GONE GONE THE AGE OF SKILL
STRATEGY THE THINKLAD'S SWILL
LABOR GAMES YE'LL NEVER "WIN"
THE ERA OF THE COIN BEGINS
@flantz.bsky.social
game designer
GONE GONE THE AGE OF SKILL
STRATEGY THE THINKLAD'S SWILL
LABOR GAMES YE'LL NEVER "WIN"
THE ERA OF THE COIN BEGINS
Thank you Heather, we love Unfair Flips and are honored to be the tails to your heads.
26.09.2025 23:45 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0THE ERA OF THE COIN BEGINS
26.09.2025 22:53 โ ๐ 100 ๐ 20 ๐ฌ 4 ๐ 1We made a new game. Itโs called Q-UP. Itโs a coin flipping eSport. Thereโs a free demo! store.steampowered.com/app/3730790/...
26.09.2025 21:48 โ ๐ 144 ๐ 46 ๐ฌ 4 ๐ 29I want to go back there
08.08.2025 06:22 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0The mechanics in DE are underrated.
08.08.2025 06:21 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I asked it, are you sure? Can you quote me a verbatim passage from the book supporting this? It told me a chapter number but then gave me a paraphrase. These things are products, evolving in an environment made of laws and money, not organisms evolving in an environment made of stuff. We're cooked.
24.06.2025 18:11 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0Things are going to get so weird. The one thing we desperately need to cure our debilitating self-inflicted brain rot is a return of some method for establishing shared truth composed of facts about reality. And instead we get these little oracle machines that are confidently wrong 20% of the time.
24.06.2025 18:06 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0Ironically, Hil and I had a funny experience last night. We just finished watching a TV version of Middlemarch and were curious about one thread that wasn't fully explained (who got Casaubon's house?) We asked GPT who confidently informed us that Ladislaw gets it. Which is untrue and makes no sense!
24.06.2025 18:00 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0years ago, some flash developer came up with the single coolest idea for a tactics game ever and made a game for the Lego Website called Spybotics: The Nightfall Incident
Today, 23 fucking years later, an indie dev has FINALLY MADE A SUCCESSOR
AND I GET TO PLAY IT ON STREAM!!!!!!
bimbo.city
Video games are useful for making sense of all the AI bullshit
16.06.2025 21:59 โ ๐ 42 ๐ 11 ๐ฌ 0 ๐ 2The search for โnon-problematicโ fun is a wild goose chase and just bs ethics theater. Every important creative activity is full of problems. I am very much in agreement with Sontag on this issue. We should struggle to see games as they really are static1.squarespace.com/static/54889...
21.04.2025 07:20 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0For me all types of fun are problematic, all forms of play and games have an ethical dimension. I also think โplayers have funโ IS an end in itself, and a potentially radically transformative one. Understanding oneโs own pleasure honestly and taking it seriously is a positive political act.
21.04.2025 07:09 โ ๐ 1 ๐ 1 ๐ฌ 2 ๐ 0Cool topic. I would maybe start with the Rules of Play Reader: www.amazon.com/Game-Design-... lots of good stuff in there. I would check out Bernie DeKovenโs work, esp. The Well-Played Game. I would look at Metagaming by Boluk and Lemieux.
21.04.2025 07:02 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0we wish
25.03.2025 17:35 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0all maps are competitions!
04.02.2025 18:17 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0why not both
04.02.2025 10:16 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I loved learning that in Korea Buddhism and Christianity are sort of flipped, B was the established, conservative, traditional religion and C was the progressive, new age, alternative religion (sort of)
12.01.2025 19:31 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0welcome back
06.01.2025 00:13 โ ๐ 4 ๐ 0 ๐ฌ 42 ๐ 0how are those first bites tasting?
26.12.2024 20:59 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I also tried a bunch of things to address my other big challenge, ensuring everyone participates in class discussions and critiques.
One approach was assigning roles to authorize students to be more critical instead of just praising.
Anyway, most of the material is here:
mycours.es/playfultheory/
This is our world now. The world of the electron and the switch; the beauty of the baud. We exist without nationality, skin color, or religious bias. Yes, I am a criminal. My crime is that of curiosity. I am a hacker, and this is my manifesto. www.backerkit.com/c/projects/m...
08.12.2024 21:11 โ ๐ 27 ๐ 6 ๐ฌ 0 ๐ 0My whole game design philosophy is based on this idea: when you encounter a design problem, quickly stub in a simple, first-thought solution, not something clever, just something obvious, common-sense, too-dumb-to-actually-work. 9 times out of 10, youโll never improve on it.
05.12.2024 18:51 โ ๐ 27 ๐ 5 ๐ฌ 2 ๐ 2"Michael Brough is the greatest living game designer" - Frank Lantz (Chair Emeritus of the NYU Game Center). Honestly this quote is a bit much but if people are gonna say things like that I should probably use them.
yeah fair
21.11.2024 13:30 โ ๐ 23 ๐ 2 ๐ฌ 1 ๐ 1The games industry started out as a hobbyist domain, a realm of tinkerers and amateur artist/engineers, the current game industry is tolerable to the degree that it retains some of this legacy
29.09.2024 02:16 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0