Circuits 2 | Jorge Fuentes. Graphic Designer.
In 2016, me and my old friends David García and César Botana at the now extinct Digital Tentacle started the preproduction work for Circuits 2, the fo…
Did a little refresh of my online portfolio the other day and took the opportunity to upload a project close to my heart that sadly never got to the production stage: Circuits 2!
www.jorgefuentes.net/portfolio/ci...
#gamedev #uiux #mockup #ui #ux #graphicdesign
28.05.2025 09:04 — 👍 3 🔁 1 💬 0 📌 0
Looking great Peter, so glad to see it finally coming together!
25.04.2025 11:27 — 👍 1 🔁 0 💬 0 📌 0
Growth_003
#blender #b3d #3D #CG #digital #design #graphics #art #forfun
24.03.2025 10:40 — 👍 4 🔁 1 💬 0 📌 0
Growth_002b
#blender #b3d #3D #CG #digital #design #graphics #art #forfun
21.03.2025 12:04 — 👍 2 🔁 0 💬 0 📌 0
Growth_002
#blender #b3d #3D #CG #digital #design #graphics #art #forfun
21.03.2025 10:39 — 👍 0 🔁 0 💬 0 📌 0
Growth_001
Having fun with the differential growth addon for blender.
#blender #b3d #3D #CG #digital #design #graphics #art #forfun
20.03.2025 10:46 — 👍 4 🔁 0 💬 0 📌 0
Kablam!
#blender #b3d #3D #CG #digital #design #graphics #art #forfun
19.03.2025 16:47 — 👍 6 🔁 1 💬 0 📌 0
It's been a while.
#blender #art #forfun
17.02.2025 13:32 — 👍 4 🔁 0 💬 0 📌 0
📝Comunicadora y periodista especializada en #videojuegos
🎮 + de 7 años
🏠Revista Manual, Nivel Oculto, Anait y +
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🎙️Game Over y Generació Digital
👋🏻 Verne (El País) y TecnoSlave
✉️deborahlopezrivas@gmail.com
Rust hacker @ Element, working on Matrix.
I push the pretty pixels 🖌️✨ I move my body in fun ways ⛸️⛷️🤸♀️🏍️ I do rendering, engine stuff, and tech art with Rust at Embark Studios 🦀👩💻
Game Programmer @ Embark Studios | ARC Raiders
3D Artist :)
I mostly do procedural math stuff
Software generalist, gamedev, tinkerer, warranty voider, idiot.
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@situm_es
DevOps{React, Typescript, Ruby, PHP, Kubernetes}.
I’m not smart, I just wear glasses
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https://albertojaspe.net
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➡️ https://sanderfocus.nl
☕ https://ko-fi.com/sanderfocus
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https://reality3d.substack.com
https://wearethemutants.com/
An online magazine focusing on Cold War-era popular and outsider culture.
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
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'Science takes time, stupid is instant'
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comms & brand at Embark Studios
Artist, musician, programmer, game developer. Not necessarily in that order.
Website: https://www.predictable-paul.com
Music: https://paulgreveson.bandcamp.com/
CEO and game designer at @LandfallGames He/him
Chief Creative Officer: http://Spryfox.com
Blog: http://lostgarden.home.blog
@Danc@mastodon.gamedev.place
Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc