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James

@jarmsicle.bsky.social

Stealing time to build games.โ€ฉ๐Ÿน The Long Arc (https://play.date/games/the-long-arc/) is an action arcade game for the #playdate console built using #nim

29 Followers  |  25 Following  |  36 Posts  |  Joined: 15.11.2024  |  2.0639

Latest posts by jarmsicle.bsky.social on Bluesky

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๐ŸŸจ๐ŸŸจ๐ŸŸจ
The Long Arc - Playdate gameplay + impressions
๐ŸŸจ๐ŸŸจ๐ŸŸจ
youtu.be/QAVzAR2UmGs

#playdate

30.10.2025 16:54 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you for such a thoughtful write up!

29.10.2025 23:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Long Arc โ€” Playdate: The Unofficial Website Worms tower defense

It's time for The Long Arc from @jarmsicle.bsky.social on Playdate Unofficial! www.playdateunofficial.com/the-games/the-long-arc

29.10.2025 21:59 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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I'm back to working on my tower defense game for the #playdate. I started in on the UI for laying turrets #indiedev #PixelArt

24.10.2025 04:25 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@helloplaydate.bsky.social Just started listening to the latest episode! Thanks for the shout out :)

23.10.2025 01:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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An update to The Long Arc on #playdate has landed with support for achievements! Check it out: playdatesquad.github.io/pd-achieveme...

15.10.2025 23:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It's the last day of the sale for ๐Ÿน #TheLongArc on #playdate, grab a copy! play.date/games/the-lo... #indiedev

22.09.2025 14:59 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I started adding support for achievements (via gurtt.dev/trophy-case) to my #playdate game #TheLongArc -- which is still on sale, btw: play.date/games/the-lo...

19.09.2025 04:28 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Long Arc for #playdate is on sale โ€” grab a copy here: play.date/games/the-lo...

16.09.2025 00:10 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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I'm working on an update to #TheLongArc that includes bug fixes and game balance tweaks, but also adds support for high scores #indiedev #playdate

14.09.2025 15:10 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Gorgeous.

30.08.2025 22:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I donโ€™t know who they are, but a user named tallyfoley is the first person to beat #TheLongArc on #playdate! I feel like I should commemorate this in some way

30.08.2025 15:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Incremental progress: turrets can now damage enemies. I also put together a design document so I have a formalized set of features, enemies, and upgrades that need to be built. #playdate #towerdefense #indiedev

30.08.2025 02:05 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The turrets can fire bullets now! They can't damage enemies yet, but that's next. #playdate #indiedev #towerdefense

28.08.2025 15:46 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I love the dark contrast of the characters against the background. Looks great

26.08.2025 01:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey, thanks! I appreciate that :)

23.08.2025 19:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm starting to add turrets to this tiny #towerdefense game I'm toying with on the #playdate. They don't shoot yet, but you can control their direction with the device crank #indiedev

23.08.2025 16:58 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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After resolving a device crash caused by storing too much data on the tiny stack of the #playdate, I got my performance test running on device. Iโ€™m pleased with the results for right now. #indiedev

23.08.2025 01:30 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Testing the performance of the path finding and spatial indexing for the #playdate #towerdefense game I'm poking at #indiedev

17.08.2025 16:49 โ€” ๐Ÿ‘ 22    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I picked up the tower defense project I was playing with a few months back. I got an enemy moving across the map today #playdate #towerdefense #indiedev

10.08.2025 01:00 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Iโ€™m the developer :)

09.07.2025 18:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Whip out those Playdates, new Catalog games are here ๐Ÿ™Œ !!

Open up Catalog inside your Playdate or head to play.date/games โœจ

09.07.2025 00:22 โ€” ๐Ÿ‘ 46    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The Long Arc for Playdate Defend your tower with the crank as your bow in this fast-paced action arcade game. Fight off waves of enemies, earn upgrades, and unlock powerful arrows like fire, lightning, and explosive shots. Pre...

The Long Arc is out now on the #playdate catalogue: play.date/games/the-lo...

08.07.2025 17:07 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Started in on a new #playdate project. I'm just playing around at this point, but I got a map being rendered using LDtk, then a flow field that I'll use for enemy steering. #indiedev

07.05.2025 03:49 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Iโ€™m proud to announce that #TheLongArc has been accepted into the #playdate catalog. No date yet, so if you canโ€™t wait its available now on itch: elephantstarballoon.itch.io/the-long-arc

25.03.2025 00:48 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Now that my first game is launched (elephantstarballoon.itch.io/the-long-arc), I started playing with rendering a #voxel based model on the #playdate. I'm faking a 3d effect by rendering the layers as separate sprites. Then I offset each layer to make give it a sense of depth #PixelArt #indiedev

15.03.2025 01:18 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - Nycto/NimJsonSchemaImporter: Parses json schema files using macros to create nim objects Parses json schema files using macros to create nim objects - Nycto/NimJsonSchemaImporter

Just published a #nim project for importing JSON schema files as if they were code: github.com/Nycto/NimJso...

Iโ€™m planning on using it to import #ldtk files into my next #playdate game

07.03.2025 04:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Now that my first #playdate game is available on itch (elephantstarballoon.itch.io/the-long-arc), I'm starting to play with ideas for my next game. My first idea is a tower defense game that integrates the crank, so I put together a mock #indiedev #PixelArt

01.03.2025 04:18 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Long Arc is available now for #playdate on itch: elephantstarballoon.itch.io/the-long-arc

#indiedev #nim #TheLongAr

24.02.2025 17:26 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Release 0.12.0 ยท NecsusECS/Necsus Backwards Incompatible Changes No known backwards incompatible changes New Features Remove archetype sorting restriction Add generations to entity IDs to prevent entity confusion when entity IDs...

I just tagged version 0.12.0 of the #ecs library I maintain in #nim: github.com/NecsusECS/Ne...

Its got some performance improvements, bug fixes, a new `DeleteAll` directive, and some tools for tuning memory usage.

12.01.2025 18:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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