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Round 2 Games

@round2games.bsky.social

Indie game studio building story-driven games and worlds. Creators of Guardian of Lore and Champion of Lore. ๐Ÿ”— linktr.ee/round2e

14 Followers  |  60 Following  |  14 Posts  |  Joined: 15.12.2025  |  1.5203

Latest posts by round2games.bsky.social on Bluesky

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Developing Kannaโ€™s Dash (WIP) ๐Ÿ’จ

The dash started simple, but small tweaks changed everything.
Speed, distance, timing โ€” little things that shape how Kanna feels to play.

Still very WIP.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

13.02.2026 19:59 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on Equipment (WIP) ๐Ÿ›ก๏ธ

Items arenโ€™t just extras for us.
Theyโ€™re tools that open new options and change how you approach a situation.

Still very WIP, but already shaping how the game is played.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

13.02.2026 19:52 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Crafting Kannaโ€™s Power (WIP) โšก

Early work on Kannaโ€™s cards.
Seeing an effect trigger in-game changes how you think about the character.

Still very WIP.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

05.02.2026 18:18 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I think it looks great. My only suggestion would be to add some detail so it looks less symmetrical. That usually adds more dept to characters :)

04.02.2026 04:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Kanna in Motion (WIP)

First time seeing Kanna move.
Some things worked right away. Others didnโ€™t ๐Ÿ˜…
Thatโ€™s part of the process. Still WIP.

#ChampionOfLore #IndieGameDev #GameDev #WIP #Devlog

03.02.2026 21:18 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A First Look at our Champion: Kanna (WIP)

Early concept explorations for Kanna.
We loved how the poncho lookedโ€ฆ until we had to animate it ๐Ÿ˜‚
Still WIP โ€” just finding her identity one layer at a time.

#wip #gamedev #indiedev #conceptart #characterdesign #championoflore

29.01.2026 19:45 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Final cover for Champion of Lore.๐ŸŽจ

From sketches and silhouettes to composition and the finished piece.
A small but meaningful milestone for the team.

#gamedev #indiedev #wip

27.01.2026 19:02 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on one of the early enemies for Champion of Lore: the Chonchon. ๐Ÿฆ‰

Video shows part of the visual evolution, from early sketches to the first in-game version.
Still WIP and still in Unity.

#gamedev #indiedev #wip

22.01.2026 20:31 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on the store menu for Champion of Lore. ๐Ÿ’ผ

Trying out dismantling items in exchange for knowledge.
Still early and still in Unity.

#gamedev #indiedev #wip

20.01.2026 19:00 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on equipment for Champion of Lore. ๐Ÿ›ก๏ธ

Just exploring how they look and how they support the heroes in combat.
Small advantages without getting in the way of the deck or the turn-based strategy.

Still WIP.

#gamedev #indiedev #wip

15.01.2026 17:35 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Where the journey begins. ๐Ÿ’พ

Early work on the main menu and save system in Unity โ€” save slots, loading progress, and deleting runs.

This is the first screen players interact with in Champion of Lore.

Still a work in progress.

#gamedev #indiedev #unity

13.01.2026 18:23 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Where the journey begins. ๐Ÿ’พ

Early work on the main menu and save system in Unity โ€” save slots, loading progress, and deleting runs.

This is the first screen players interact with in Champion of Lore.

Still a work in progress.

#gamedev #indiedev #unity

08.01.2026 17:28 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Early animation work for Sayri. ๐ŸŽž๏ธ

Exploring weight, timing, and responsiveness as part of Champion of Lore, a turn-based, deck-building strategy game.

Still very much a work in progress, but itโ€™s starting to feel alive. ๐Ÿ‘€

#gamedev #indiedev #wip

08.01.2026 02:49 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Early concept art for Sayri, one of the heroes in Champion of Lore. ๐ŸŽจ

These are early visual explorations focused on shape, presence, and identity (still very much a work in progress).

Weโ€™re building a turn-based, deck-building game, and sharing the process as it evolves.

#gamedev #indiedev

02.01.2026 22:48 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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