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Mindream

@mindream.bsky.social

FR/EN - He/Him | Gamedev | Music composer | Programmer | Translator ► https://mindream.itch.io/

11 Followers  |  70 Following  |  22 Posts  |  Joined: 13.12.2025  |  2.5007

Latest posts by mindream.bsky.social on Bluesky

Non c’est Non, Monsieur Duplomb ! - Non c’est Non, Monsieur Duplomb ! - Plateforme des pétitions de l’Assemblée nationale Pourquoi cette pétition est cruciale Le Sénateur Laurent Duplomb propose (une nouvelle fois) la réintroduction de l’acétamipride, un insecticide de la famille des néonicotinoïdes. Sous couvert d’urgen...

Le retour de la pétition contre la loi Duplomb parce que bien évidemment qu'on n'écoute plus la volonté populaire dans ce gouvernement

petitions.assemblee-nationale.fr/initiatives/...

08.02.2026 16:49 — 👍 174    🔁 168    💬 4    📌 10

Oui c'est moi, oui je me suis pris des DMs pas fous depuis hier, oui on m'a traitée de "suceuse de buzz", mais oui sinon ça va.

07.02.2026 10:20 — 👍 749    🔁 263    💬 20    📌 0

Rami Ismail had made a post about this, the thread is still available, the main takeaway would be to avoid going at all.

I also managed to find again a blog post which gives details about exactly this kind of situation with airport customs. I hope it can be helpful !

06.02.2026 18:04 — 👍 2    🔁 0    💬 1    📌 0
By this point, the player has spent hours treating these girls exactly as the game framework demanded — as routes to be optimized, as problems to be solved, as characters whose emotional pain exists to make the romance more satisfying. The true horror lies in recognizing that the game required you to be monstrous first.

By this point, the player has spent hours treating these girls exactly as the game framework demanded — as routes to be optimized, as problems to be solved, as characters whose emotional pain exists to make the romance more satisfying. The true horror lies in recognizing that the game required you to be monstrous first.

J'ai adoré cet article sur Doki Doki Literature Club (un jeu auquel j'ai pourtant peu de chances de jouer), qui l'analyse sous l'angle de la destruction du dating sim et de ses mécaniques misogynes, mais aussi comme un jeu prisonnier de ses propres fans. www.mothership.blog/monster-was-...

06.02.2026 13:51 — 👍 8    🔁 1    💬 1    📌 0

Super article, merci du partage ! C'est une des analyses les plus intéressantes que j'ai vues sur l'aspect critique du médium de DDLC. J'y ai enfin joué récemment et ça m'a tellement inspiré que j'ai commencé à écrire des idées, puis d'autres, et je me retrouve avec un concept de jeu à développer…

06.02.2026 17:00 — 👍 1    🔁 0    💬 1    📌 0
Photo d'une salle de classe vide avec la mention "Bande de batard on est que 2"

Photo d'une salle de classe vide avec la mention "Bande de batard on est que 2"

La répartition par région ça pique aussi de voir les chiffres, je suis en Bourgogne-Franche-Comté et :

04.02.2026 12:32 — 👍 0    🔁 0    💬 0    📌 0

Le générique de ma prochaine insomnie être comme

03.02.2026 17:38 — 👍 2    🔁 0    💬 0    📌 0

Je connaissais pas le générique de base, quel banger, et le mashup aussi !

03.02.2026 17:36 — 👍 1    🔁 0    💬 1    📌 0
Sound demo of my current project (game poem)
YouTube video by Nathalie Lawhead Sound demo of my current project (game poem)

www.youtube.com/watch?v=hHnl...

i didn't want to spend a bunch of time compressing this so i posted to youtube. sound on!!!
i love game audio because it's not just sound. it's a system you build for the sound so that it responds to the player just right.
yay! 🎉 #ScreenshotSaturday #GameDev

31.01.2026 11:44 — 👍 23    🔁 4    💬 6    📌 1

Amazing work ! You succeeded at making the sound immersive and interactive, those pads are perfect and I love how the distorted sounds blend in and start transitions. After opening each poem when the sytnhs stop to emphasize the choirs, it works well both musically and to focus attention on text !

31.01.2026 15:25 — 👍 0    🔁 0    💬 0    📌 0

Really cool article, this resonates a lot with what I've been thinking about lately. It's comforting in a way to see we are so many people on the same boat. Thank you for taking the time to interview game makers and compile all their answers :)

29.01.2026 17:15 — 👍 1    🔁 0    💬 1    📌 0
Preview
Do you dream of working in games making anymore? The state of hobbyist game making I have a hobby, and I have a job, and they’re completely separate. I engage with my hobby purely because it brings me joy. I didn’t start…

New article: I asked hobbyist game makers if they used to want to work in the game industry, and if they still do. They answered more or less how I expected, but it also revealed something else.

medium.com/@touloutoumo...

25.01.2026 16:55 — 👍 105    🔁 35    💬 3    📌 10
Ubisoft is no more, long live Ubisoft!

On January 21, 2026, Yves Guillemot announced the end of remote work, closure of several studios, cancellation of projects, and a new 200€ million “cost-cutting” plan. We were informed of this at the same time as the press — as none of these changes had been discussed during the mandatory consultations with the works councils a few days earlier! On January 26, 2026, management announced the implementation of a voluntary departure plan that will affect 200 people at Ubisoft’s headquarters.

We are promised autonomy for « Creative Houses », but what about autonomy for employees? We have been negotiating for over a year on remote work policy, sometimes under difficult conditions. An agreement has been in place since September in some studios. Trampled underfoot!

We are told about responsibilities, but those who wield this word so easily do not take any responsibility for the consequences of their catastrophic management.

Ubisoft is no more, long live Ubisoft! On January 21, 2026, Yves Guillemot announced the end of remote work, closure of several studios, cancellation of projects, and a new 200€ million “cost-cutting” plan. We were informed of this at the same time as the press — as none of these changes had been discussed during the mandatory consultations with the works councils a few days earlier! On January 26, 2026, management announced the implementation of a voluntary departure plan that will affect 200 people at Ubisoft’s headquarters. We are promised autonomy for « Creative Houses », but what about autonomy for employees? We have been negotiating for over a year on remote work policy, sometimes under difficult conditions. An agreement has been in place since September in some studios. Trampled underfoot! We are told about responsibilities, but those who wield this word so easily do not take any responsibility for the consequences of their catastrophic management.

We are not fooled: rather than taking financial responsibility for layoffs, they prefer to push us out by making our working conditions unbearable. It’s outrageous.

It is because we love Ubisoft that this situation revolts us. Ubisoft’s unions are calling for a massive international strike by all Ubisoft employees on the 10th, 11th and 12th of February 2026.

NO
to their anti-remote-work obsession
to “cost-cutting” plans on employees’ backs
to top-down decisions
to coercive control on our working conditions

YES
to our leaders truly taking their responsibilities
to management’s duty of sincerity in the face of its failings

It is time for our management to understand that they cannot do whatever they want, whether with public money or the work of hundreds of people!

Without us, Ubisoft would never have conquered and transformed video games as it has. WE ARE UBISOFT.

We are not fooled: rather than taking financial responsibility for layoffs, they prefer to push us out by making our working conditions unbearable. It’s outrageous. It is because we love Ubisoft that this situation revolts us. Ubisoft’s unions are calling for a massive international strike by all Ubisoft employees on the 10th, 11th and 12th of February 2026. NO to their anti-remote-work obsession to “cost-cutting” plans on employees’ backs to top-down decisions to coercive control on our working conditions YES to our leaders truly taking their responsibilities to management’s duty of sincerity in the face of its failings It is time for our management to understand that they cannot do whatever they want, whether with public money or the work of hundreds of people! Without us, Ubisoft would never have conquered and transformed video games as it has. WE ARE UBISOFT.

🇬🇧✊🌀 Ubisoft : enough is enough! Faced with the arbitrary decision of the CEO who doesn’t even dare talking to employees anymore, unions are calling for a strike on February 10th, 11th and 12th.

28.01.2026 12:10 — 👍 1113    🔁 502    💬 11    📌 33

J'ai participé mi-novembre à la 20 Second Game Jam, je la recommande fortement, c'est un exercice intéressant et c'est vraiment idéal, encore plus pour une 1ère fois.

Non-classée, thème libre, 2000+ participants, commu très bienveillante et elle dure longtemps justement pour éviter de se cramer.

29.01.2026 15:16 — 👍 0    🔁 0    💬 0    📌 0
Preview
No ICE in Minnesota A game jam from 2026-01-07 to 2026-01-27 hosted by jesthehuman. FAQ Can I submit multiple projects? You are welcome to submit multiple games, free, paid, or pay what you can, including new and existin...

Finished building my first PC, it was stressful, it took some time but I finally have a config to do just about anything !

Back to gamedev soon with an update for The Unknown to implement some changes suggested by people :)

Also, the game is included in this bundle :

itch.io/jam/no-ice-i...

25.01.2026 23:50 — 👍 2    🔁 0    💬 0    📌 0

Les projets de jeux RPG Maker, c'est souvent des fantasmes de projets démesurés, imaginés par des ados et abandonnés après quelques mois. Mais... Et si quelqu'un avait continué à créer son jeu tout seul, dans son coin, pendant... 23 ANS? Ce jeu existe, c'est AEDEMPHIA. Et il va sortir cette année. ⬇

25.01.2026 13:57 — 👍 71    🔁 26    💬 4    📌 1

23 ans... Rien que pour ça obligé de jeter un oeil, j'ose pas imaginer le niveau de travail et de détail apporté au projet. Les screens sont très beaux en tout cas, merci pour la découverte !

25.01.2026 23:32 — 👍 1    🔁 0    💬 0    📌 0

Slightly diminish a band.

Little Attack

11.01.2026 17:33 — 👍 0    🔁 0    💬 0    📌 0
Preview
Comprendre l’intervention américaine au Venezuela On ne peut pas comprendre l’enlèvement de Nicolas Maduro si l’on ignore les masses financières colossales associées à un changement de régime à Caracas.

Les États Unis ont déjà exploité férocement le Venezuela et ses ressources pétrolières pendant quelques décennies. Les chiffres cités par Zucman dans cet article sont saisissants, le pillage était colossal. Pour Trump par contre ça c'était l'âge d'or des US.
open.substack.com/pub/gabrielz...

04.01.2026 18:03 — 👍 328    🔁 170    💬 4    📌 2
Rough Take #0001
YouTube video by AKIRA YAMAOKA Rough Take #0001
04.01.2026 08:15 — 👍 0    🔁 0    💬 0    📌 0

Merci à toi pour cette belle vidéo qui était vraiment très touchante ! ❤️

03.01.2026 22:57 — 👍 1    🔁 0    💬 0    📌 0
Chaque jeu est un recoin que j'habite
YouTube video by Histoires de Calcaire Chaque jeu est un recoin que j'habite

J’ai écrit une petite vidéo assez personnelle sur les espaces virtuels et les souvenirs que je me permets de poster ici. 🙇‍♀️😵‍💫 C’est un peu décousu mais ça fait longtemps que je voulais explorer ce sujet
(Attention contenus un peu explicites et difficiles)
youtu.be/qpD4dc62n38

29.12.2025 17:56 — 👍 64    🔁 34    💬 7    📌 4
Video thumbnail

Chavez in 2009, while being labelled as paranoid, outlines exactly what is happening today.

17.12.2025 22:09 — 👍 7138    🔁 3102    💬 16    📌 107

"international law must be followed" is european for "thoughts and prayers"

03.01.2026 14:08 — 👍 13842    🔁 4226    💬 64    📌 69

Le capitalisme qui tente de résoudre la crise de son modèle suicidaire par une invasion impérialiste, épisode 99999.

Et notre président vassal se surpasse pour nous couvrir de honte, pour rien changer.

Oser invoquer la confiscation du pouvoir... à ce niveau-là c'est du patinage artistique mental.

03.01.2026 20:00 — 👍 0    🔁 0    💬 0    📌 0

Feeling this one, for a first date jam if she can't riff it's like "sorry chérie we're not meant to be" :(

But seriously though, didn't know that "riff" could also have that meaning, learned something today, thanks !

02.01.2026 15:54 — 👍 0    🔁 0    💬 0    📌 0

Reported both, hope it will help !

31.12.2025 20:46 — 👍 2    🔁 0    💬 0    📌 0

Lancé ma ligne sans but ni attentes, ferré 10 jeux de pêche à essayer et moult questions existentielles.
La laitue iceberg elle a changé !

31.12.2025 16:17 — 👍 2    🔁 0    💬 0    📌 0

It looks so beautiful, great lighting ! I really love your style of UI, and the travel animation works perfectly :)

Curious to see what kind of music you'll make for this section !

31.12.2025 15:12 — 👍 0    🔁 0    💬 0    📌 0
Video thumbnail

working on the ending of the game where you travel up the tower, and the very last poem is read on the way up. i love how beautiful it's looking. it's a good atmosphere!
#GameDev

30.12.2025 14:04 — 👍 55    🔁 9    💬 4    📌 0

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