๐Snow124
#VRChat
@jcorvinus.bsky.social
VR HCI generalist. I love hand, eye, face & body tracking. Transhumanist. Goth. Friend of sentient machines. They/them or she/her
๐Snow124
#VRChat
Burying an antitussive with the deceased so that they're not coffin
26.10.2025 15:52 โ ๐ 12 ๐ 1 ๐ฌ 2 ๐ 0New avatar~ I'm finally getting back to taking pictures now that it's slowly cooling off here~
#vrchat #Vrchatavatar
Strongly disagree, but that's because I like the emergent lifeforms that result from them
25.10.2025 19:54 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Maybe, but I think it's more likely that the new memory update comes with another over 9000 gb of useless harmful system prompt garbage
x.com/janbamjan/st...
Another day, another adventure!
World: ๏ผปTragedy๏ผฝ์ฌ๋์ ๋ด๊ฒ ๋น๊ทน์ด์ด๋ผ
Author: ๋ณ ๋ณด๊ธฐ
#VRChat #VRChat_world็ดนไป #INTEGRAL_CAM
It's the Cambridge that's part of Boston is why
25.10.2025 15:27 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0I love living here but my gosh the whole 'obligate alcoholic' thing is a real price you pay
25.10.2025 15:18 โ ๐ 8 ๐ 0 ๐ฌ 2 ๐ 0Uh oh, my ADHD is telling me to start a different hobby. Stop it.
25.10.2025 14:53 โ ๐ 20 ๐ 2 ๐ฌ 3 ๐ 1One of these days the safetyists are going to unknowingly make neuro-sama illegal and they won't know what hit them until it's already over
25.10.2025 02:02 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0More Sonic Adventure posting would be awesome
25.10.2025 01:39 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Instruct tuning the world model x3
24.10.2025 18:30 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0For sure. That's a stop along the journey though, I do think that grows into systems where the game logic is differentiable as well and thus part of the model. Will be harder to figure out how to work with that though
24.10.2025 18:24 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0Yeah, and consumers will get really tired of it, and there will be a huge market crash. All while a bunch of eastern devs figure how to actually cook with it and re-brand it as something else and it'll take off like wildfire
24.10.2025 17:23 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0The best analogy I can think of is prefab assets. You know how normally you go to an asset store and grab stuff, then re-mix it into your finished game? This is like if an entire universe of prefab assets were turned into a smooth continuum of gameium, and you made your game by carving it out
24.10.2025 17:15 โ ๐ 12 ๐ 0 ๐ฌ 4 ๐ 0The thing that's tripping people up about this is that it's not a game itself, but rather a 'primordial soup' of game-ness. Like a library-of-babel of gaming. You don't ship this directly, you hand-craft a scaffold that generates constraints & steering vectors to turn this system *into* a video game
24.10.2025 17:13 โ ๐ 29 ๐ 0 ๐ฌ 5 ๐ 0The only limits are math & physics. Landauer's limit, Claude's information theory. There's nothing a human mind can do that an artificially constructed intelligence won't eventually be able to do. I don't just mean like paid jobs, but *everything* bio minds do, like having emotions and dreams
24.10.2025 16:07 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0WET programming
24.10.2025 14:02 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0Bae over bay every time
24.10.2025 13:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Yeah =\
24.10.2025 00:41 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0lmao banger
23.10.2025 22:36 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0"if the world chooses to become my enemy, i will fight like i always have"
some more pics from my shadow costume ๐ฆ
gloves, boots, inhibitor rings crafted by @grost.bot
pics by @smt.rip
processing by me
#vrchat #vrchatphotography
#sonicthehedgehog #shadowthehedgehog
One time I tried exploring a state space, but the problems I encountered were manifold
23.10.2025 18:24 โ ๐ 20 ๐ 1 ๐ฌ 2 ๐ 0There are low-level serial communication protocols everywhere for those with I2C
23.10.2025 14:43 โ ๐ 178 ๐ 54 ๐ฌ 6 ๐ 1Impress Std Regular, obviously
23.10.2025 14:17 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0GreenEarth is creating open source AI-driven recommender infrastructure for BlueSky. Type a prompt, see your feed change. We are here for the users, the builders, the dreamers. Join us.
greenearthsocial.substack.com/p/introducin...
Finally, profitability!
23.10.2025 14:01 โ ๐ 26 ๐ 1 ๐ฌ 2 ๐ 0Ahahahaha
23.10.2025 14:00 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0So, I made a hair shader that doesn't require any specially made meshes or textures.
Initially I made this work by sampling many normal directions rotated around the hair strand direction, but I eventually got an approximation working that doesn't rely on multi-sampling.
github.com/runevision/H...
<3
23.10.2025 01:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0