Live now: Back new physical editions of Dog Eat Dog, The Mountain Witch, and my Princess with a Cursed Sword!
01.10.2025 14:15 โ ๐ 11 ๐ 6 ๐ฌ 1 ๐ 2@willyelektrix.bsky.social
Game designer, writer, and artist. I love building crazy worlds full of aliens and mutants!
Live now: Back new physical editions of Dog Eat Dog, The Mountain Witch, and my Princess with a Cursed Sword!
01.10.2025 14:15 โ ๐ 11 ๐ 6 ๐ฌ 1 ๐ 2Wound up (Felix Koller, David Heurix)
"this game is about a clown who has to assemble a windup toy-elephant, while being watched by another clown."
PWYC - Windows: warpdoor.com/2025/10/01/w...
Did you let the know that you took their criticism seriously, and the sequel will now have 3 colors?
30.09.2025 23:02 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0Hello! We're Contact Protocol - a job simulator set aboard a starship headed for Jupiter
Check out our reveal trailer here! ๐ผ
cover for indiepocalypse #68 showing a winged deer surrounded by briars
screen for syf showing a yellow clay being on clay town street
indiepocalypse launcher carousel
Dive again into the world of indie games with Indiepocalypse #68!
-10 curated games for $15!
-Zine!
-Newly commissioned game by
olszojโโ (olszoj.mmm.page)
-Cover by CharleyJadeIllustrations (charleyjadeartistry.com)
pizzapranks.itch.io/indiepocalypse-68
I subscribe to this... FULL of interesting games you won't find elsewhere.
04.09.2025 19:57 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0This is probably my favorite piece of yours (aside from the Xenopolitan cover, of course). The characters are full of personality.
04.09.2025 19:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Art style is looking nice!
03.09.2025 01:01 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Introducing... Laugh Track! A perfectly normal game in which nothing weird happens. Write a wacky teen sitcom and keep those ratings high, or else! Or else what? Don't worry about it!
Win/Mac/Linux Demo out Oct 10 (for Steam NextFest), full game Jan 13! store.steampowered.com/app/3765430/...
All this week, I'll be posting lesson plans and materials from my History of RPGs class, where I ran micro versions of historically significant TTRPGs like AD&D and Apocalypse World! Every day I'll post a new game I ran in my class. Stay tuned!
01.09.2025 15:23 โ ๐ 145 ๐ 59 ๐ฌ 3 ๐ 3Narrascope talks are up! Hereโs one I did with @jesshaskins.bsky.social about running a scenario in Rosewater as a TTRPG, and the Twine model she built to test the companion relationship mechanic:
youtu.be/4l5YMIuQoRo?...
Crafting Interactive Fiction with Bitsy. With Anna Anthropy. September 28 to October 19. 4 weeks online workshop, 150 minutes per session.
What if a work of fiction were more like a space โ something readers could wander, struggle against, push at the boundaries of? Digital games let us weave interactivity, spatiality and friction into storytelling. In this class, weโll use Adam Le Douxโs Bitsy โ a free browser-based game tool โ to create interactive narratives. If you love storytelling and want experiment with new tools to tell new kinds of stories, this class is for you. Beijing Time: September 28, October 5, October 12, October 19, Sundays, 9:00 - 11:30 AM New York Time: September 27, October 4, October 11, October 18, Saturdays, 9:00 - 11:30 PM
Our 150-minute workshops will consist of guided tutorials, artistic discussions and creative exercises. Over the course of four meetings, participants will write, develop and revise a work of original interactive fiction. At the end of the class, outstanding projects will have the opportunity to be featured in an exhibition at Accent Sisters in New York.
Anna Anthropy is a game designer, educator and cyborg. Her work, both digital and tabletop, explores themes of queerness, kink and disability. Her most well-known digital games include dys4ia and Lesbian Spider-Queens of Mars; some of her recent tabletop work includes Coldbloods, The Fool's Journey, and the award-winning Forgotten Palaces. Anna is the author of several books on games and game design, including A Game Design Vocabulary, Rise of the Video Game Zinesters, ZZT, and the Make Your Own Video Games! series from No Starch press. She has shown work in the Victoria & Albert Museum in London, the Museum of Contemporary Art in Chicago, and the Museum of the Moving Image in New York. She lives in Chicago with a little black cat named Encyclopedia Frown.
I'm excited to announce I'm going to be running a four-week remote workshop on creating interactive fiction with #bitsy starting at the end of September! Games created in the workshop will be featured in an exhibition at Accent Sisters in New York, with whom I'm partnering on this project!
23.08.2025 15:30 โ ๐ 121 ๐ 60 ๐ฌ 7 ๐ 16Immense news! My new game now has a Steam page. YOU KNOW WHAT TO DO.
(In case you don't know, I mean you should wishlist it. Thank you!)
Explore a surreal tourist resort hellscape in this post-apocalyptic #RPG.
store.steampowered.com/app/3909230/...
#indiegame #indiedev #rpgmaker #jrpg
๐ NEUROCRACY ๐
๐ต๏ธโโ๏ธ Solve a murder in the future by diving into its Wikipedia
โญ "A brilliant futurist mystery of truth and technology" - Eurogamer
โญ "Ambitious, confident writing" - The Guardian
โญ "A compelling exercise in collaborative sleuthing" - Waypoint
โ
Episode 5 out now at omnipedia.app!
Printed issue of ChoiceBeat sitting on a desk.
ChoiceBeat: The #VisualNovel and #InteractiveFiction Zine is now available in print for the FIRST TIME EVER.
www.lulu.com/shop/choiceb...
We were once "The world's best magazine about narrative games."
Now we're shooting for "The worlds best magazine."
#indiegames #narrativegames #zine
Thank you! At first, I thought they were ugly, but now, I agree with you. They are awesome. =)
06.07.2025 19:39 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0cover for indiepocalypse #66 showing a lunging person in a large brimmed hat
screen for Star Crash showing the game's title
indiepocalypse launcher carousel
Celebrate the thriving world of independent games with this month's Indiepocalypse #66!
-10 curated games for $15!
-Zine!
-Newly commissioned game by @vidityavoleti.bsky.social
-Cover by @pimientosdulces.bsky.social
pizzapranks.itch.io/indiepocalypse-66
I used to release all my games on Android, but I gave up on that.
But I sometimes get messages from Android players asking if my new games will be released on Android or if I can update my old ones to work with the new OS.
It's so sad to have to say no them. =/
Overhead map view form a JRPG-style game with pixel graphics. It shows 4 characters moving through a green natural environment.
Screenshots from my game! After hours of play-testing, I'm starting to get used to my own ugly graphics, and now I love them. Good job, me!
#rpgmaker #pixelart #gamedev #indiedev
Not this time! But I still love OHRRPGCE.
04.07.2025 22:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Battle screen from a JRPG-style game. The enemies are 2 lions, 2 tigers, and a girl scout that looks like a hunter.
Battle screen from the #RPGMaker game I'm making. The Girl Scout is my favorite enemy in the game, I think. #pixelart #gamedev #indiedev
04.07.2025 19:07 โ ๐ 21 ๐ 4 ๐ฌ 0 ๐ 0Here's a heavy metal album based on the Traveller role-playing game. It's so gosh darn silly in the best way.
www.youtube.com/watch?v=R-s7...
OM MY GOD! I once thought, "There will never be another game 428: Shibuya Scramble."
WELL, MAYBE THERE WILL BE!
I wrote a review way back in the first issue of ChoiceBeat: The #VisualNovel and #InteractiveFiction Zine.
choicebeat.wordpress.com/2023/03/28/c...
Doesn't this movie have nested dream sequence at one point where the character keeps waking up, but it's still a dream? That was cool.
28.06.2025 18:11 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Vol. 195 of the @wf-games.itch.io newsletter is out now, featuring Cucina Stellata by Filthy Eden, Dogma IX, Blondprod and Cristian Magalotti: wfgames.substack.com/p/weird-fuck...
28.06.2025 18:01 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0I played this, and it really captures it's vampiric theme. The rules push forward the inner conflict of being a superpowered monster... but one that was once human.
28.06.2025 01:03 โ ๐ 4 ๐ 3 ๐ฌ 0 ๐ 0Four pixel art monsters. They are based on different mushrooms.
Monster graphics for an #RPGmaker game I'm working on. I'm really into fungus creatures. #pixelart #gameart
27.06.2025 03:28 โ ๐ 17 ๐ 1 ๐ฌ 0 ๐ 0Bless those game devs who keep updating their old games to make them run well on new operating systems. But I will never do that.
I've come to terms with my games being ephemeral.
Here is the palette I'm using for the whole game! It's definitely "a look." ๐
19.06.2025 17:40 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0