Maze 5.0.0 #unity3d #gamedev #tutorial:
We spice up our maze with ornaments, making it more interesting to look at and a bit easier to recognize areas we've already visited before.
@catlikecoding.com.bsky.social
Dutch developer and tutorial writer for Godot and Unity. https://catlikecoding.com
Maze 5.0.0 #unity3d #gamedev #tutorial:
We spice up our maze with ornaments, making it more interesting to look at and a bit easier to recognize areas we've already visited before.
True Top-Down 2D #GodotEngine #gamedev tutorial part 8: saving progress:
28.06.2025 09:58 โ ๐ 22 ๐ 3 ๐ฌ 0 ๐ 0Custom SRP 5.0.0 #unity3d #gamedev tutorial, switching to unsafe passes.
31.05.2025 08:37 โ ๐ 18 ๐ 4 ๐ฌ 0 ๐ 0Yea I'll try again.
31.05.2025 08:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Guess I did! Time to post again.
31.05.2025 08:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0True Top-Down 2D #GodotEngine #gamedev tutorial part 7: map transitions:
30.04.2025 12:32 โ ๐ 9 ๐ 1 ๐ฌ 0 ๐ 0Hex Map 4.0.0 #unity3d #gamedev tutorial, replacing uGUI panels with UI Toolkit ones.
30.03.2025 14:54 โ ๐ 23 ๐ 2 ๐ฌ 0 ๐ 0True Top-Down 2D #GodotEngine #gamedev tutorial part 6, multiple maps:
27.02.2025 15:37 โ ๐ 19 ๐ 1 ๐ฌ 0 ๐ 0Maze 4.0.0 #unity3d #gamedev tutorial goes Unity 6 and UI Toolkit:
24.01.2025 14:19 โ ๐ 19 ๐ 1 ๐ฌ 0 ๐ 0True Top-Down 2D #godotengine #gamedev tutorial part 5, detectors:
24.12.2024 16:28 โ ๐ 25 ๐ 3 ๐ฌ 0 ๐ 0You're welcome!
24.11.2024 15:31 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Custom SRP 4.0.0 #unity3d #gamedev tutorial migrates our RP to Unity 6.
22.11.2024 14:45 โ ๐ 16 ๐ 0 ๐ฌ 2 ๐ 0Cheers!
26.10.2024 09:55 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Cheers!
24.10.2024 15:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Part 4 of my True Top-Down 2D #godotengine #gamedev tutorial series adds light and shadow.
24.10.2024 14:33 โ ๐ 19 ๐ 2 ๐ฌ 1 ๐ 1Custom SRP 3.2.0 #unity3d #gamedev tutorial simplifies things a bit, in preparation for the migration to Unity 6.
10.10.2024 14:11 โ ๐ 11 ๐ 1 ๐ฌ 0 ๐ 0Part 3 of my True Top-Down 2D #gamedev tutorial series for #GodotEngine 4 adds movable objects that can be pushed around.
28.09.2024 11:23 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0Maze 3.0.0 #unity3d #gamedev tutorial changes how we build cells.
29.08.2024 15:06 โ ๐ 10 ๐ 1 ๐ฌ 0 ๐ 0Custom SRP 3.1.0 #unity3d #gamedev tutorial adds settings for our Forward+ renderer. We also mark the lights-per-object mode as obsolete.
27.08.2024 15:57 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0I have upgraded my True Top-Down 2D #gamedev tutorial project for #GodotEngine to Godot 4.3.
21.08.2024 15:22 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Hex Map 3.4.0 #unity3d #gamdev tutorial, turning the cell class into a struct.
30.07.2024 15:32 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0Part 2 of my True Top-Down 2D #gamedev tutorial series for #GodotEngine 4 adds a player character.
27.06.2024 18:21 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Custom SRP 3.0.0 #unity3d #gamedev tutorial introduces simple Tiled Forward+ rendering.
30.05.2024 13:58 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Part 1 of my new True Top-Down 2D #gamedev tutorial series for #godotengine has been released!
30.04.2024 15:49 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0Hex Map 3.3.0 #unity3d #gamedev tutorial stores cell data differently and decouples map generation and visualization from the HexCell class.
09.04.2024 14:07 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Custom SRP 2.5.0 #unity3d #gamedev tutorial switches to structured buffers for light and shadow data.
30.03.2024 13:21 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0Ok, things have settled down IRL. Of course then I get sick. So far, this year has been full of surprises. Sorry about the content drought. I'm slowly working on the next tutorial.
26.03.2024 17:02 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Yes! It's a project that I keep releasing new versions for, each with accompanying tutorial. I'm currently in a modernization phase, working on the cell objects.
01.03.2024 17:02 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Hex Map 3.2.0 #unity3d #gamedev tutorial continues slimming down hex cells. Search and visibility data moves from the cells to the grid.
29.02.2024 15:25 โ ๐ 3 ๐ 0 ๐ฌ 2 ๐ 0It sure is!
22.02.2024 17:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0