Palantir Is Extending Its Reach Even Further Into Government
Palantir has become one of the few winners in the Trump administration’s cost-cutting efforts, offering other contractors a lifeline while consolidating its own reach and power.
NEW: After massive contract terminations for consulting giants like Accenture, Booz Allen, and Deloitte, Palantir has emerged ahead. Now the data analytics firm is partnering with those companies—offering them a lifeline while consolidating its own power.
www.wired.com/story/palant...
01.08.2025 13:03 — 👍 201 🔁 130 💬 15 📌 11
Who Shit In My Building’s Hallway? A New York Mystery
01.08.2025 00:42 — 👍 42 🔁 0 💬 4 📌 0
Gamers Are Furious About the Censorship of NSFW Games—and They’re Fighting Back
As industry groups decry censorship, players are flooding Visa and Mastercard with complaints and sharing the titles of delisted NSFW games to support developers.
Itch's founder told me the site is seeking alternative payment processors as it navigates its widescale NSFW deindexing. "We need to complete conversations with our payments processors to understand where they stand so that we can make the right decisions going forward" www.wired.com/story/gamers...
30.07.2025 20:46 — 👍 236 🔁 61 💬 4 📌 1
unbearable
31.07.2025 16:09 — 👍 14 🔁 9 💬 0 📌 0
if this post makes sense to you i will be reporting you to the authorities for being a gamer
31.07.2025 14:27 — 👍 24 🔁 0 💬 3 📌 0
a screenshot of a google search for "philabieldia," the game of a continent in a new game from square enix. google returns "these are the results for philadelphia."
philabieldia
31.07.2025 14:23 — 👍 103 🔁 8 💬 6 📌 1
this is me if you even care
31.07.2025 13:10 — 👍 40 🔁 1 💬 2 📌 0
this is a good nintendo direct
31.07.2025 13:11 — 👍 18 🔁 0 💬 0 📌 0
In a previous statement to WIRED, Collective Shout campaigns manager Caitlin Roper said the organization had had “no communication with payment processors” outside of an open letter. In a blog posted July 28, however, Collective Shout says it “approached payment processors because Steam did not respond to us.” Corcoran told WIRED that Collective Shout had not spoken to Itch.
Also of note: Collective Shout previously told WIRED they'd had “no communication with payment processors” outside of an open letter. In a blog posted July 28, however, Collective Shout says it “approached payment processors because Steam did not respond to us.” www.wired.com/story/gamers...
30.07.2025 20:52 — 👍 39 🔁 3 💬 0 📌 2
Gamers Are Furious About the Censorship of NSFW Games—and They’re Fighting Back
As industry groups decry censorship, players are flooding Visa and Mastercard with complaints and sharing the titles of delisted NSFW games to support developers.
Itch's founder told me the site is seeking alternative payment processors as it navigates its widescale NSFW deindexing. "We need to complete conversations with our payments processors to understand where they stand so that we can make the right decisions going forward" www.wired.com/story/gamers...
30.07.2025 20:46 — 👍 236 🔁 61 💬 4 📌 1
Is He Really Mad at Me? Maybe ChatGPT Knows
People are turning to generative AI to sort out their interpersonal conflicts, but some say it’s heightening their anxiety.
@megannicolett.bsky.social is known for gaming coverage, but she also wrote this bonkers story on people litigating their breakups and situationships by dumping their entire text histories into ChatGPT—and using it as a life coach: www.wired.com/story/using-...
28.07.2025 15:43 — 👍 30 🔁 7 💬 2 📌 3
Payment processors are powerful arbiters in deciding what companies can sell. Even private companies like Valve and Itch could face major blowback if companies like Visa and Mastercard suddenly disallowed the platforms from using their services. According to Mike Stabile, policy director at Free Speech Coalition, targeting financial institutions is a fast way for people on both sides to lose something, whether it’s access to a product or their livelihoods. “When they allow payment processors to make these decisions—when they don't fight back or defend their creators, what they're actually allowing are the anti-porn groups and the anti-LGBT groups to make those decisions,” Stabile says.
Pressuring payment processors is a powerful tactic to sidestep a company like Valve or Itch's control of their own platform. “...They're able to effectively censor [content] by debanking it,” says @mikestabile.bsky.social www.wired.com/story/steam-...
25.07.2025 00:35 — 👍 76 🔁 18 💬 2 📌 0
One thing I’ve asked Collective Shout directly and repeatedly is if their mission includes protecting trans women and girls. They have yet to answer.
25.07.2025 13:59 — 👍 32 🔁 1 💬 2 📌 0
In a joint email statement to WIRED, Consume Me developers Jenny Jiao Hsia and AP Thomson say that although they expect their game will be reinstated, it is “completely unacceptable that payment processors are conducting censorship-by-fiat and systematically locking adult content creators out of platforms like Itch where they can be fairly compensated for their work.” Hsia and Thomson say that doing so at the behest of groups like Collective Shout “should raise many alarm bells, especially since the position of these right-wing groups is often that ANY LGBTQ+ content is ‘adult’ by default.”
Consume Me devs @qdork.bsky.social and @apthomson.bsky.social say Collective Shout's mission to protect women and girls is doing the opposite. "Their actions here mainly serve to cut off income streams for adult content creators, many of them women.” www.wired.com/story/steam-...
25.07.2025 00:41 — 👍 62 🔁 13 💬 2 📌 1
In a joint email statement to WIRED, Consume Me developers Jenny Jiao Hsia and AP Thomson say that although they expect their game will be reinstated, it is “completely unacceptable that payment processors are conducting censorship-by-fiat and systematically locking adult content creators out of platforms like Itch where they can be fairly compensated for their work.” Hsia and Thomson say that doing so at the behest of groups like Collective Shout “should raise many alarm bells, especially since the position of these right-wing groups is often that ANY LGBTQ+ content is ‘adult’ by default.”
Consume Me devs @qdork.bsky.social and @apthomson.bsky.social say Collective Shout's mission to protect women and girls is doing the opposite. "Their actions here mainly serve to cut off income streams for adult content creators, many of them women.” www.wired.com/story/steam-...
25.07.2025 00:41 — 👍 62 🔁 13 💬 2 📌 1
Roper says that claims of freedom of speech violations are being used “as a defense of misogyny and male violence” against women.
“I don’t think men’s ‘speech’ should trump the rights of women and girls,” Roper says. “Violence and dehumanization of women should not be acceptable outcomes of free speech. We also have to consider whose voices are being heard, and whose are being silenced. Does free speech apply to women, to survivors of rape and sexual assault? Do we have a right to object to speech that promotes and normalizes violence against us?”
Collective Shout says it is “not looking to ban any instances of explicit or adult content, and we did not do that here.” on Itch, however, impacted games include an award-winning game about navigating disordered eating, and another about healing from domestic abuse www.wired.com/story/steam-...
25.07.2025 00:37 — 👍 20 🔁 1 💬 1 📌 1
Payment processors are powerful arbiters in deciding what companies can sell. Even private companies like Valve and Itch could face major blowback if companies like Visa and Mastercard suddenly disallowed the platforms from using their services. According to Mike Stabile, policy director at Free Speech Coalition, targeting financial institutions is a fast way for people on both sides to lose something, whether it’s access to a product or their livelihoods. “When they allow payment processors to make these decisions—when they don't fight back or defend their creators, what they're actually allowing are the anti-porn groups and the anti-LGBT groups to make those decisions,” Stabile says.
Pressuring payment processors is a powerful tactic to sidestep a company like Valve or Itch's control of their own platform. “...They're able to effectively censor [content] by debanking it,” says @mikestabile.bsky.social www.wired.com/story/steam-...
25.07.2025 00:35 — 👍 76 🔁 18 💬 2 📌 0
Steam and Itch.io Are Pulling ‘Porn’ Games. Critics Say It's a Slippery Slope to More Censorship
A conservative group is targeting payment processors as “a weapon” to get adult games deindexed in storefronts. Even games that have nothing to do with sex or abuse have been caught in the dragnet.
Antiporn groups said they were only going after games with violence against women. But what got censored? Award-winning games about disordered eating, LGBTQ+ games and anything flagged NSFW.
@megannicolett.bsky.social's reporting raises alarms about the real danger of this censorship campaign.
24.07.2025 23:46 — 👍 992 🔁 520 💬 13 📌 9
$17 hot dog send elon to j ail
24.07.2025 20:58 — 👍 32 🔁 1 💬 1 📌 0
i love this photo so much author photo forever
23.07.2025 15:02 — 👍 1 🔁 0 💬 1 📌 0
Writer, YouTuber, Narrative Designer, Comedian, Cosplayer. Infiltrated a hate church once. They/Them
Accessibility Design Specialist | Former Ubisoft | retired speedrunner | ADHD and mild hemiparetic cerebral palsy | bi, nonbinary, they/them
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I'm not nice I'm mean - evil game dev - goth babe - Producer - QA for dreadxp
senior business editor @wired.com focused on AI, China, and Silicon Valley. Send tips to @louise_matsakis.83 on Signal. How I work with sources: https://www.louisematsakis.com/sourcefaq
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Game Dev for 10+ years - Current projects: Size Zero (personal project), principal narrative designer for Don't Nod's Lost Records: Bloom & Rage, Past: Cibele, Last Call, how do you Do It? etc etc | stream: twitch.tv/ninamarie | games: ninasays.so
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First Amendment rodeo clown. Policy Director at Free Speech Coalition, co-founder SWR Data, among other things. Personal account, all outrage / nonsense here is my own.
Veteran freelance games crit & PR. Hyped for indie games & mods. Bylines on RPS, PC Gamer, PCGamesN. Find my work, Steam curation & contact info below - He/Him
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2 time BAFTA award winning concept artist/ Art Director. Ex Microsoft/Viewfinder/Activision/EA etc. I worked on Thomas the Tank Engine.