AIIDE 2025 - Schedule
Full digital program in-progress
📢 #AIIDE25 schedule has been announced!
sites.google.com/ualberta.ca/...
⏰ Early registration ends Oct 10, Don’t miss out!
25.09.2025 21:19 — 👍 4 🔁 3 💬 0 📌 1
This includes a No. 3 in the USA ranking for our Interactive Games and Media department (IGM) in computing-oriented undergraduate game design programs.
23.09.2025 16:10 — 👍 3 🔁 0 💬 1 📌 0
Assistant Professor of Interactive Art, Performance & Games (Initial Review Date 11/14/25)
University of California, Santa Cruz is hiring. Apply now!
Faculty job — please help spread the word!
At UC Santa Cruz we have two games degrees, one in Engineering and one in Arts. This is a job with the Arts folks, who include super cool creators like @mattiebrice.bsky.social & @swensen.bsky.social
recruit.ucsc.edu/JPF01998
17.09.2025 23:23 — 👍 15 🔁 10 💬 0 📌 0
We have a similar issue in Rochester, especially this time of year. When we first moved up here it was August and I was really confused why it felt so hot in our apartment despite the temperature being 70F and why none of our clothes dried overnight on the drying rack...
12.09.2025 13:31 — 👍 1 🔁 0 💬 0 📌 0
We (me, @smearle.bsky.social, @togelius.bsky.social) are working more to understand the relation between human solutions and the AI solutions in the #PuzzleScript games.
Help us by playing #online #puzzlescript games. No personal data is collected. Links are in the subsequent posts.
28.08.2025 10:20 — 👍 11 🔁 7 💬 1 📌 1
Wow, congrats Stephen. That's awesome!
11.08.2025 19:09 — 👍 1 🔁 0 💬 0 📌 0
Nice! What is it now?
I met Frank Hsu at Fordham University a few years back, who published with Erdős: www.sciencedirect.com/science/arti... It was really cool talking with him about it.
11.08.2025 17:21 — 👍 1 🔁 0 💬 1 📌 0
I looked the conference up after seeing you were speaking at the RL&VG workshop and it looks really cool. I wish I had known about it before the paper deadline. Oh well, there's always next year!
06.08.2025 17:12 — 👍 1 🔁 0 💬 0 📌 0
I did not know that there's been recent progress on shortest paths, of all things!
06.08.2025 15:14 — 👍 19 🔁 5 💬 1 📌 0
I always joked in grad school about accepting sponsorship deals from snack food companies for targeted advertisements to students. "And now for the A* algorithm review, brought to you by Monster Energy!" Maybe have a bunch of advertisement patches on my tweed jacket.
29.07.2025 15:16 — 👍 1 🔁 0 💬 0 📌 0
To celebrate over 20 years of AAIDE we want to highlight our Best Paper winners so far!
Every week we will add one to this thread until we've caught up 👾
21.07.2025 19:19 — 👍 6 🔁 4 💬 1 📌 1
Institutions Active in Technical Games Research
2025 update to my Institutions Active in Technical Games Research ranking, which looks at who publishes in CS+games conferences and journals (AIIDE, FDG, CHI Play, IEEE ToG, etc.)
16.07.2025 16:08 — 👍 22 🔁 6 💬 5 📌 2
Not sure whether you are dreaming or trapped within a cinematic crossover of Philip K. Dick movies? Just apply Ubik aerosol! Yes, like Ubik liquid and gel, our new aerosol formula solidifies reality without lacquer or grease. Ubik aerosol - you don't have to hold it in your hand to know it's real.
15.07.2025 16:43 — 👍 0 🔁 0 💬 0 📌 0
When I tried to go beyond the basic boilerplate, it started hallucinating an API that I had to do research on to discover didn't exist though, so it may have actually cost me time overall.
11.07.2025 14:43 — 👍 0 🔁 0 💬 1 📌 0
I've used LLMs as a coding assistant a couple times and the instance that *felt* the most helpful was when I wanted to write a PowerPoint macro and had never done it before. It gave me some boilerplate code tailored to my problem, saving me a few trips to StackOverflow.
11.07.2025 14:42 — 👍 0 🔁 0 💬 1 📌 0
Congratulations Matthew! Enjoy your new ability to associate with professors 🎊🎉
09.07.2025 14:46 — 👍 1 🔁 0 💬 1 📌 0
/call_for_papers
Official website for the Wordplay Workshop at EMNLP 2025. Exploring interactive narratives, text-adventure games, and AI agents in language-based environments. Join us in Suzhou, China, November 5th-9...
The CFP for the Wordplay Workshop at #EMNLP2025 is out! We welcome any work that sits at the intersection of #NLP and games/narrative.
We are looking for regular papers (4-8 pgs) and extended abstracts about open challenges in the space (2 pgs)
Papers due: August 29
wordplay-workshop.github.io/cfp/
17.06.2025 16:17 — 👍 5 🔁 3 💬 0 📌 1
This is absolutely wild. It's like a whole website of people accidentally Tweeting their private Google searches.
12.06.2025 19:56 — 👍 1 🔁 0 💬 0 📌 0
I took a picture from the same spot!
06.06.2025 01:57 — 👍 2 🔁 0 💬 0 📌 0
The coding project I have gotten the most help from an LLM on was creating a custom VBA macro for PowerPoint to automate section progress slides I include in my lectures. But at a certain point it started making up API components that didn't exist and led me down a dead end.
31.05.2025 13:45 — 👍 1 🔁 0 💬 0 📌 0
This is a really bad metaphor. Houses serve a purpose, but math homework doesn't NEED to be solved. I like Ted Chaing's metaphor: using AI for homework is like using a forklift to move weights in a gym. No one needs weights in a gym to be moved. The desired change is /within/ you.
07.05.2025 16:19 — 👍 64 🔁 16 💬 1 📌 2
This blog post makes so many great points.
I want to highlight the point about industry benefiting from not having to pay for the cost of trainings their scientists.
It’s why AI Industry labs are so productive. They’re staffed with fully trained phds with 5-10 years of experience. It’s amazing…
23.04.2025 23:53 — 👍 58 🔁 10 💬 1 📌 1
Congrats Mark! 🎉
24.04.2025 16:26 — 👍 1 🔁 0 💬 0 📌 0
New Post: Please Do, In Fact, @ Me.
I wrote a little bit about games academia/industry discourse, and what I think seem to be some common misconceptions about academic publishing (and academia in general, but mostly focusing on how to talk to academics).
www.possibilityspace.org/blog-academi...
20.04.2025 13:59 — 👍 33 🔁 9 💬 3 📌 3
Those are some cool walls.
15.04.2025 03:07 — 👍 1 🔁 0 💬 1 📌 0
That is not a pipe.
15.04.2025 03:06 — 👍 0 🔁 0 💬 0 📌 0
Let's go!
09.04.2025 17:31 — 👍 3 🔁 0 💬 0 📌 1
It does a good job interleaving storytelling and historical depth. At some point I listened to an audiobook on Sumeria written and read by a history professor expecting an engaging narrative similar to this podcast. And I was very disappointed.
09.04.2025 03:34 — 👍 1 🔁 0 💬 0 📌 0
Video game theorist, author of Half-real, A Casual Revolution, The Art of Failure, and Handmade Pixels.
New book "Too Much Fun: The Five Lives of the Commodore 64" out Dec 10th 2024! https://jesperjuul.net/c64
https://jesperjuul.net
Professor a NYU; Chief AI Scientist at Meta.
Researcher in AI, Machine Learning, Robotics, etc.
ACM Turing Award Laureate.
http://yann.lecun.com
Principal Research Scientist at IBM Research AI in New York. Speech, Formal/Natural Language Processing. Currently LLM post-training, structured SDG and RL. Opinions my own and non stationary.
ramon.astudillo.com
Research Scientist at Google DeepMind, interested in multiagent reinforcement learning, game theory, games, and search/planning.
Lover of Linux 🐧, coffee ☕, and retro gaming. Big fan of open-source. #gohabsgo 🇨🇦
For more info: https://linktr.ee/sharky6000
I'm a hobbyist Famitracker composer. In here I share my music and other cool VGM tracks. Please read pinned post!
Posts in eng/pt-br.
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▸ project page: https://bit.ly/mariNSF
▸ main acc: @m4rina.bsky.social
▸ tags: #chiptune #chipmusic #chipsky
Safe and robust AI/ML, computational sustainability. Former President AAAI and IMLS. Distinguished Professor Emeritus, Oregon State University. https://web.engr.oregonstate.edu/~tgd/
Sakana AI is an AI R&D company based in Tokyo, Japan. 🗼🧠
https://sakana.ai/careers
I study algorithms/learning/data applied to democracy/markets/society. Asst. professor at Cornell Tech. https://gargnikhil.com/. Helping building personalized Bluesky research feed: https://bsky.app/profile/paper-feed.bsky.social/feed/preprintdigest
Anti-cynic. Towards a weirder future. Reinforcement Learning, Autonomous Vehicles, transportation systems, the works. Asst. Prof at NYU
https://emerge-lab.github.io
https://www.admonymous.co/eugenevinitsky
Professor of Computing Science at the University of Alberta. Interested in AI, reinforcement learning, and games of all sorts.
650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, Ex-YoYoGames staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
RL & Agents Reading Group @ University of Edinburgh
We regularly discuss recent papers in RL, MARL & related
https://edinburgh-rl.github.io/reading-group
✨ Creating public domain game assets for over 10 years!
www.kenney.nl
Ask me about Reinforcement Learning
Research @ Sony AI
AI should learn from its experiences, not copy your data.
My website for answering RL questions: https://www.decisionsanddragons.com/
Views and posts are my own.
Official account of the Reinforcement Learning and Video Games Workshop at RLC 2025, August 5th.
Website: https://sites.google.com/view/rlvg-workshop-2025
Hobby game dev, making retro style games: mattiasgustavsson.itch.io and public domain C libs: github.com/mattiasgustavsson
I write about things at mattiasgustavsson.com
Feel free to DM me about anything
Just a they/them programmer | VAP at University of Richmond
Github: http://github.com/MasterMilkX
Itch: http://mastermilkx.itch.io
Professor at Wharton, studying AI and its implications for education, entrepreneurship, and work. Author of Co-Intelligence.
Book: https://a.co/d/bC2kSj1
Substack: https://www.oneusefulthing.org/
Web: https://mgmt.wharton.upenn.edu/profile/emollick
Primarily Robotics and AI. Distinguishing hype-notism from plausibility one press release at a time. rodneybrooks.com/blog people.csail.mit.edu/brooks
Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca