@eponymoose.bsky.social
๐ฎ Indie Gamedev ๐ฎ ๐ Making Sol Mates, a co-op space game for you and your friends!๐ ๐ชLearn more at https://www.solmatesgame.com/ ๐ช
Someone asked why I didn't have wifi in college, and now my bones ache.
31.10.2025 16:54 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Our #indiegame has fanart! Great to see the mustache make an appearance.
Fun fact: The mustache is the only asset in the game that I, the programmer, 3D modeled by hand. Please don't tell the artists. It'll be our secret.
#indiedev #sneakyProgrammerArt #PlaySolMates
So handsome!
30.10.2025 19:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Getting close to the next big milestone! Please come support our #indiegame !!
28.10.2025 18:36 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0I don't know why, but I find this to be the funniest random detail. Whyyyyy?!?!
24.10.2025 23:13 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Fun fact: The ~!~ indicate that we never put this into our localization system.
17.10.2025 16:26 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0Each time you load in it randomizes the selection of difficulty options when you TURN UP THE JUICE. You'll have a different experience each time.
Also, not all juice is of equal difficulty either. The theoretical max juice level in the demo is 16. Things get crazy!
#indiegame #TurnUpTheJuice
I don't like how they all center destruction. Gamedevs create things other than methods of ruination.
15.10.2025 00:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0๐ฑ
13.10.2025 11:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Asset bundles aren't building
12.10.2025 17:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0You can pet the cat! We're a real #indiegame now!
09.10.2025 17:11 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0Pat pat
09.10.2025 17:11 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Thanks so much for checking out our game! Glad you enjoyed it!
08.10.2025 17:43 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0๐ซก Roger. You will be missed.
07.10.2025 20:23 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 00_o
06.10.2025 23:03 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Yesss!
06.10.2025 19:34 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The secret nobody tells you is that gamedev is 90% waiting for progress bars to fill.
06.10.2025 18:25 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0Took a wrong turn and found myself on a street blocked by a gaggle of Canadian Geese. They would not move. I had to turn around and go back. What else could I do? You can't honk at a goose. Honking only makes the goose stronger.
06.10.2025 01:12 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 03 more reasons to play our game, Sol Mates
#CompanionBall #TheBallIsMyFriend
Shield: Terra
Sword: Cyan
Cape: Locke
Dog: Shadow and Interceptor
Four ways to avoid taking damage in FF6
02.10.2025 11:32 โ ๐ 1343 ๐ 592 ๐ฌ 20 ๐ 4Simon: This is a co-op game. It is about working together, and not about yelling at your friends.
Also Simon: But what if you could retract the ramp whenever you wanted?
This is honestly one of my favourite changes we've made recently.
Bye bye!
If you see this, quote with your first anime.
01.10.2025 16:03 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0A zoomed in screenshot from the bottom right of the game Sol Mates featuring a watermark which reads "do:0bd40", and an orange happy astronaut floating through space in the background.
Some #indiedev advice: Add a watermark and track your build versions! It doesn't take a lot of work, and can save a ton of headache, tracking down and repro-ing issues. You'll see it in any screenshots or stream clips you get sent. I've found it super helpful!
Here is how ours works... ๐งต
#gamedev
Anyway, Sol Mates is a chaotic co-op game about operating a spaceship. It makes for a great game night game. Upgrade your ship, vote on events, fight some space pirates!
We also have watermarks if that's what you're into.
Come play our demo: www.solmatesgame.com
Thanks for reading!
This has come in handy a number of time for making sure people are playing an up to date, or making sure that the correct build is going to the correct place. It's super easy to set up and run, event a fairly manual version is pretty light weight. I highly recommend you do something similar.
30.09.2025 22:17 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0A screenshot of a discord message from develop Simon. It reads: App: Demo Type: Demo Env: demo Platform: Steam_Win64 Version: 0bd40275d0b8f2b02d7588d1b56b5617d27cd887 Steam Build: 19987376 Built from: release/demo_1
Whenever we make a build, it is recorded to a discord channel. This way we maintain a history we can reference. It includes the exact configuration of the build, both the hash and branch it was built from, and where it is used. I have a little tool which auto-generates this message.
30.09.2025 22:16 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0The remainder is a git hash for the revision in version control this was built from. This could also be a version number, but the hash is easy for us. Seeing an issue you thought was fixed? Easy to tell if this is from an old build. Also helpful when Steam is being slow to update after a deploy.
30.09.2025 22:15 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0A zoomed in screenshot from the bottom right of the game Sol Mates featuring a watermark which reads "vo:064cb". Each section of the watermark is labeled. 'v' - Build type. 'o' - Network Mode. '064cb'- Git Hash
This is the anatomy of our watermark:
The 1st character is the build type. 'v' for the full game, 'd' for the demo.
The 2nd character is the network mode. 'o' for offline, 'h' for host, 'c' for client. We include this because the game runs pretty differently if you are the host or a client.