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Pointlighter

@pointlighter.bsky.social

Junior-ish volunteer lighting artist. Views are my own and don't represent any employer or co-worker.

24 Followers  |  32 Following  |  6 Posts  |  Joined: 15.04.2025  |  1.5557

Latest posts by pointlighter.bsky.social on Bluesky

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Ray-tracing isn't going to get retired as gaming tech simply because it can make the workflow for artists substantially easier. ID Software's Billy Khan says that RTGI in Dark Ages saved time that would've been wasted on doing the same look rendered out on the CPU. www.eurogamer.net/digitalfound...

04.07.2025 19:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

32 bit physx is absolutely broken since its built on x87 without any multi-threading, meaning performance can never really be brute forced on the CPU. 64-bit Physx is fine and has been used since 2015, and can play nice on AMD cards if you build your game around it, like Control.

04.07.2025 19:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

you should've somehow roped in a revival of G4's Code Monkeys into this plan. and a reprint of the CAD animated series. basically every failed gamer comedy animation should be part of the Harris Brewerguy Media Enterprise(tm)

04.07.2025 18:44 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

wow, that was a big sleep!

27.05.2025 01:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Me sleeping through a light build #honkmimimimi

24.04.2025 08:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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hello

15.04.2025 20:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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