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RyanLangDraws

@ryanlangdraws.bsky.social

He/him. Visdev for animation and live action. Artist/Author of ISSUNBOSHI: A Graphic Novel. All views expressed are my own.

10,218 Followers  |  114 Following  |  10 Posts  |  Joined: 03.07.2023  |  1.6594

Latest posts by ryanlangdraws.bsky.social on Bluesky

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I’ll miss Saturdays watching old cartoons with you.

29.12.2025 22:53 β€” πŸ‘ 18    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Geo Nodes are super intimidating. This is just shader work (w/ displacement modifier) cobbled together from a couple YouTube videos.

11.08.2025 22:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

πŸ‘

11.08.2025 13:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yep. β€œThe Darkest of Gods”

28.06.2025 13:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Careful…. I might just take you up on thatπŸ˜€

29.04.2025 06:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

thanks for asking, but no, I just keep them too myself. I’m not a modeler by trade, so these probably aren’t the best for animation anyway. Robo is 800k and terminator is about 1M

26.04.2025 19:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

They called the figure β€œEndocop”. In the comics it was just an army with no name

07.04.2025 21:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
Brushflow - 3D Normal Map Painting Elevate Your 3D Texturing Workflow with Intelligent Normal Map Creation

The strokes are animating. I used BrushFlow by Tradigital3D (Alan Wyatt)
blendermarket.com/products/bru...

08.03.2025 16:08 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thanks!!

04.11.2024 06:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

On Instagram πŸ˜€

25.02.2024 02:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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