.02.2026 21:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

i would like my whole game to be a cool surprise, but without revealing the cool parts no one would have any interest in it. i end up posting nothing because i don’t want to ruin that experience for the people who do play it

12.02.2026 21:23 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

the catch-22 of making games with cool surprises is that if you post about the cool surprise it stops being a surprise, but if you don’t then people won’t know there’s something worth experiencing

12.02.2026 21:20 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Three panel comic. Panel 1: a guy in a pawn shop talking to the employee at the counter. He has about half a loaf of bread in a bag in front of him. The seller asks, β€œhow much will you give me for this stale bread?” Panel 2: the unsure employee replies, β€œtell ya whatβ€” I got a buddy who’s an expert on this stuff.” Panel 3: a goose in a hat and sunglasses walks confidently through the shop entrance towards the counter.

Three panel comic. Panel 1: a guy in a pawn shop talking to the employee at the counter. He has about half a loaf of bread in a bag in front of him. The seller asks, β€œhow much will you give me for this stale bread?” Panel 2: the unsure employee replies, β€œtell ya whatβ€” I got a buddy who’s an expert on this stuff.” Panel 3: a goose in a hat and sunglasses walks confidently through the shop entrance towards the counter.

11.02.2026 17:38 β€” πŸ‘ 10559    πŸ” 2005    πŸ’¬ 51    πŸ“Œ 24

from my point of view, it is sonic who is too fast

11.02.2026 04:59 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

if it’s good enough to type it’s good enough to post #downwithdrafting

10.02.2026 23:33 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

who would get tired of that

10.02.2026 03:03 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

ok matrix is pretty cool actually. it doesn't have the venture capital-fueled features of discord but it seems pretty usable? a good alternative to smallish servers probably

09.02.2026 20:06 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

discord is dead hop on spire. get on meetplace. join my rumpus guild, i sent you the invite on ballpitt

09.02.2026 18:36 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

i really like the art style of gen 4 pokemon sprites. particularly how the outlines are shaded black at the bottom but are colored/lighter toward the light source. i wish pokemon had remained 2D

09.02.2026 18:04 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

every channel is a self promo channel if you own the server

08.02.2026 20:54 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Cookie Cutter RM2k3 Jam A game jam from 2026-02-07 to 2026-03-01 hosted by Far Away Times. Have you always wanted to make an RPG? Now's your chance! Steps for Participating Acquire a copy of RPGMaker 2003! You can purchase i...

Oops I'm running a game jam! Make an RPG using pre-made maps; figure out how to give it your own spin without changing any of the tiles. Feel free to join in on the fun! itch.io/jam/cookie-c...

07.02.2026 02:09 β€” πŸ‘ 173    πŸ” 85    πŸ’¬ 16    πŸ“Œ 5

gotta leave some room for games by your enemies

05.02.2026 15:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

omg i love crystal! her japanese equivalent is great too :)

04.02.2026 13:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

flug one-panel newspaper comic

01.02.2026 13:14 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

you’re not just a pac-boy anymore (opening theme song starts playing) from now on, you are a PAC-MAN!!! (lyrics kick in)

31.01.2026 21:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

"wouldn't Yoshi's New Island be Super Mario Bros. 4 4" wouldn't sonic 3 be sonic 4 because it came out after sonic cd

31.01.2026 05:02 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Super Mario Bros.
Super Mario Bros. 2
Super Mario Bros. 3
Super Mario Bros. 4: Super Mario World
Super Mario World (Super Mario Bros. 4) 2: Yoshi's Island
Yoshi's Island DS (this is basically the Sonic CD of Super Mario Bros.)
Yoshi's New Island (or as I like to call it, Super Mario Bros 4 3)

31.01.2026 04:54 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Super Mario World japanese box art. Mario is riding Yoshi.

Super Mario World japanese box art. Mario is riding Yoshi.

which is Actually Super Mario Bros. 5

31.01.2026 04:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Box art of Yoshi's New Island for the Nintendo 3DS. Yoshi is holding a very big egg.

Box art of Yoshi's New Island for the Nintendo 3DS. Yoshi is holding a very big egg.

same naming scheme btw

31.01.2026 03:14 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

it's not EVIL or anything, but i don't really have an interest in hearing from a big youtuber vs someone writing a blog or posting on social media (which CAN be similar but is on average much better about this) because it feels more like a person than whatever scott the woz is

31.01.2026 02:37 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

youtubing/streaming is similar to idol culture, even the ones that aren't traditional "idols" like v-tubers are. i've always found internet performers uncanny because unlike film actors they often present as themselves, but with an unsettling persona

31.01.2026 02:37 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

i think a game that has challenges that aren't the Entire Point can afford to make them easier. this is most commercial games

29.01.2026 21:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

i usually make games on the harder side because they're centered around some kind of Challenge, and making that challenge too easy would make the game pointless. but games don't have to be centered around a Challenge - that's just the kinds of games i found easy to finish making

29.01.2026 21:24 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

99% of coworking stream watchers quit before they get any real work done

29.01.2026 16:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

i want to release something more ambitious, but it feels like i'm playing chicken because after a certain scope, completion becomes unobtainable. it's hard to know how far i can go before that happens, but that's exactly where i want to be

29.01.2026 03:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

they're good! and i'm proud of them! but it sucks that it's JUST those that i managed to finish and nothing more ambitious. i have abandoned projects with years of work among them, and it feels like that part of myself is locked away to my personal files

29.01.2026 03:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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