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Elgrinch

@savagebidoof.bsky.social

pfp by qjoe I like Elphelt but Elphelt doesn't like me. "Legitimately the definition of carried."

40 Followers  |  48 Following  |  112 Posts  |  Joined: 20.10.2024  |  2.0126

Latest posts by savagebidoof.bsky.social on Bluesky

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A random thing I found interesting is that every pause menu in Xrd is the same menu. There's a big table that indicates which buttons/sub-menus should be enabled in each game mode. You can edit this table to see them all which reveals some unlocalised and empty menus presumably from development.

10.11.2025 21:56 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Release GGXrdAutomaticallyChangeAudioDevice mk1 ยท kkots/GGXrdAutomaticallyChangeAudioDevice This patcher for Guilty Gear Xrd Rev 2, game version 2211, allows the game to automatically switch to whatever audio device is currently the default one, when the default audio device changes, for ...

Another kkots masterpiece.

Patcher to allow xrd to automaticallly switch audio devices.

github.com/kkots/GGXrdA...

10.11.2025 19:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

kk then ur screwed

08.11.2025 15:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Can't you left click on them to see what was placed?

08.11.2025 14:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Richter Belmont
#Castlevania
#ๆ‚ช้ญ”ๅŸŽใƒ‰ใƒฉใ‚ญใƒฅใƒฉ

06.11.2025 15:29 โ€” ๐Ÿ‘ 334    ๐Ÿ” 144    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2

I see the vision

04.11.2025 13:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Midscreen IB Burst > j.Pull, j.S j.P > jc > etc into an UB

03.11.2025 20:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Good

03.11.2025 20:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Good / j.D hits

Good / j.D hits

Bad / j.D doesn't hit

Bad / j.D doesn't hit

If Milla height is not low enough, she will go over the j.D hurtbox.

Here I leave 2 more images on Working/Good/Lower vs not Working/Bad/High.

Elphelt is also a bit higher, so maybe at this point is already a dead run, I don't know.

02.11.2025 02:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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After Bridal, superjump IAD is buffered so it's done as soon as possible.

j.D is also done as soon as possible. (frame 8 in the air)

02.11.2025 01:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Lowering Millia height is very important not only to hit j.D at the lowest height, but to hit it at all, since she can go over it easily.

Here I delayed f.S to hit as late/low as possible by delaying f.S 3f, hitting Millia the frame right before getting knockdown.

02.11.2025 01:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Image of j.D hitting at the lowest possible height, which translates to skipping the landing recovery.

Image of j.D hitting at the lowest possible height, which translates to skipping the landing recovery.

Image of NOT j.D hitting at the lowest possible height, which translates to HAVING landing recovery.

Image of NOT j.D hitting at the lowest possible height, which translates to HAVING landing recovery.

Image reference of

Lowest height possible / correct instance.

VS

Wrong instance.

02.11.2025 01:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Starting with the most important condition: Skipping landing recovery!

If you hit j.D the LOWEST HEIGHT POSSIBLE, 2 things will happen:

1. j.D will only have 1 active frame
2. Landing Recovery will be canceled.

With this, you need to buffer Bridal so it's done ASAP into Burst Judge Better Half

02.11.2025 01:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Here I will add some of the quirks/key points (thread).

02.11.2025 01:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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++ Adding the route with the hitbox shown.

31.10.2025 18:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image 28.09.2025 12:33 โ€” ๐Ÿ‘ 115    ๐Ÿ” 54    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ELPHELT โค๏ธ

#GuiltyGearStrive

26.10.2025 00:16 โ€” ๐Ÿ‘ 607    ๐Ÿ” 232    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1
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Witch Jack-Oโ€™ from last Halloween

30.10.2025 20:59 โ€” ๐Ÿ‘ 1141    ๐Ÿ” 330    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Why are you playing Fortnite

29.10.2025 15:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Example with 2D inside the combo.

The 2D needs to be quite delayed in order for Sol to catch the berry explosion.

The higher the Sol gets the easier the UB will be.

Both 6P and 2D combo during the combo, so even if you are sleeping when confirming to the hit, you can still proceed accordingly.

28.10.2025 21:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The damage variant. (227)

I do a silly 66 6H but that's useless so it can be completely ignored.

Also 6H needs to be delayed so when it hits Sol it gets chained quickly into the Berry explosion, instead of propelling them into the ground.

For consistency just do the delayed 2D version instead.

28.10.2025 21:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Example with 5K2D inside the combo, but would work as a double low option.

Just like 6P and 2D it combos so you can react to opening them up eventually.

28.10.2025 21:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Example with 6P inside the combo.

Both 6P and 2D combo during the combo, so even if you are sleeping when confirming to the hit, you can still proceed accordingly.

28.10.2025 21:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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If the berry is blocked, we can do a gapless 6P or 2D.

It's possible to do landing > SG.D but from my tests with Sol to go past the throw invulnerability it would need to be delayed from 1 to 3 frames.

There is no mix-up from SG.D due to the distance, but its a tight gap nevertheless.

28.10.2025 21:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1

After 2D, Berry Pull needs to be slightly delayed so the berry explosion doesn't catch Sol and can pull/do 5D6 > SG.h.

6H/c.S can wall splat Sol, yet won't allow to charge Shotgun. Thus Berry explosion needs to be avoided + it's funnier that way.

If you go too fast berry might not be cooked.

28.10.2025 21:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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New funny combo.

From j.D YRC Safejump, we do an F-Shiki and use the Hitstun on a cooked Berry to land a 5D6.

From there, Sol avoids the explosion so the Shotgun can be charged and ends on an UB.

I will add more text in the thread, and as well more relevant routes.

28.10.2025 21:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Finishing up Halloween costume cms with Elphelt as a zombie bride!! I had way too much fun with this one
#GuiltyGear #ggst #fanart

28.10.2025 17:57 โ€” ๐Ÿ‘ 1012    ๐Ÿ” 301    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
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You Should Play Bad Games

Playing bad games doesn't ruin your credibility, it actually makes you learn about what you like. You start noticing effort, weird ideas, stuff that polished games smooth over.
Play more broken, weird, and ambitious trash; itโ€™s good for your taste and good for your brain.
#blog #gaming

23.10.2025 10:03 โ€” ๐Ÿ‘ 644    ๐Ÿ” 244    ๐Ÿ’ฌ 33    ๐Ÿ“Œ 33

I've finally found time to install this, but this mod tool is one of the best quality of life changes any Xrd player can ask for. I've never been much of a lab monster but this is a game changer. Do yourself a favor.

23.10.2025 15:54 โ€” ๐Ÿ‘ 17    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Also upload the video to Youtube or some other similar platform (although Youtube prefered).

It can be discussed so reach out if you want to.

24.10.2025 14:30 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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