it is quite a weeblewobble indeed
03.02.2025 20:29 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I actually downloaded this model from @kaylousberg.bsky.social for something different, but the shape of the model reminds me of a rolly-polly, and here it goes! ๐ค
#madewithunity #indiedev #gamedev #indiegame #unity3d
03.02.2025 19:53 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0
Verlet is like physics but with extra โจeleganceโจ
31.01.2025 12:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
This looks sick! Thanks for sharing the high quality version. The bluesky's compression really sucks joy out of it.
a small question if you don't mind. did you used vector field pathfinding for agent's navigation?
30.01.2025 18:30 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
2D Cloth simulation using verlet integration
๐งต๐ชก
#madewithunity #indiedev #gamedev #indiegame #unity3d
29.01.2025 18:38 โ ๐ 22 ๐ 3 ๐ฌ 1 ๐ 1
I found this nice rope thingy from my Raylib and C days ๐ค
#raylib #C #indiedev #gamedev #indiegame
27.01.2025 21:33 โ ๐ 5 ๐ 1 ๐ฌ 1 ๐ 0
No problem! Happy to share
27.01.2025 11:45 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Sure! Here is the code.
27.01.2025 10:15 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I was trying to turn this project into a puzzle game, but I got stuck trying to figure out a mechanic that would be fun to play for more than five minutes ๐ช๐ธ๏ธ๐ท๏ธ๐ชฐ
#madewithunity #indiedev #gamedev #indiegame #unity3d
24.01.2025 14:24 โ ๐ 19 ๐ 3 ๐ฌ 1 ๐ 0
Any time I want to improve game feel, there is always some math involved ๐ค๐
#madewithunity #indiedev #gamedev #indiegame #unity3d
22.01.2025 22:04 โ ๐ 10 ๐ 1 ๐ฌ 1 ๐ 0
Forget about BlenderGuru's donut tutorial; do the
@freya.bsky.social's donut assignment from her gamedev math course instead ๐ฉ๐ค
#madewithunity #indiedev #gamedev #indiegame #unity3d
16.01.2025 19:11 โ ๐ 15 ๐ 2 ๐ฌ 0 ๐ 0
I was playing around with some ideas and got distracted by this ๐
#madewithunity #indiedev #gamedev #indiegame #unity3d
15.01.2025 14:37 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 0
In my experience, making stuff like this work with Unity's built-in physics, joints etc is always a struggle. It is so much easier to build it yourself, especially if you need stability.
#madewithunity #indiedev #gamedev #indiegame #unity3d
11.01.2025 18:44 โ ๐ 8 ๐ 2 ๐ฌ 0 ๐ 0
Hello, World!
11.01.2025 18:36 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Only carefully curated content, no nonsense.
#unrealengine developer since 2019. #debugging code since 1999.
SingletonUtil - Destroyer of hard references and "get actor of class"
https://github.com/scott-hf/SingletonUtil
Content - https://store.steampowered.com/bundle/46683/The_Whole_Package/
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Unity 3D, VR, Development, Ideas, Tips, retweets, Community
Making games in Godot! Dot Hop (simple grid puzzles) and Dino (scope-creeping proc-gen metroidvania mess), and lots of prototypes on itch/github.
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Pixel Artist and Solo developer of Dungeonpreneur: a cozy shopkeep life sim where you sell loot from monster dungeons ๐๐ฅ๐ก๏ธโ๏ธ
๐ฎ Wishlist: https://store.steampowered.com/app/2564200/Dungeonpreneur
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โข Creator of Radical Pie equation editor, Slug Library, C4 Engine
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Procedural art nerd, ยฝ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game ๐ฐ๐ฟ s.team/a/2198150 ๐ณโ๐๐
Dutch developer and tutorial writer for Godot and Unity.
https://catlikecoding.com
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Senior Rendering Programmer at Sony Santa Monica Studio
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๐ https://www.jendrikillner.com
Principle Tech Artist, Graphics Programmer, general Game Dev, racing snail at Tuatara VFX. (he\him)
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https://ko-fi.com/bgolus
๐ฎ indie tech artist
๐๏ธ I made Shader Forge & Shapes
๐ working on https://half-edge.xyz
๐ฅ shader sorceress
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๐ก ex-founder of @NeatCorp
my kids:
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