Quick note: please be mindful when leaving negative reviews on Steam as they can heavily impact a game's score. If you have questions or need support, reviews aren't the best place. Opening a discussion thread helps everyone. Reviews are best kept for sharing your experience!
01.02.2026 19:39 — 👍 246 🔁 35 💬 4 📌 2
All praise the HypnoBee!
30.01.2026 18:52 — 👍 2 🔁 0 💬 0 📌 0
This is what our game looks like behind the scenes 🛠️🎥
#gamedev #indiegame
29.01.2026 17:24 — 👍 656 🔁 77 💬 18 📌 5
If you're in game development, and you're not following @kenney.nl, you are missing out on some incredibly cool and friendly #gamedev tools, along with all the countless of FREE assets he's made.
Check out this sound tool he's working on 👀
24.01.2026 22:56 — 👍 10 🔁 1 💬 1 📌 0
Cosy looking!
23.01.2026 18:40 — 👍 1 🔁 0 💬 1 📌 0
A small, cure, grassy hex based island with human artifacts including a piggybank, teddybear, broken glasses and a googlie eyed rock with grass hair.
Shows a small, cute grassy hex based island with humar artifacts including a banana phone, purple sutter shades and a polorid camera.
Happy Friday everyone! 🐝
Leaving you with some concept art from our art director, Vikar Mar—human artifacts you’ll discover in the cozy game we’re working on, Bee Space.
#indiegame #deckbuilder #cozy
23.01.2026 18:00 — 👍 8 🔁 3 💬 1 📌 0
Congrats on the one year! 🎉
14.01.2026 14:18 — 👍 2 🔁 0 💬 0 📌 0
Platformer Kit has been updated! 🎉 Now includes 5 animated characters plus 5 additional objects to use in your game worlds. The pack is completely free, for everyone, to use for any purpose!
kenney.nl/assets/platf...
13.01.2026 10:39 — 👍 169 🔁 15 💬 1 📌 0
RICH MAN DEATH RADIATION is something that'll stick with me for a while
13.01.2026 15:10 — 👍 1 🔁 0 💬 0 📌 0
Please steal my loading screen ideas using cellular automata:
08.01.2026 17:02 — 👍 34 🔁 8 💬 5 📌 0
Incredibly cold take: every game engine should come with a 1×1 transparent png by default 🤷♂️
04.01.2026 12:36 — 👍 282 🔁 13 💬 9 📌 0
Spiral room breakdown 🌪️
#pixelart #indiedev #GameMaker
22.12.2025 17:25 — 👍 2443 🔁 588 💬 25 📌 15
Oops we forgot to put a “pick one of three things” in our incremental esport parody game on launch but fixed it with free dlc
21.12.2025 00:37 — 👍 12 🔁 2 💬 0 📌 0
We have been adding characters to our cozy deckbuilder. This is our shopkeeper. Say hello to my little friend!
19.12.2025 14:46 — 👍 4 🔁 3 💬 0 📌 0
We were incredibly happy to welcome Harry Krueger, Game Director on Returnal, to the very first Reykjavík Game Summit. In a fireside interview with Ari Arnbjörnsson from Developer Relations at Epic Games, the core message was simple and powerful: gameplay comes first.
15.12.2025 19:11 — 👍 5 🔁 1 💬 1 📌 0
At RGS 2025, independent game dev Kim Ström spoke candidly about his experience marketing his game Penguin Heist and utilizing memes to crack the front page on Reddit multiple times. The central idea he works from is that if something worked once to gain traction it is likely to work again later.
13.12.2025 13:07 — 👍 4 🔁 2 💬 1 📌 0
Winter Mullenix (@winwin.bsky.social) is the lead Narrative Designer on EVE Online at @ccpgames.com. At Reykjavík Game Summit 2025, she offered a deep look at how narrative structure can shape the way players think, feel, and respond.
12.12.2025 19:29 — 👍 10 🔁 4 💬 1 📌 1
This was such a good #gamedev talk, we should all be taking notes on how to finish games like students! The pottery example in this thread is such a good point!
11.12.2025 14:59 — 👍 7 🔁 1 💬 0 📌 0
At Reykjavík Game Summit 2025, @loa-gunnars.bsky.social, game designer and adjunct instructor at Reykjavik University, shared a refreshing perspective drawn from her experience teaching game design and working with students.
11.12.2025 12:09 — 👍 7 🔁 3 💬 1 📌 1
This was a great talk and left me with some great points to learn from. Thanks @hashimusashi.bsky.social and @gamemakersiceland.bsky.social !
07.12.2025 17:30 — 👍 2 🔁 0 💬 0 📌 0
Reykjavík Game Summit 2025 kicked off with @hashimusashi.bsky.social, Game Design Director on EVE Online at @ccpgames.com, sharing a talk called '23 Years of Game Design's Untaught Lessons'.
07.12.2025 16:32 — 👍 8 🔁 5 💬 2 📌 0
Someone feel free to explain how, because this ASCII in 3D looks amazing!
#gamedev
21.11.2025 13:35 — 👍 21 🔁 5 💬 1 📌 1
Hey, remember when we traveled back in time, disguised ourselves in hip clothes and saved the whales? Wow what an adventure that was! And then we got the whale-measles and had to be quarantined for like two weeks, and we spent the entire time binge watching the Armenian version of Gilmore Girls!
21.11.2025 13:24 — 👍 0 🔁 0 💬 1 📌 0
steam screenshot showing overwhelmingly positive
Q-UP hit overwhelmingly positive this weekend which is overwhelmingly flattering!
"That's kind of sick when you think about it."
here's some thoughts from my perspective in a thread
17.11.2025 12:50 — 👍 134 🔁 20 💬 8 📌 1
Þetta verður mjög spennandi! Hlakka til að sjá sem flesta!
14.11.2025 22:24 — 👍 0 🔁 0 💬 0 📌 0
Ticket sales for the first-ever Reykjavík Game Summit are on fire 🔥
RGS is a full-day event for Iceland’s professional gamedev community - a day of talks, fireside chats and inspiration.
Seats are almost gone, so grab yours now!
Get your ticket: tix.is/event/20599/...
10.11.2025 20:57 — 👍 5 🔁 1 💬 0 📌 0
Artist & developer making a cool thing with cool people. Prev: Riot, Blizzard, Epic, Heart Machine, Phoenix Labs, Wildlife, FRD.
Indie gamedev working on small cute games 💖
(He/Him)
Minami Lane, Froggy's Battle, Kabuto Park, Milki Delivery
https://linktr.ee/dodoot
Lead AI Programmer, Unreal Engine at Epic Games
Unreal Engine Game Developer - Gameplay, AI, VR.
Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
game designer | trying to make better games better
Co-founder & Game Designer for Evolytes, from the land of Ice and Fire.
I make bad jokes, decent designs and the best fried tofu!
Creator of worlds for people to live in
A first-person action game for 1–4 players. Team up and fight zombified sheep in Scotland. Will you survive the Sheepocalypse? Wishlist now on Steam! https://bit.ly/FlockOff
Narrative Designer at CCP Games | PhD in Computational Media from UCSC | MFA in Digital Art and New Media | Playwright | Indie Dev of Experimental AI Behavior Tools
https://njunius.github.io/
Solo game developer: https://store.steampowered.com/app/3302080/
Black and white as a language.
Shaped through Leica and Midjourney.
Images drift between realism and invention.
Silent tributes to the masters of monochrome.
www.fritzruhmann.com
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. 🏆Deloitte Fast 500 🏆Red Herring Top 100 Private Companies 🏆IGF Narrative. 🚀Hugo Award Winning Caves of Qud Sproggiwood pronoun* BLM
just call me Диги. Sometimes I suspend my disbelief to counteract the feelings of impending doom.
Game Design Director, EVE Online
Free Palestine 🇵🇸
🎮 CEO @GoblinzStudio
Newsletter for next project: https://bit.ly/dc_newsletter
We support turn-based games! Showcase threads with tons of support, The Turn-Based Games Discord (https://discord.gg/zfmrtb2FkQ), TurnBasedFest.com festival & Steam sale, and more.
Learn more at https://bit.ly/AboutTBT
narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
Senior game designer at Redux Games, 3D printer, mad scientist. opinions mine. Ex-Blizz, Niantic and Riot.
prev known as joemag_games or joemag3D
he/him