If you were not well behaved, and you see this, it is probably a bit too late for repentance.
๐ฎ๐น๐บ๐ฎ
You can wishlist the game on Steam:
store.steampowered.com/app/3476240/...
#gamedev #indiegamedev #steam #ue5 #horrorgaming #folklore
10.05.2025 23:34 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0
Thank you!
10.05.2025 15:17 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
We have also prepared some goodies for the upcoming conferences and meetups where the Berghotel Heist will be presented (more details soon). ๐ป๐ป
๐ฎ๐น๐บ๐ฎ
You can wishlist the game on Steam:
store.steampowered.com/app/3476240/...
#gamedev #indiegamedev #steam #ue5 #horrorgaming
10.05.2025 14:34 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
Sticky notes ftw :D
21.03.2025 11:03 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
More often than not, clean builds can solve some issues that occur due to something, something being cached or not properly overwritten, but also they assure that your project compilation will work for other team members (given that the rest of their setup is correct).
16.03.2025 14:47 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
One more tip about setting up automated builds is to have "iterative" and "clean" build configurations, with "iterative" being the one that pulls the latest changes on top of the existing local state, and the clean one being the one that wipes everything before each build.
16.03.2025 14:47 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
We are doing our best to continue at this pace, and have an alpha version testable in a few months.
Until then, you can help us stay motivated by wishlisting Berghotel Heist on Steam and spreading the love!
๐ฎ๐น๐บ๐ฎ
#gamedev #indiegamedev #steam #ue5
16.03.2025 14:32 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0
Of course, it is always possible to test *some* stuff locally, but more often than not, we would receive false positives, before testing them in a real environment and experiencing existential crisis :D :D
16.03.2025 14:32 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Additional benefit is that we work remotely, and just being able to test multiplayer features so effortlessly is a blessing for us. Sadly, setting up multiplayer sessions can still be a huge pita, and multiple builds are necessary to dial everything in.
16.03.2025 14:32 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
On average (given that it is a pretty barebones game still), iterative build takes 4 minutes from clicking "Submit" in our VCS to having it updated on Steam.
16.03.2025 14:32 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Coming back to the topic of dev-ops and CI/CD,
our latest effort in making co-op sessions work through Steam, and using UE OnlineSubsystem has been made infinitely more convenient, just by being able to build and deploy a build with a couple of clicks.
16.03.2025 14:32 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
๐ฎ๐น๐บ๐ฎ
Our faces when we manage to host/join Berghotel Heist co-op session for the first time ever :D
๐ฃ๏ธStill, a long road ahead, but a big milestone has been reached!
#screenshotsunday #gamedev #indiegamedev #steam #ue5
16.03.2025 13:44 โ ๐ 9 ๐ 4 ๐ฌ 0 ๐ 0
If you have any questions about the setup of such pipelines, please ask away in the comments..
#gamedev #indiegamedev #ue5
12.03.2025 20:37 โ ๐ 8 ๐ 4 ๐ฌ 0 ๐ 0
There are multiple free (or free until a certain threshold) and paid solutions, and since our project is made in Unreal Engine, my recommendation would be to look at the Perforce and TeamCity (both are free until a certain number of users/projects, which is perfect for tiny teams like ours).
12.03.2025 20:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
At first, the whole setup process might seem daunting, but here are countless high quality guides online, as a similar practice is also common in other branched of software development.
12.03.2025 20:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
For the ones that are not aware of such systems, the biggest benefit is that you can automate compilations/building, testing, staging and publishing process, and once everything is set correctly, those steps can be triggered with each version control submission, or just a single button press.
12.03.2025 20:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
One of the parts of game development often skipped/overlooked by the indie developers is a creation of a reliable CI/CD pipeline, which, in my experience, can save you a lot of headache as your project grows, and particularly if you have commercial aspirations.
12.03.2025 20:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
๐๐๐ Happy #WishlistWednesday everyone! ๐๐๐
We have started posting the BergHotel Heist development updates on #tiktok too, you can follow it here:
www.tiktok.com/@bindusgames
๐ฎGrab the loot and RUN! ๐ฎ
12.03.2025 20:21 โ ๐ 3 ๐ 2 ๐ฌ 0 ๐ 0
Sachertorte just dropped into the game ๐ซ ๐ด๐ด๐ด ๐ฎ
05.03.2025 22:22 โ ๐ 2 ๐ 2 ๐ฌ 0 ๐ 0
Happy #WishlistWednesday everyone! ๐ Let's promote your game! Iโll start by sharing one of my latest favorites.
Hazard Pay ๐ by @smitner.studio
store.steampowered.com/app/2692620/...
Drop your #indiegame below ๐
#gamedev #indiegamedev #steam #demo #godot #ue5
05.03.2025 06:24 โ ๐ 48 ๐ 15 ๐ฌ 20 ๐ 0
๐Excited to announce that Berghotel Heist will be a presented at GDC 2025 as a part of Austrian Play Room initiative.
๐ฎ โก๏ธ Wishlist on Steam!
store.steampowered.com/app/3476240/...
#wishlistwednesday #wishlist #horrorgame #heist #indiegame #gamedev #3dart #ue5 #berghotelheist #gdc2025
05.03.2025 19:47 โ ๐ 12 ๐ 8 ๐ฌ 1 ๐ 0
I was not aware it was done by your studio. Looking forward to playing it!
01.03.2025 18:08 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Bergheist Hotel in-game screenshot showing a golden hand holding a scroll with the title "Appearance and Reality", multiple projector inserts/films, stained baseball bat and a leather-bound notebook
๐๏ธ You werenโt supposed to be here.
๐You werenโt supposed to find this.
๐ฉธ And you werenโt supposed to knowโฆ
#screenshotsaturday #horrorgame #heist #indiegame #gamedev #ue5 #berghotelheist
01.03.2025 09:22 โ ๐ 11 ๐ 7 ๐ฌ 0 ๐ 0
Nothing validates your efforts more than receiving fan-art..
#screenshotsaturday #horrorgame #heist #indiegame #gamedev #ue5 #berghotelheist
22.02.2025 19:16 โ ๐ 15 ๐ 6 ๐ฌ 0 ๐ 0
I must go, my people need me!
#gamedev #indiegame #ue5 #berghotelheist
15.02.2025 19:12 โ ๐ 14 ๐ 4 ๐ฌ 0 ๐ 0
Something evil lurks in the snowy Alps.
Super excited to share a pre-alpha sneak peek of our game Berghotel Heist which will be presented at the GDC this year. Stay tuned!
#screenshotsaturday #gamedev #indiegame #ue5 #gdc #berghotelheist
15.02.2025 19:06 โ ๐ 10 ๐ 6 ๐ฌ 0 ๐ 0
..and they say romance is dead
#screenshotsaturday #horrorgame #heist #indiegame #ue5
08.02.2025 17:50 โ ๐ 10 ๐ 5 ๐ฌ 0 ๐ 0
gamedev / enginedev / black hole physics / quantum information / 3D tech art / godot / blender / C++ / rust
vienna / austria
he / him
blog: https://rie.codeberg.page/
https://github.com/tracefree
co-organizing https://www.meetup.com/godot-usergroup-austr
Running @StrangeScaffold. Wrote for MtG, Borderlands 4, I Am Your Beast & more. Lead VA in Hellraiser: Revival. BAFTA nom. Christian! He/Him. Repped by CAA.
He/Him - Sr. Environment Artist @ Thatgamecompany
Communicates primarily through gifs
Ugly Bag of Mostly Water
Artist, gamedev, enigma. Freelance art direction.
https://oldmanofthefire.com
Game Dev | Senior Programmer
โข Working on www.Scaravan66.com
โข Marvelโs Deadpool VR
โข Dwarrows
โข Psychonauts 2
โข Horizon (4X)
โข Cel Damage HD (Switch)
Co-founder & Technical Lead
Lithic Entertainment Inc.
https://www.lithicentertainment.com
๐ฎ Creating stylized characters for games!
๐ Berlin, Germany
โฌ Find more art:
linktr.ee/maanunoo
Pingo creates movies, comics, books, roleplaying games, music and much more. Official sites: penguincomics.com, penguinfilms.com, southpoleradio.com DriveThruRPG shop: https://legacy.drivethrurpg.com/browse/pub/9369/PenguinComics
Indie game developer focused on accessible management games. Platforms of choice are Rust and the Bevy game engine.
๐ Currently working on a shopkeeper game with an attitude.
๐พ Indie Game Dev, Designer, Programmer.
๐ Working on Bound in Time.
๐ Wish list here : https://store.steampowered.com/app/1959040
โจ Game Designer @ Magic Potion Games
๐ Vaguely Vancouver BC Canada
Unity, Godot, Unreal
We are a small gaming development company that is currently working on our first game, Where They Go.
https://store.steampowered.com/app/3510250/Where_They_Go/
We are a small team of two devs, currently. once coder and one artist.
Owner of Drillimation Systems, creator of the Drillimation Danmaku Universe.
https://drillimation.com/
I'm a game developerโตworking on "Kernelbay" https://store.steampowered.com/app/3686480
๐ฎDiscord: http://discord.gg/ZQp6kQC3jY
๐คX (Twitter): https://x.com/indiegameswtf
๐น๏ธSteam Curator: https://shorturl.at/UHtSb
game designer, trained as a playwright
building steamcapsule.com, marketingforgames.com
@steamcapsule.com
@marketingforgames.com
Recovering from eldest child/daughter syndrome.
๐ง๐ท ๐บ๐ฒ | Nintendo | Monster Hunter | Touhou
i make cute games and stuff https://nate-the-bard.itch.io/
blog/portfolio: natanmaia95.github.io
๐ @guarahzord.bsky.social ๐
#gamedev #godot #minecraft
I'm the developer of Roguetron, a retro sci-fi roguelite with deep customization. Craft unique builds with modular weapons, armor, and gear. Follow for dev updates, features, and behind-the-scenes content.
#RetroGames #RetroGaming #AdventureGame #AdventureGames #PointandClick #SierraOnline #Lucasarts #HorrorGame #HorrorGames #HorrorGaming #MegaMan #Shantae #FinalFantasy #ResidentEvil #SilentHill #Metroidvania #Doom #Castlevania #MutantFam #HorrorMovie
โ ๏ธ A very strange game... in development.
Game Programmer ๐ฎ | Hobby Artist ๐จ | Vienna, Austria ๐ฆ๐น | Happily ๐ณ๏ธโ๐
Working on Berghotel Heist ๐๏ธ๐จ๐ฐ๐น
Wishlist โก๏ธ https://store.steampowered.com/app/3476240/Berghotel_Heist/
Discord ๐ฌ https://discord.gg/CyVqp5u82H
YouTuber, Software Engineer, now sharing game dev projects :)
https://www.youtube.com/@RachelfTech
๐ณ๏ธโ๐ ๐ป ๐ฎ