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Scott | Scribbles & Dice Games

@scribbles-and-dice.itch.io

TTRPG Dev & Graphic Designer Games: Shatterkin, Behemoth, Echoes of the Broken, Mekamaton 27XX, A Song for the Lost Available at: http://scribbles-and-dice.itch.io (He/They)

684 Followers  |  1,678 Following  |  337 Posts  |  Joined: 16.08.2023  |  2.1618

Latest posts by scribbles-and-dice.itch.io on Bluesky

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Dark Devices is a slow-burn series, with drama and horror that builds to a crescendo by the end of the season, as the cast spirals out of control in the service of their eldritch patrons. Each season brings in a new cast, as new pawns to the same patrons in the same city, decades later. 7/7

04.11.2025 17:36 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A Song for the Lost by Scribbles & Dice Games A Breathless Game of Exploration & Survival on Islands Adrift in a Void

A Song for the Lost is a lower-budget adventure show, the kind where most people just catch the reruns that air Saturday afternoons. The creature effects are a little hokey, the acting very campy. It gains a dedicated cult following. 6/7

scribbles-and-dice.itch.io/a-song-for-t...

04.11.2025 17:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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MEKAMATON 27XX (Early Access v0.01) by Scribbles & Dice Games A Fast-Paced Tabletop Roleplaying Game of Side-Scrolling Action Robots

Mekamaton 27XX is done in claymation, shot from a single perpendicular camera angle on 2d diorama sets to evoke the feel of a sidescrolling platformer. The tone is heartfelt, but a little goofy. Fun for kids and adults. 5/7

scribbles-and-dice.itch.io/mekamaton-27xx

04.11.2025 17:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Behemoth (Early Access v103) by Scribbles & Dice Games A Sparked by the Resistance RPG of Exploration and Tragedy on a Cursed Galactic Frontier

BEHEMOTH, as a tv series, is told from the perspective of an NPC crewmember as a sort of sci-fi retelling of Moby Dick, wherein the player characters are a collective Cpt Ahab, and the whale is the path of destruction and conquest they cut through the stars. 4/7

scribbles-and-dice.itch.io/behemoth

04.11.2025 17:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Shatterkin (Early Access) by Scribbles & Dice Games A Forged in the Dark Roleplaying Game of Evolving Monster Pets and Childhood Adventure

Shatterkin is a live action show, set in the 90s, of kids with their evolving monster pets investigating the shady Syndicates operating in their small town. The monsters are all practical effects – ranging from Jim Henson-style muppetry to tokusatsu kaiju. 3/7

scribbles-and-dice.itch.io/shatterkin

04.11.2025 17:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Echoes of the Broken (Early Access) by Scribbles & Dice Games A Tabletop RPG of Elemental Mayhem in a Fantasy Apocalypse

Echoes of the Broken is an anime that escalates too quickly, and every few episodes there's another threat of increasingly unreasonable scale. Flashy animation, but it's at its best when it steps away from the power fantasy and focuses on the personal drama. 2/7

scribbles-and-dice.itch.io/echoes

04.11.2025 17:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This is too cool of a thread idea to pass up on – I've got to try this with my own games.

"The kind of tv show each of my games would be if I was given the budget to make tv shows instead of a #ttrpg:" 1/7

04.11.2025 17:36 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Some of this might have to do with the relative inaccessibility of theatrical productions. Hot new show on Netflix comes out, and everyone has seen it in a week. Hot new Broadway show? It can take years before most folks get a chance to see it, so they live on the hype surrounding the show til then.

02.11.2025 16:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Some character art I've drawn for #OVER/UNDER

01.11.2025 23:44 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

(1/39 VERY LONG)
I'd like to share something that has been a once in a lifetime experience I've had the privilege to partake in over the last 2 weeks. I'm playing in a discord based, play-by-post megagame called #OVER/UNDER which as of writing, stands at 1,749 players and rising every day.

27.10.2025 21:33 β€” πŸ‘ 25    πŸ” 6    πŸ’¬ 1    πŸ“Œ 1
Picture of a room covered in blood splatters. At the bottom is the text: Caption this with the 2nd to last text you sent,

Picture of a room covered in blood splatters. At the bottom is the text: Caption this with the 2nd to last text you sent,

"Damn, that's dedication."

27.10.2025 00:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Sam Sorensen The latest entries posted on Sam Sorensen

#OVER/UNDER is open for new players, and it's a great time to dive in. The mass chaos of the initial days has cooled into more regular play, there's new clarity around the rules/safety tools, and overall, the story is spinning up for an interesting new Act II. Join in! samsorensen.blot.im

26.10.2025 15:09 β€” πŸ‘ 38    πŸ” 19    πŸ’¬ 2    πŸ“Œ 1

What happened tonight on #over/under will be blogged about for YEARS.

25.10.2025 06:57 β€” πŸ‘ 13    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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β€˜Vesta’ from Astronomia (1829)

I should credit the source for the background of the image: pdimagearchive.org/images/1cff2...

20.10.2025 04:29 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Some space whale art I've made for #OVER/UNDER

20.10.2025 01:05 β€” πŸ‘ 15    πŸ” 7    πŸ’¬ 2    πŸ“Œ 1

My first #TTRPG was already an indie game - The Riddle of Steel, back in 2002 - so I was primed and eager to explore odd indie games from the start.

But I guess I can say that a few games would later blow a deeper set of doors open for me β€” Spark, Blades in the Dark, and Good Society.

13.10.2025 13:12 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Okay, here's my attempt at reining myself in as I build this Campaign frame. While I'll be making several new Classes for it, I'll be re-using or slightly re-imagining a few of the originals. But, most importantly, this plan does not involve the creation of any new Domains.

11.10.2025 15:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Also gotta actually play it first. I've only played in half a session, and not GM'd it yet, at all

10.10.2025 19:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Keep thinking about how I want to make new classes and domains for Daggerheart, but then coming up with a plan that is way too convoluted and way too much work. Gotta start itty bitty small

10.10.2025 19:24 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 1
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β³οΈπŸ’°πŸͺΌ

01.10.2025 03:16 β€” πŸ‘ 552    πŸ” 215    πŸ’¬ 0    πŸ“Œ 2

Amazing. Flawless toe beans.

01.10.2025 20:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
26.09.2025 17:32 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Even if it means sometimes having to dump a lot of time into redesigns, I do not regret writing in layout.

One of the many benefits of writing/designing in layout: It helps me constrain specific game mechanics and concepts into single pages or spreads.

26.09.2025 02:33 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Are you suggesting there's another way to live?

25.09.2025 13:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

10 TTRPGs to Get to Know Me:
Heart: The City Beneath
Rogue Trader
Blades in the Dark
Delta Green
ALIEN RPG
TactiQuest
Good Society
Band of Blades
Fireborn
The Riddle of Steel

22.08.2025 14:34 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

"Roll to throw hand, I guess."
#ttrpg

23.09.2025 03:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

"Roll to throw boot."
#ttrpg

23.09.2025 03:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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'So, why have you owned and played so many different tabletop roleplaying games over the years? Why not just stick with just one?'

21.09.2025 21:27 β€” πŸ‘ 26    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
Pencil drawing of a stoat in sketchbook wearing a cape

Pencil drawing of a stoat in sketchbook wearing a cape

Stoat with a guisarme

#sketchbook #WeaponizedCuteness

21.09.2025 01:54 β€” πŸ‘ 760    πŸ” 144    πŸ’¬ 4    πŸ“Œ 1

Marketing, definitely. I have a hard time talking about my own stuff on social media without it feeling forced.

Next after that would just be finishing things. The last stretch to complete a game.

21.09.2025 17:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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