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Epixcs

@epixcs.bsky.social

Personal account. French. Associate Lead Gameplay Programmer @ Ubisoft Paris. #drumslife since '02. And stuff. Insta : @epixcs (http://instagram.com/epixcs/)

217 Followers  |  379 Following  |  101 Posts  |  Joined: 14.11.2024  |  2.0291

Latest posts by epixcs.bsky.social on Bluesky

I'm pretty happy with Genie 3 tbh. Maybe from now on the games that will come on top will be crafted ones that are actually fun to play, with an interesting artistic direction and a true vision. Instead of a big tech, a focus on graphic fidelity, and a washed out toy that is.

02.02.2026 07:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I did all those commits and all I got is this cute coffee machineโ˜•
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

26.01.2026 23:12 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's a tile-based 3d modeling tool packed with features, and quite fun to use! You set a tileset with arbitrary sized tiles, and mine uses 32x32, hence the pixel art aesthetic. Basically you can put/stitch squares in your 3d scene, move vertices, and edit UVs to your liking.

06.01.2026 09:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Sound on ๐Ÿ”Š!

02.01.2026 21:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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New year, new update ๐ŸŽ‰
In addition to what's in the video, I did various other things, such as:
โ†’ Cover aim memory
โ†’ Climb detection & clearance fixed
โ†’ Dialogs UI tweaks
โ†’ Clear windows (from inside)
โ†’ Misc refactoring & optimizations
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

02.01.2026 21:07 โ€” ๐Ÿ‘ 24    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Err... Thank you I guess

17.11.2025 22:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#zelda

17.11.2025 21:02 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Using a sample of the ~600 highest paid mofos of the industry is not how you conduct a proper survey. Just a thought.

15.11.2025 06:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you so much!

07.11.2025 11:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you ๐Ÿ˜Š

06.11.2025 06:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hey guys! It's been a while.
I'm busy with the whole "having a job" thing ๐Ÿ˜….
But the projet is still alive!
Here's a small update:
โ†’ WIP on hospital's interior
โ†’ Various fixes & changes : climb, save, gameplay phase transition, etc.
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

05.11.2025 22:00 โ€” ๐Ÿ‘ 46    ๐Ÿ” 7    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Here's a few updates in video ๐Ÿ˜„!
And some other changes:
โ†’ Improved AI navigation ๐Ÿค–
โ†’ Tweaked gunplay and aim assist ๐Ÿ”ซ
โ†’ New fences with rays around the combat zone ๐Ÿšง
โ†’ Misc optimizations & refactoring ๐Ÿ’ป
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

26.08.2025 16:28 โ€” ๐Ÿ‘ 24    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Those pesky robots are relentless... ๐Ÿค–๐Ÿ”ซ
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

19.08.2025 18:25 โ€” ๐Ÿ‘ 32    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Is this ominous enough ๐Ÿค–๐Ÿ˜จ?
Anyway, I may tweak aim assist a bit, I'll see once enemy AI is implemented.
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

11.08.2025 21:11 โ€” ๐Ÿ‘ 30    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks for the feedbacks! I'll try tweaking FOV, and at the very least I'll implement settings with a slider somewhere.

09.08.2025 13:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Introducing... TREES ๐ŸŒณ!
Ok that's not that exciting. They work nicely with the volumetric lighting though ๐Ÿ˜„.
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

08.08.2025 15:40 โ€” ๐Ÿ‘ 32    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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At one point, this scene will resemble something of a town, I swear ๐Ÿ˜…
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

05.08.2025 20:40 โ€” ๐Ÿ‘ 23    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Introducing... MORE DOORS๐Ÿšช!
I'm pretty happy with this one ๐Ÿ˜„. As always it came with misc updates:
โ†’ Restaurant update (3d, items)
โ†’ New items
โ†’ Doors system refactoring
โ†’ Interior occlusion fixes
โ†’ Physics layers handling update
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

01.08.2025 21:27 โ€” ๐Ÿ‘ 28    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That's kind of a genius move ๐Ÿ˜ณ

31.07.2025 20:05 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Introducing... DOORS๐Ÿšช!
And ofc various other things:
โ†’Camera tweaks
โ†’3d models updates (hospital sign, decals, restaurant shelves, lamps, etc.)
โ†’Interiors
โ†’GI update
โ†’Misc bugfixes (localization, focus/constaint cam, aim, climb, etc.)
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

30.07.2025 19:13 โ€” ๐Ÿ‘ 27    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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STOP! Hammer time ๐Ÿ”จ
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

22.07.2025 13:27 โ€” ๐Ÿ‘ 20    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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They call him "The Builder".
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

20.07.2025 17:30 โ€” ๐Ÿ‘ 28    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'd love to! My art skills are pretty limited though.
The animations would definitely benefit from some extra prod value, like with hair flowing, clothes deformation, smear frames and stuff โ˜บ๏ธ

17.07.2025 20:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's a 3d model I captured into 256x256px textures, for the albedo and the normals also.
I wanted the retro vibe, but if it's pretty lightweight in compute for the CPU and the GPU, the RAM takes a hit for sure (around 600MB for the whole moveset).

17.07.2025 20:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The character is a billboard with 10fps sprite animations, parallel to the camera frustum, with some damping going on ๐Ÿ™‚โ€โ†•๏ธ The pixels are not always the same size on screen, but it's smoother this way, and ultimately not a huge tradeoff, especially since the moves are not that big, as she has no legs ๐Ÿ˜‚

17.07.2025 19:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you very much ๐Ÿ™‚โ€โ†•๏ธ! Haha yes the shed is the first building I imported in here, as a tryout, and it worked fine.

17.07.2025 09:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some very miscellaneous updates/additions ๐Ÿ˜…
โ†’ A counter for the restaurant
โ†’ Pushable objects (& a shiny trashbin)
โ†’ Health handling w/ hit feedbacks, fall damage, and death
โ†’ A game over screen
โ†’ Level data loading with dedicated screen
#unity #unity3d #gamedev #indiedev #solodev #game #crocotile3d

16.07.2025 22:27 โ€” ๐Ÿ‘ 40    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Hey thanks โ˜บ๏ธ

30.06.2025 10:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿคฃ

30.06.2025 08:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Never heard of that "Zelda" you mentioned ๐Ÿค”

30.06.2025 08:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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