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Mark Casiglio

@markcsigs.bsky.social

He/Him. Retired dad, husband, grandpa. TTRPG fan, forever GM by choice. Occasional blogger. Proud New Englander. Ask about Schadengard, my online Shadowdark West Marches campaign (campaign banner art Eon Fontes-May YCBN Games)

381 Followers  |  909 Following  |  491 Posts  |  Joined: 20.08.2024  |  2.0186

Latest posts by markcsigs.bsky.social on Bluesky

Overheard today at the Verizon Store:

Sales Associate: "Can I get your e-mail address?"
Older Customer: "I don't have e-mail."
SA: "Oh, uh ..." starts to mention ways to get past not having an e-mail address.
OC: "I don't have e-mail. But I do have G-mail, will that work?"

03.10.2025 22:36 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

What if it really was The Rapture yesterday, but just nobody qualified?

24.09.2025 13:07 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Mmmmm... canned fishes! <3

14.09.2025 14:28 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Tales of Hilarity: Unexpected Guests Funny RPG Stories? I've got a million of them.

Another amusing (I hope) anecdote from my ttrpg playing career.

12.09.2025 19:27 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Logan’s Run needs a sequel where people who had their food, shelter, clothing, child bearing and parenting, etc. done for them - suddenly getting β€œfreedom” from AI never knowing anything more than recreation and pleasure.

It's a β€œthat happy ending isn’t as happy as you think” kind of film.

12.09.2025 17:28 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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We Paid Some Etsy Witches to Curse Charlie Kirk If the far-right misogynist with a bad haircut wants to villainize independent women, Jezebel is more than happy to be the hag of his nightmares.

Holy shit, it worked! :o

11.09.2025 13:43 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Looking for Lessons from a Difficult Game Session. From 1988. A memorable session - but for the right or wrong reasons?

This week's Rulings, Not Rules - looking for lessons from a campaign session 37 years in the past.

09.09.2025 16:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Tales of Hilarity: The Noxzema Incident Funny RPG stories? I got a million of them

Old man shares funny story from the old days.

04.09.2025 20:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

SOLD!

03.09.2025 03:19 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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My Orcs Are Going to Be Whatever I Want Them to Be, Thank You Very Much. A fresh take on an old argument? Probably not.

My latest column dredges up a tired subject after a positive discussion on Discord gives me hope for better conversation. #RulingsnotRules #Shadowdark

02.09.2025 20:54 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

#Shadowdark

01.09.2025 23:19 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A puddle of blood floating on top of a pool of water.

A puddle of blood floating on top of a pool of water.

This was the NPC a few rounds later.

01.09.2025 21:49 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Two Nat Ones.

Two Nat Ones.

NPC meant to throw a PC into a hot spring filled with dangerous creatures. He got advantage on the check. This was his roll.

01.09.2025 21:46 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 4    πŸ“Œ 0

I needed a name for an NPC in a game. I picked Gronthrop. So thanks!

31.08.2025 19:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Witch-Lords of Skull Mountain #2: Malkova Wilds #Zinequest Issue #2 of the sword & sorcery hexcrawl #zinequest for Shadowdark, DCC RPG, and OSR games

Going to be honest, I backed #1 with a "Whatever. It's not expensive, why not?" approach. But it really blew me away! Definitely an "under the radar" Shadowdark zine.

Very much looking forward to #2.

28.08.2025 20:17 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Big, big fan of YCBN adventures. AND art.

27.08.2025 20:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I am a big fan of YCBN's adventures!

27.08.2025 20:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Abstracting Travel in my West Marches Campaign An abstract system for my Schadengard campaign (Shadowdark) to get us into the dungeon crawl as quickly as possible.

Latest installment of Rulings, Not Rules gets into extended travel in a West Marches campaign.

27.08.2025 19:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I've got no issue with Critical Role or D&D 5e. But regardless, this was maybe the best and most intense AP I've ever watched. (And shorter than a season of CR).

22.08.2025 04:10 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

My wife: "Not everything they say on my crafting shows is a double-entendre!"

Woman on crafting show: "I prefer 10" in the front, and 12" in the rear."

21.08.2025 16:05 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Complexity is a Grid, Not a Line An inelegant article about TTRPG complexity

Rulings, Not Rules - Thinking about what makes a TTRPG complex or not.

19.08.2025 23:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

But again, some people get their fun from mastering the system to get what they want done. I can fun with that sometimes, too. I'm glad there's all kinds. 7/7

14.08.2025 19:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

So I guess I'm defining a good game by what it *doesn't* do - try to anticipate everything with a mechanic. If we were using a game like Shadowdark or Cairn or Kids on Bikes I *might* ask for a skill check. Or I might just say "that's a good plan, it works". 6/7

14.08.2025 19:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Deny reduces someone else's exposure. One problem ... the "innocents" were NPCs. They didn't have exposure for me to reduce. My GM decided to give my successes to a different PC who was further behind (even though that had nothing to do with my action). 5/7

14.08.2025 19:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Not understanding which action/stat to use, I made a Sneak roll, which reduces *my* exposure. But I wasn't trying to reduce my exposure. I was trying to hide the innocents from the bad guys. My GM correctly pointed out that I wasn't taking a Fade Action, I was taking a Deny Action. 4/7

14.08.2025 19:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

You have four stats: Judgement, Guile, Valor, Aggression. In an Evasion scene you can take one of four actions: Fade (Judgement), Sneak (Guile), Deny (Valor), or Rush (Aggression).

My character wanted to get away, but was concerned about the innocents. So I tried to cover for them. 3/7

14.08.2025 19:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

We were playing an "Evasion" scene. Our hideout was being stormed and there were innocent civilians to worry about. You start with a number of "Exposure" and have to generate a number of "Waypoints" before you your Exposure maxes out. Success and you get away. Failure and it triggers a fight. 2/7

14.08.2025 19:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

For me - it's any game where the mechanics stay out of the way. When I think about what my character would do, I want it to be easy for me to just do that.

Let me be specific about the incident in Sigmata that I reference but didn't detail (which was in the interest of keeping it short) 1/7

14.08.2025 19:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I Prefer Mechanics that Reflect Role Play Not the other way around - an anecdote about a minor epiphany about my preferred gaming style

Rulings, Not Rules today discussing game mechanics supporting role play, and not role play that supports game mechanics.

14.08.2025 16:53 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Thieves, Traps, and Tells in Shadowdark Retraining my brain to eliminate perception checks

New Rulings, Not Rules column takes on one of my favorite classes in one of my favorite games. #rulingsnotrules #shadowdark

11.08.2025 21:25 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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