We're so excited to be a sponsor for this year's VFX Mixer along with all of the other amazing studios! Huge thanks to Beyond-FX for including us!
#gamedev #realtimevfx
@letsmakefx.bsky.social
We’re the co-development studio known for providing impressive real-time VFX for large and small projects. With over two decades of combined development experience, we help studios realize their creative vision one effect at a time. www.letsmakefx.com
We're so excited to be a sponsor for this year's VFX Mixer along with all of the other amazing studios! Huge thanks to Beyond-FX for including us!
#gamedev #realtimevfx
Let’s Make FX hires skilled Seniors as well as Juniors as part of a long term growth strategy. Our goal is to foster an environment where newer artists can develop their skill while working alongside industry veterans. It’s an intentional initiative to cultivate our own talent.
#realtimevfx #gamedev
Check out these gameplay FX we did for Wanderstop! Huge thank you to the incredible team at Ivy Road for their partnership and teamwork.
#realtimevfx #vfx #gamedev
We are incredibly happy with how this cinematic turned out for @ivyroadgames.bsky.social's Wanderstop! Shout out to their entire team for all of the beautiful collaboration! Sound on!
If your team needs VFX support, send me an email or DM me. We would love to chat!
#realtimevfx #vfx #gamedev
Yeah, you got the gist! Cubemap with some fun material math to keep the image scale correct and UV distortion for the water wiggle feel.
03.02.2026 01:22 — 👍 1 🔁 0 💬 0 📌 0On Ivy Road's debut title, Wanderstop, our team worked on the fluid for the Tea Machine, which is the most interacted with object in the play space.
Can anyone guess how we were able to arrive at a see through fluid solution that barely registers on the overdraw view?
#realtimevfx #gamedev
Thanks for the shout out! Would love to be included!
09.09.2025 01:15 — 👍 2 🔁 0 💬 0 📌 0Shout out to @mcdoogleh.bsky.social and the team at @huskrafts.bsky.social for making an awesome new Rogue Eclipse trailer for Six One Indie Showcase!
#indiedev #gamedev
We are going through a rebrand! This new banner is really something to be proud of. Two years of hard work captured in one image! Thank you to all of our development partners!
#realtimeVFX #gamedev #codevelopment
This year’s GDC has been incredible! If you haven’t got to meet with us yet, reach out! Whether you are a solo dev or AAA, we would love to make VFX for your project.
#gamedev #gdc2025
I have always wanted to find an easier way to make more stylized "hand drawn" lightning FX. I found a fun method using blender! I'm testing things out matching a scene from Akira :)
#VFXFriday #realtimevfx #blender
Here's a quick demo of how it works!
07.12.2024 16:11 — 👍 3 🔁 0 💬 0 📌 0Did you know you can make a procedural ring shape with variable size and thickness using radial gradient exponential and sine. This basic shape has tons of use cases!
#screenshotsaturday #gamedev #realtimeVFX #indiedev
Congratulations to the entire team at Ivy Road for having Wanderstop featured on the PC Gaming Show: Most Wanted!
We are so proud of all the work we contributed to this beautiful game. Wanderstop releases March 11, 2025 on PlayStation 5 and Steam!
#realtimeVFX #gamedev #indiedev #unrealengine
Please, I would love to be added. Thank you!
05.12.2024 00:10 — 👍 0 🔁 0 💬 1 📌 0Did you know you can add camera distance fade to your material with Pixel Depth and a Sphere Mask? Make Clip_Distance equal Niagara Culling Distance to fade out particles and stop emitter spawning smoothly!
#realtimeVFX #gamedev #UE5
I just can't let these combat fx go! It was early on in production but I feel like I was really in my bag with these dash fx! The goal was to give players that #anime superspeed feeling and I really like where we ended up!
#realtimeVFX #gamedev #UnrealEngine5
Screenshot from the article "24-unknown indie games steam wishlist" on the website Kotaku
Honoured to have made the list - thank you so much @botherer.bsky.social !😅🙏
kotaku.com/thanksgaming...
Let's Make FX has wrapped for 2024! We worked on 8 games this year and 3 were announced:
• Wanderstop by Ivy Road
• Rogue Eclipse by Huskrafts
• Sunderfolk by Secret Door
Wishlist links in reply!
If your team needs FX help in 2025, we would love to chat!
#VFX #realtimevfx #gamedev #indiedev
Using a single mesh with vertex color, you can get results like this!
25.11.2024 17:20 — 👍 1 🔁 0 💬 0 📌 0Did you know you can create a wing flapping material using vertex color, a sine wave, and a couple RotateAboutAxis nodes? You can use this for simple creature fx like butterflies, birds, etc
#screenshotsaturday #realtimeVFX #gamedev
Did you know you could swirl your UVs using a Custom Rotator and Time multiplied by 2*pi? Pair this with refraction and you get a cool portal effect!🍥
#realtimevfx #gamedev #unrealengine
Just added @letsmakefx.bsky.social to the Realtime VFX Starterpack and this was #150! The list is now complete!
go.bsky.app/3R8aUNM
#gamedev #realtimevfx #techart