Rob Caporetto's Avatar

Rob Caporetto

@robcap.bsky.social

Australian, 40-something (he/him) coder of Games & Stuff until the Industry took an Arrow to the Knee. Looking for what's next, whilst making vids on old games & more. Here for connections, not shitposts. Check it all out: linktr.ee/hellfire64

782 Followers  |  203 Following  |  2,517 Posts  |  Joined: 25.07.2023  |  2.0209

Latest posts by robcap.bsky.social on Bluesky

Slaving in front of compy on warm days isn't the best - but managed to get first draft of next vid together.

Going to proof it over the next few days, and hopefully get it up to Patrons before homework duties kick in.

Relieved to have gotten this done in a day, makes short term plans workable. ๐Ÿค”

08.02.2026 07:02 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a little taste of a cheeky charli cover from our last tour xoxo

ALSO have u preordered the album yet??? not to alarm you but itโ€™s releasing NEXT MONTH so get on it !!

07.02.2026 09:02 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I want to believe.

(In other words, I think theyโ€™re telling porkies.)

07.02.2026 00:45 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

But at least I won't have to watch my "Mutual Obligations" like a hawk, which'll avoid psychic damage.

I knew things were going to constrict a bit as a result of it, but not as much as they are.

I feel like few people who'll see this care about my vid output, but an update for those who do.

๐Ÿ–ค

05.02.2026 07:51 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I should able to make it work, with episodes focusing on smaller games on a single platform, and needing less b-roll reliance and stuff.

It'll probably mean I'll become a hermit too during that April/May/June window seeing I'll only have one weekday & weekend for homework & side stuff.

05.02.2026 07:51 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Had Orientation today and it's been interesting.

The big (bad) news is that I have a packed timetable, on campus three days a week for Feb/Mar/April, going up to 4 days for May/June.

Factoring in homework & stuff, it means the next few months of Scanlines will be tough to squeeze in.

05.02.2026 07:51 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

My work (and myself) relies on your support! So if you enjoy reading in-depth articles and fresh takes on all the games you already know and love, and plenty more on others I hope you will by the time you've finished reading about them, please consider subscribing!

ko-fi.com/kimimi

04.02.2026 18:49 โ€” ๐Ÿ‘ 69    ๐Ÿ” 31    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Nothing warms my heart like getting an email from the folks responsible for one of the projects you're a fan of saying thanks.

Especially when a lot of what I do flies under the covers, feels like it only resonates with a silent audience - hearing that it's appreciated really helps morale.

๐Ÿ–ค

04.02.2026 20:21 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Graph showing the relative share of game engines used in Global Game Jam from 2018 to 2026.

It mainly shows a relative decrease of the Unity share from nearly 80% to 57%, while Godot grew from 1.4% to over 25%. There's a notable inflexion point in the year-on-year growth from Godot in 2024.

Graph showing the relative share of game engines used in Global Game Jam from 2018 to 2026. It mainly shows a relative decrease of the Unity share from nearly 80% to 57%, while Godot grew from 1.4% to over 25%. There's a notable inflexion point in the year-on-year growth from Godot in 2024.

The 2026 Global Game Jam #GGJ26 was last weekend, so let's take a look at their historical data for engine usage.

๐Ÿ“ˆ @godotengine.org is having a good run!

#Godot is now firmly established as the #2 engine in game jams (correlated by #GMTKJam data), rapidly closing the gap with #Unity.

03.02.2026 20:45 โ€” ๐Ÿ‘ 260    ๐Ÿ” 48    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 6
Buggy Boy - NNRG Week 99
YouTube video by Pixelmusement Buggy Boy - NNRG Week 99

New No-Nostalgia Retro Gaming video uploaded and ready to watch! youtu.be/E80hEV3e1wY

04.02.2026 02:00 โ€” ๐Ÿ‘ 4    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It's chuffing here!

Roguecraft DX is now available!

Amiga: thalamus.link/roguedx-amiga

MEGA65: thalamus.link/roguedx-mega65

Game Boy Color: thalamus.link/roguegb-gbc

#roguecraft #roguelike #gamedev #indiedev #indiegamedev #retrogames #amiga #mega65 #gameboy

02.02.2026 15:10 โ€” ๐Ÿ‘ 36    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Rogue64: Diminutive Dungeoneering Delight - Beyond The Scanlines #073
YouTube video by Beyond The Scanlines Rogue64: Diminutive Dungeoneering Delight - Beyond The Scanlines #073

And I rather enjoyed playing through Rogue64, back when I covered it aaaaaaaaaages ago.

Think it might be on the cards to dive into this one as well! ๐Ÿ˜‰

www.youtube.com/watch?v=jNP2...

02.02.2026 07:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Honestly, ~this~ is the version of Roguecraft I'm most excited to play.

Kind of feels right to enjoy it there considering its predecessor was for the C64.

02.02.2026 07:55 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Roguecraft GB is OUT NOW!๐Ÿ’€

Find it on @itch.io -> thalamus.link/roguegb-gbc

#gameboy #roguelike #gamedev #indiedev #indiegamedev #retrogames #pixelart

02.02.2026 03:50 โ€” ๐Ÿ‘ 63    ๐Ÿ” 20    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
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ใ‚ตใƒณใƒ€ใƒผใƒ•ใ‚ฉใƒผใ‚นiv
ๆฐดๅฝฉ็”ป

09.01.2026 08:29 โ€” ๐Ÿ‘ 231    ๐Ÿ” 67    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

New thing from my and honestly, it should not be a surprise that my anticipated games list goes off kilter.

This was kind of tough to do for me - finding cool smaller games planned for release is a challenge, and I'm finding myself less interested in most AAA things.

๐Ÿ–ค

31.01.2026 22:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A copy of "Sky Shark" (the name Flying Shark goes by in the USA) for the Commodore 64.

The cover illustration features a naval battle, the kind you'd expect from the Pacific theatre of World War 2, with a fighter attacking a ship, with others in the background, along with some gun emplacements installed in the side of a cliff.

A copy of "Sky Shark" (the name Flying Shark goes by in the USA) for the Commodore 64. The cover illustration features a naval battle, the kind you'd expect from the Pacific theatre of World War 2, with a fighter attacking a ship, with others in the background, along with some gun emplacements installed in the side of a cliff.

Pulling out this C64 copy of "Sky Shark" from the shelf for #RandomGameSaturday.

This US release is a stronger conversion than Flying Shark which got in PAL territories.

Which is no surprise tbh, as it was done by Software Creations based on the strength of their take on Bubble Bobble.

31.01.2026 11:52 โ€” ๐Ÿ‘ 29    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Minimum Winning Score - Word Rescue - ADG Pro 35
YouTube video by Pixelmusement Minimum Winning Score - Word Rescue - ADG Pro 35

New Ancient DOS Games Pro video uploaded and ready to watch! youtu.be/m59fdfXaRYw

31.01.2026 05:02 โ€” ๐Ÿ‘ 28    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Xenowings is now available as a free #Atari #Jaguar game download.
www.youtube.com/watch?v=v0sK...

demozoo.org/productions/...

#homebrew #shmup #64bit #retrogaming #galaga #gaming

30.01.2026 15:52 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Everyone can now read this new article on Alien Breed SE '92, a thoughtfully made and finely crafted game that decides to chuck every bit of goodwill it's earned out the window at the last minute:

kimimithegameeatingshemonster.com/2026/01/30/a...

30.01.2026 07:11 โ€” ๐Ÿ‘ 60    ๐Ÿ” 19    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Can't say how much it warms my blackened, pixellated heart to see you enjoying the catalogue there.

It's nice that they've thrown a bunch of deep cut stuff too alongside the Big Names that most people expect!

๐Ÿ–ค

30.01.2026 03:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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"You have to use it. You have to trust it.": Forced Adoption of AI is The Subtext of Davos Authoritarianism is the AI Bailout; But If AI Doesn't Need a Bailout, Does it Need Authoritarianism?

Microsoft and Blackrock have "have largely given up on organic adoption [of AI] by consumers. They have moved on to a new dream of forced adoption mandated by government and managerial coercion."

Fascinating piece here on what Davos can teach us about the AI industry by @mattseybold.bsky.social

29.01.2026 12:38 โ€” ๐Ÿ‘ 658    ๐Ÿ” 343    ๐Ÿ’ฌ 21    ๐Ÿ“Œ 80

Mac peeps, if like me you prefer a native client for your BlueSky experience (easier to limit use, more responsive, etc), then Aeronaut looks pretty neat.

29.01.2026 21:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A screen capture of my racing game prototype, overlaid with some debugging information in the form of the waypoints vehicles need to pass to complete a lap.

Each of these has three points marked - a bright spot indicates the "ideal" position, while the dark ones indicate the left/right bounds of the course.

Above this is a flow map where each node point is used to guide cars towards the next waypoint.

A screen capture of my racing game prototype, overlaid with some debugging information in the form of the waypoints vehicles need to pass to complete a lap. Each of these has three points marked - a bright spot indicates the "ideal" position, while the dark ones indicate the left/right bounds of the course. Above this is a flow map where each node point is used to guide cars towards the next waypoint.

It's still in pre-prototype territory, so having it not be 100% is fine.

There's a set of waypoints which feed into a editor script that builds a flow map to guide the cars. Most of the work has been setting up stuff to react better to avoid collisions and what not.

28.01.2026 23:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
constructivist-inspired banner in red and cream with black lettering bearing the legend STOP FORCING AI INTO FUCKING EVERYTHING - nobody asked for it everyone hates it

constructivist-inspired banner in red and cream with black lettering bearing the legend STOP FORCING AI INTO FUCKING EVERYTHING - nobody asked for it everyone hates it

(from www.instagram.com/nobodyssweet...)

28.01.2026 18:42 โ€” ๐Ÿ‘ 1297    ๐Ÿ” 410    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 13

Need to do a pass on the courses before I do more though, so I can get them running there, but then I can look into a few things like simulating slipstreaming (which should hopefully be doable by extending the state machine) and more.

28.01.2026 07:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Got ~most~ of my desired AI changes in (for this point in time), and it feels way more fun to race these cars now they've got some sensing of track limits, and a simple state machine for acceleration and steering in place.

28.01.2026 07:57 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is funny (and obviously kinda bait-y) because like lmao bring it on? Some of us went through KotakuInAction and all that. nothing phases me man, I'm a rock

but most of all it just shows a fundamental misunderstanding of criticism. which I believe is a kind thing

kotaku.com/games-critic...

28.01.2026 03:01 โ€” ๐Ÿ‘ 118    ๐Ÿ” 15    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0
Light Gun Not Included - Boot Leg Gaming - Week 16
YouTube video by Pixelmusement Light Gun Not Included - Boot Leg Gaming - Week 16

New Boot Leg Gaming video uploaded and ready to watch! youtu.be/bg5Smkeu1xM

28.01.2026 01:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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SausagewareGames

Calling all #ZXSpectrum fans! To celebrate my latest game, "Full Spectrum Defence" going off to the publisher, both my previous games, "S.C.I.O.N" and "Knightmare", are now FREE to download from sausagewaregames.itch.io Enjoy! #8bit #retrogames #indiedev #retro

27.01.2026 23:57 โ€” ๐Ÿ‘ 25    ๐Ÿ” 17    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

@robcap is following 20 prominent accounts