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FeelinGhostly

@feelinghostly.bsky.social

๐Ÿ‡ฎ๐Ÿ‡น๐Ÿ‡ฌ๐Ÿ‡ง 2D Art โ€ข Game Dev โ€ข Videogames โ€ข Pixels ๐Ÿˆโ€โฌ›๐Ÿ’œโ™ฃ๏ธ ๐ŸŽฎ https://feelin-ghostly.itch.io/

31 Followers  |  59 Following  |  49 Posts  |  Joined: 14.05.2025  |  2.0133

Latest posts by feelinghostly.bsky.social on Bluesky

I think I said something about three days long Game Jams once upon a time....

Or maybe I was too exhausted to string together enough words to form an opinion by the time it ended. ๐Ÿฅฒ

26.10.2025 22:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Update! No drawing done, but the website has gifs now and I learned how to animate little ghosts in CSS :3

#WebDesign #PersonalWebsite #DesignConcept #HTML #CSS

03.10.2025 18:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A screenshot of a prototype for a personal website made in HTML and CSS, by FeelinGhostly.

A screenshot of a prototype for a personal website made in HTML and CSS, by FeelinGhostly.

And while I work on the third entry, here's the first prototype of a personal website that's long overdue. HTML makes me want to go back to Godot ๐Ÿคฃ

#WebDesign #PersonalWebsite #DesignConcept #HTML #CSS

03.10.2025 12:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A digital illustration for Peachtober 2025 second prompt: kite. Features a kite shaped like a salmon, on a background with more similar kites far away.

A digital illustration for Peachtober 2025 second prompt: kite. Features a kite shaped like a salmon, on a background with more similar kites far away.

Second day of my #Peachtober25 challenge. #Kite
Those kites shaped after fishes are very pretty, and not usually salmons. A friend told me it looks like it's seen things.

#art #peachtober25kite

02.10.2025 14:20 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A digital illustration for Peachtober 2025 first prompt: acorn. Features a boar-like character with a wooden staff for walking and a cloak around their neck fastened with an acorn.

A digital illustration for Peachtober 2025 first prompt: acorn. Features a boar-like character with a wooden staff for walking and a cloak around their neck fastened with an acorn.

I did say I was going to post my #Peachtober25 here. Of course I'm already late ๐Ÿคก
Here is the first day: #Acorn giving side scroller platforming main character vibes.

#art #peachtober25acorn

02.10.2025 14:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I don't know why it shows that old avatar as an image, but the ACTUAL commissions look more like this:

#pngtuber+ #streaming #commisions @ko-fi.com

30.09.2025 22:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
PNGTuber+ 2D Model Commission available on Ko-fi.com

Also while I question if using a nickname on the internet while looking for work under an actual name is professional or just confusing, here is the link to my #pngtuber commissions over at ko-fi: ko-fi.com/c/970ea0eff6

#pngtuber+ #streaming #commissions @ko-fi.com

30.09.2025 22:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'm not dead I'm just drawning under the pile of tasks too big to complete in a single day that I made up myself in order to feel accomplished and be a functioning member of society.

30.09.2025 22:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh dear, almost 20 days since the last post, I'm really bad at this XD

I started, timidly, to fix and add things to the last game project, I'll update later on what changed and what I'm trying to do.

20.09.2025 11:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So #Peachtober2025 prompt list released! I was thinking just yesterday that I wanted to try again this year.
I hope no one will be mad at me if I fill this page with more digital art than #GameDev stuff next month ๐Ÿ’œ
Or maybe I could make a mock game illustration for each prompt?

01.09.2025 10:44 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This on top of having to fix some bugs and unexpected behaviours, of course.

31.08.2025 10:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Even while telling myself I need a bit of a break from code because otherwise I'm gonna burn out I keep thinking of ways to make the Fan Quest better.
So far I have planned out up to 9 quests, a completely new tileset map, shops, and character sprites. Good thing it was a prototype.

#SoloGameDev

31.08.2025 10:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ten days seem to much time for me for a jam. It makes me dream too big, and I end up with a prototype of a test that's barely holding up with if statements and good wishes.

It looks pretty though โœŒ๏ธ

26.08.2025 21:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
The Fan Quest by feelin_ghostly Hunt down every piece of merchandise for your collection!

I officially finished my second game jam. It was a great experience, but rather draining. I'm gonna need a bit of a break ๐Ÿ˜…

Play it here (it's just the very first version though)
feelin-ghostly.itch.io/the-fan-quest

#GirlyGameJam2 #SoloDev #GameDev #Collectibles #GameJam

26.08.2025 21:39 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Short update on the #GirlyGameJam2, since I totally forgot to before.

At two days from the deadline, game is playable, too short, and coded very stupidly (I had to scrap both dialogue and quest systems at some point and start again). Still missing sounds. Now panickingly finishing the artworks. ๐Ÿ‘

23.08.2025 23:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I have 10 days to make a game. Or rather, I have 10 days to try and fit the ginormous titan of a game my sleep deprived brain came up with this morning in a playable, decent looking game.

Why did I decide on 8 directional movement again?

#Help #GirlyGameDev2 #SoloGameDev #RPG #Collectibles

16.08.2025 14:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I did! I was following a tutorial by LazyGameDev on YouTube for practice, and I will redesign it later to be more original, but after that I plan on uploading it to my page so people can play it freely :)

16.08.2025 14:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The #shmup is done, btw! Just need to tweak a few things about the bomb functionality. Also would like to change the graphics to make it more personal and upload it to my page, but for now it's fine.

Also I can't play shmups. ๐Ÿฅฒ

#SoloGameDev #Pico8 #GameDev

15.08.2025 11:32 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The feeling on spending a whole week on Pico-8, then deciding to take part in a game jam wanting to use Godot and realizing that your brain currently runs in Lua.

#Help #SoloGameDev #GirlyGameJam2

14.08.2025 21:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Testing a pixel art map tileset by aamatniekss on Itch.io. Using #Tiled isn't as easy as it sounded at first, a bit finnicky, but by the material I found online it seems pretty powerful.

Just messing around for now, but it could turn into the first step of a bigger thing.

#PixelArt #ใƒ‰ใƒƒใƒˆ็ตต

08.08.2025 14:23 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A set of minecraft icons for a custom texture pack, featuring saplings for spruce, acacia, cherry trees, mangrove propagule and oak, by FeelinGhostly.

A set of minecraft icons for a custom texture pack, featuring saplings for spruce, acacia, cherry trees, mangrove propagule and oak, by FeelinGhostly.

A slow start to the week, my goal for the end of it is to finish up the tutorial so I can move to a different project (still to be decided).
But I did make some cool icons!
Minecraft saplings are difficult to re-elaborate...

#MinecraftBedrockEdition #PixelArt #Asprite #PixelArt #Asprite

05.08.2025 16:12 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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And after that โœจshiningโœจ result with #Pico8, I'm back to training wheels figuring out how this little program actually works.
Following a tutorial by Lazy Devs Academy on Youtube (even if shmups aren't quite my thing) and so far... it's really fun ๐Ÿคฉ

#GameDev #shmup #RetroGame #SoloDeveloper

03.08.2025 15:39 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Animal Matching by feelin_ghostly Match species... and unlock baby animals!

This is the game I made and submitted for the Solo Game Jam on #itch.io.
It was my first time ever working on Pico-8, and I want to expand, polish, and overall make it better going forward, but for now... it's done!

30.07.2025 16:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A few personal takes on the whole three-days experience:
โ€ข Pico-8 is pretty cool.
โ€ข Use an external IDE next time (my poor brain...).
โ€ข I need a Pico-8 font JUST for prototyping purposes.
โ€ข Sound design is hard....

30.07.2025 16:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I finished the game for the jam. Is it really finished? No. Is it playable? Heck yeah.

30.07.2025 16:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A lesson has been learned: make many more backups than you think you'll ever need (spoiler: you'll need them).

30.07.2025 16:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Aaaaaaaand the game is completely broken ๐Ÿฅฒ

29.07.2025 22:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Note to self: prototyping in #Asprite recommended BEFORE starting with the program. ๐Ÿฅฒ

28.07.2025 17:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Me: Let's make gamessss!๐Ÿคฉ

Also me: I hate math.๐Ÿ™ƒ

28.07.2025 15:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I joined a Game Jam for the first time ever. It's only three days to make a whole game. I chose #Pico8 because it's good for small games.

...I've never used Pico-8 before.๐Ÿฅน

#GameDev #GameJam #SoloDeveloper #MistakesWereMade

28.07.2025 09:47 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0

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