Home - Everything Procedural Conference
EVERYTHING PROCEDURAL EPC2026 07-10 April 2026 CONFERENCE ON PROCEDURAL GENERATION FOR GAMES CALL FOR SPEAKERS Days Hours Minutes Seconds meet and share knowledge From Tuesday 7 April to Friday 10 Apr...
Planning trip to @everythingproc.bsky.social
If you're into Procedural Generation, techart and tools, it's a lovely niche, little conference in beautiful Breda in the Netherlands.
Well worth checking out for a blast of inspiration and learning
www.everythingprocedural.com
#ProcGen #GameDev
30.01.2026 11:08 β π 17 π 4 π¬ 1 π 0
Everything Procedural Conference (EPC) 2026
Everything Procedural Conference (EPC) 2026 game industry event. Visit our calendar for more industry conferences and conventions.
β¨ Everything Procedural (EPC)β¨ B2B conference is coming up! π
Date π
: April 7-10, 2026
Location ποΈ: Breda, Netherlands
More about the event at: www.eventsforgamers.com/event/everyt... @everythingproc.bsky.social #procgen #procedural #GameDev #Conference
27.01.2026 01:17 β π 4 π 2 π¬ 0 π 0
I've actually never been to this, but most of the talks Ive seen from it are great! If you are doing anything interesting PCGwise maybe see if you could submit something?
23.01.2026 10:09 β π 5 π 3 π¬ 2 π 0
The Call for Speakers is still open, we are very curious to what you have been up to!
06.01.2026 06:19 β π 9 π 5 π¬ 0 π 1
We are seeking speakers and studios who want to showcase their work, ideas, or workflows using #procgen techniques. Are you passionate about #procedural #design, #tech, #art, #animation, or #audio? Share your experiences with us! Submit your proposal here: forms.office.com/e/sG6z0eCAyG
12.01.2026 14:51 β π 8 π 3 π¬ 1 π 0
I implemented a memory overlay effect (10 secs into the video here). As the level designs get more complex, it's nice to be able to see the general direction of snapped memories without always having to open the map.
#GameDev
14.01.2026 15:53 β π 20 π 3 π¬ 1 π 0
We are seeking speakers and studios who want to showcase their work, ideas, or workflows using #procgen techniques. Are you passionate about #procedural #design, #tech, #art, #animation, or #audio? Share your experiences with us! Submit your proposal here: forms.office.com/e/sG6z0eCAyG
12.01.2026 14:51 β π 8 π 3 π¬ 1 π 0
The Call for Speakers is still open, we are very curious to what you have been up to!
06.01.2026 06:19 β π 9 π 5 π¬ 0 π 1
Call for Speakers! We are looking for passionate speakers to deliver a talk during Everything Procedural 2026. Are you excited to share your experiences with an audience? Then we encourage you to submit your proposal: forms.office.com/e/sG6z0eCAyG
#procgen #procedural #gamedev
19.12.2025 09:29 β π 36 π 13 π¬ 0 π 3
Nice catch, we are on it!
17.12.2025 15:52 β π 2 π 0 π¬ 0 π 0
Breda, Netherlands. It's a pretty niche thing but very cool and in a beautiful town & university. Follow @everythingproc.bsky.social for next year
24.04.2025 08:08 β π 2 π 1 π¬ 0 π 0
Last but not least, a look back at our amazing #EPC2025 student showcases! The future of procedural generation is definitely in very good hands.
Next stop: #EPC2026 β and we hope youβll be joining us!
#everythingproc #ProcGen #Houdini #UnrealEngine5 #GameDev #GamesIndustry #GameDevConference
23.05.2025 18:45 β π 5 π 1 π¬ 0 π 0
The #EPC2025 conference may be behind us, but the great talks and the passion for procedural generation that brought us all together are still with us!
What was your favourite talk?
#everythingproc #ProcGen #Houdini #UnrealEngine5 #GameDev #GamesIndustry #GameDevConference
21.05.2025 09:00 β π 6 π 1 π¬ 0 π 1
Help our dear organiser, Bojan Endrovski, with his research and fill out the following Procedural Level Generation Survey: lnkd.in/efYNTqdE
The outcome of the survey will be shared and all developed tools will be open-source. Reposting or sharing it with others is appreciated!
20.05.2025 11:29 β π 1 π 1 π¬ 0 π 0
A few weeks have passed since #EPC2025 ended...let's take a look back on two amazing days of masterclasses, great chats and plenty of fun!
Did you join us? What stuck with you the most from the masterclasses?
#everythingproc #ProcGen #Houdini #UnrealEngine5 #GameDev #GamesIndustry
19.05.2025 13:25 β π 4 π 1 π¬ 0 π 0
Image shows a chapel packed during the Everything Procedural Conference at the University of Breda in the Netherlands.
Thanks @ga5p0d3.bsky.social and @heydanthomas.bsky.social for inviting me to join the Apparance crew at @everythingproc.bsky.social in Breda, NL.
Met awesome people and saw some really cool stuff and had a great time.
Now I have new ideas I can't wait to get started on.
But first. Reply All!
26.04.2025 15:52 β π 5 π 1 π¬ 0 π 0
A photo of the crowd and stage at conference Everything Procedural
And that's a wrap on @everythingproc.bsky.social 2025. My first but certainly not my last visit to an amazing City, Venue and conference. 100% cementing my view that we need more focused, niche, #GamesIndustry events. ProcGen and tech art fanatics really found their tribe here β₯οΈ
26.04.2025 14:34 β π 11 π 1 π¬ 1 π 1
Photo of the opening stage at everything procedural conference
Everything Procedural 2025 is a go π
24.04.2025 07:36 β π 9 π 1 π¬ 1 π 0
TODAY!!!
24.04.2025 07:05 β π 10 π 2 π¬ 1 π 0
Iβll be speaking about the procedural systems underpinning @dungeonalchemist.com tomorrow at @everythingproc.bsky.social! Looking forward to it :).
22.04.2025 16:18 β π 9 π 2 π¬ 0 π 0
#EPC2025 has started! We're so excited to see all of you! For live updates, check out our Instagram! www.instagram.com/everythingpr...
There's still one day left to get tickets to the conference, don't miss out! everythingprocedural.com
#everythingproc #ProcGen #Houdini #GameDev
22.04.2025 08:32 β π 7 π 1 π¬ 0 π 1
Can't wait to have you here with us! π
21.04.2025 13:14 β π 1 π 0 π¬ 0 π 0
As game worlds become bigger, thereβs a need for better tools to build them with! Join Shaadβs showcase at #EPC2025 to build ever bigger worlds with HSWFC!
Only a few days left to get your tickets! Everythingprocedural.com
#everythingproc #ProcGen #GameDev
18.04.2025 17:06 β π 3 π 1 π¬ 0 π 0
Are you excited? Breda is the place where #EPC2025 comes to life! Whether you are presenting your work or coming to be inspired, we canβt wait to see you soon!
Didnβt get tickets yet? Thereβs still time! everythingprocedural.com
#everythingproc #ProcGen #GameDev
18.04.2025 09:10 β π 4 π 1 π¬ 0 π 0
Join #EPC2025 to see Andrea present a procedural tool that provides a building grid using splines!
Have you checked out all the speakers and masterclasses yet? everythingprocedural.com
#everythingproc #ProcGen #GameDev
17.04.2025 15:05 β π 3 π 1 π¬ 0 π 0
Jos will present the development journey behind POLDERS, a game that recreates the rich history of the Dutch landscape through procedural generation!
Only 1 week until the first #EPC2025 conference day! everythingprocedural.com
#everythingproc #ProcGen #GameDev
17.04.2025 09:01 β π 4 π 1 π¬ 0 π 0
From a cat to a cow and to any combination of creatures, Saharβs tool can generate fully procedural creatures!
Join #EPC2025 and check out her showcase and many more! everythingprocedural.com
#everythingproc #ProcGen #GameDev
16.04.2025 15:13 β π 6 π 0 π¬ 0 π 0
During #EPC2025, Paul (@ambrosiussen.bsky.social) and Joey will dive into two production workflows for generating procedural maps from multimodal sensor data!
Excited to know more? Check out everythingprocedural.com
#everythingproc #ProcGen #UnrealEngine5 #Houdini #GameDev
16.04.2025 09:02 β π 8 π 1 π¬ 0 π 0
Senior lecturer Breda University of Applied Sciences, Proc Gen researcher at TU Delft, @everythingproc.bsky.social organizer.
Solo dev creating Meadowfell, Nimian Legends & Wilderless, a procedurally generated fantasy openworld. Thank you everyone who has shown their support and love β€οΈπ³οΈβπ
NimianLegends.com
Be nimble. Be clever. Be finding snacks.
Snaccoon is a game about being a raccoon and doing raccoon stuff.
β‘Wishlist: https://store.steampowered.com/app/2001850/Snaccoon/
Visual Programming with cables
Technical Artist @ Bismuth Consultancy #Houdini #UnrealEngine #Realtime; prev: SideFXLabs Lead at @sidefx π»VES Member
Studio Gobo is renowned for working on acclaimed and award-winning games, with the very best publishers and game creators.
Proc Gen
Working on a game with a boy in a tire + Superworld
Mainly houdini stuff on cgwiki.com, occasionally nomad stuff, music stuff, nunchuck skills, bow hunting skills, computer hacking skills
Senior Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog
Unreal Engine is the worldβs most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Breda University of Applied Sciences is a higher education institute. We offer bachelor and master programmes in the domains: Games, Media, Hotel, Facility, Logistics, Built Environment, Data Science & Artificial Intelligence, Tourism and Leisure & Events.
The independent award-winning studio behind Baldur's Gate 3 and games in the Divinity universe. Learn more about our upcoming RPG @divinity.com
Blender developer and more.
Tech artist at Blender Studio
#b3d #blender
creating the foundation for massive digital worlds/
home/ pp.studio
careers/ pp.studio/careers
profile/ linkedin.com/company/playerunknown
also/ twitter.com/pp_socials
He/Him
Opinions are my own
Senior Tech Artist at Heart Machine on #HyperLightBreaker & #Possessors
Prev Senior Tech Artist at Bad Robot Games
Working on @snaccoongame.bsky.social
Anti A/I Anti N/F/T
https://linktr.ee/hippowombat
Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
The ultimate mapmaker for tabletop RPG's like D&D or Pathfinder. Create amazing maps in seconds!
Compatible with Foundry, Roll20, Fantasy Grounds, AboveVTT, & More!
Available on Steam NOW!
https://store.steampowered.com/app/1588530/Dungeon_Alchemist/
your friendly neighborhood roguelike conference since 2015. https://roguelike.club + https://www.youtube.com/@roguelikecelebration
CG Artist & Technologist. Author of Flight Immunity and Kozinarium. Teaching computers to draw. Things #visual, things #procedural and things Rock'n'Roll.