Ahh spoke too soon. Gone in November.
25.07.2025 15:37 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I might! Somebody told me about a new, even faster Shinkansen! Sort of day trip fast!
25.07.2025 15:19 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Wanted to see this exhibition and the Takahata one! But I am going in November, so...
Hopefully, my brother will pick up a book at the latter exhibition...
24.07.2025 18:20 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Thanks once more for the public announcement! I am Otomo Complete because of you! ๐
13.07.2025 20:36 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Can't wait! I'm looking forward to it!
13.07.2025 18:34 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Every time, I am visiting Nakano Broadway, there mysteriously is one sitting in a Mandarake window. Getting more expensive each time!
I treasure mine!
04.04.2025 18:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
More than one, please!
10.01.2025 17:43 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
This looks so good! Drawing architecture is Zen!
03.11.2023 18:14 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Just found out #ScreenshotSaturday is active on Bsky! Enjoying my time here so far!
16.09.2023 21:09 โ ๐ 8 ๐ 0 ๐ฌ 0 ๐ 0
The Official Twitter account for The DiNusty Empire. A 3D artist community for the masses. Let's learn something together!
https://linktr.ee/DiNustyEmpire
๐ฝLukas Bรผffel
๐ฅVFX and other stuff at Tiny Roar
๐พUnity & Playdate GameDev
๐ฎWorking on Lou's Lagoon & Gloom Gate
๐ฃ๏ธDE/EN
๐นHe/Him
https://linktr.ee/Lu_Bu
The Japan you don't learn about in anime. News and social issues from Japan. Visiting Japan soon? Check out our tours service!
https://unseen-japan.com
Preserving pre-rendered backgrounds aesthetics from video games. I also review little known games. Run by @drumiel.bsky.social
Business: prbgaesthetics@gmail.com
โค๏ธ patreon.com/PRBG_Aesthetics
professional maker of unfinished things
godot tinkerer of 5 years, unhappy webdev by trade
Designer, artist, Co-Director of Impossible Shape
Indie game developer working on Shadecore - first-person survival game.
Itch: https://shadecore-dev.itch.io/shadecore
My shaders for Godot: https://godotshaders.com/author/shadecore_dev
My addons for Godot: https://gitlab.com/users/shadecoredev/projects
Rendering Hardware Interface Lead ๐ @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #solodev #gamedev ๐ณ๏ธโโง๏ธ๐ธ๐ช
Shader Illusionist โจ
AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3
GDC Advisory Board Emeritus
She/Her
mastodon.gamedev.place/@ChristinaCoffin
Senior Rendering Programmer at Sony Santa Monica Studio
๐ท http://instagram.com/jendrikillner/
๐ https://www.jendrikillner.com
Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change.
Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
Indie devs based in Malaysia making a real time tactics game where you descend into dungeons โ๏ธ and leave behind descendants ๐จโ๐ฉโ๐ง
Try out the combat prototype:
https://kotakoren.itch.io/descent
VFX artist, game developer, dad. Founder of tuatara.bsky.social
Senior VFX Artist at Tuatara Games / Mentor at VFXApprentice
Artstation: https://www.artstation.com/madoshowcase
Doing VFX at tuatara.bsky.social | Technical Director
Making things look cool with VFX, shaders, tech art and lighting.
VFX Artist at tuatara.bsky.social - Worked on Mortal Kombat 1, Suicide Squad, Cyberpunk 2077, Elite Dangerous. artstation.com/ferranbenavente
Senior VFX Artist at @Tuatara_Games | Previously: Valorant, Metroid Dread, Godfall: Exalted Update
http://artstation.com/chrisgs
VFX Artist at @tuatara.bsky.social
VFX artist at tuatara.bsky.social
https://www.artstation.com/bruno
https://3dbruno.com/