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DarkDes

@darkudesu.bsky.social

Indie game developer #solodev. Mostly programmer and artist. Publish games as DarkDes Labs. Frequently used tools: #GameMaker, #Aseprite, #Blender. Less used tools: #Godot #gamedev #indiedev Games: Vzerthos, Drawngeon, Zhulik, Cybxus Heart (Graphics).

67 Followers  |  44 Following  |  65 Posts  |  Joined: 13.11.2024  |  2.5163

Latest posts by darkudesu.bsky.social on Bluesky

Interesting situation.
I released a game in 2017 called
"Vzerthos: The Heir of Thunder"
Someone calls their game in 2025
"Varthos - Heir to the Throne"

A funny coincidence (?) It was "Heir to the Throne", "Varthos" was added 20 days ago. (according to SteamDB)

#indiegame #indiedev #gamedev #steam

08.10.2025 13:43 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I made a first-person turn-based dungeon crawler with pixel art graphics and a sci-fi setting for a jam on Itch.io:

darkdes.itch.io/the-disk-heist
darkdes.itch.io/the-disk-heist

Look at this @dungeoncrawlers.org

#GameMaker #pixelart #dungeoncrawler #3d #gamejam #indiedev #indiegame

14.09.2025 13:40 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Wow! Nice jam and so many cool games!
I'm surprised that I got 330th place of over 9500 games in one of the categories! Cool! My lowest place in another category is about 4000, which is also good for me.

darkdes.itch.io/moto-looper
itch.io/jam/gmtk-202...

#GameMaker #2d #gamejam #indiedev #GMTKJam

10.08.2025 11:16 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I made a game for #GMTKJam. Call it Moto-Looper.
Drive a motorcycle, make loops and collect your balls!
You can play in the browser! Or download for Windows and play.
darkdes.itch.io/moto-looper

#GameMaker #2d #gamejam

03.08.2025 15:32 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Wow! I am very impressed with this room editor! It looks quite nice and easy to use!

22.06.2025 15:39 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The Jam has ended! There were a lot of good games. And my Tutoretta took 10th place! Yay!
I updated the game by fixing bugs, adding improvements and PAPER graphics!
Tutoretta is prototype for #Drawngeon2!

#dcjam2025 #dungeoncrawler #gamemaker #pixelart #handdrawn

11.05.2025 20:38 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Here's quite a bit of gameplay of Paper Tutoretta (Post Jam version). You can play it now!
darkdes.itch.io/drawngeon-tu...

#dcjam2025 #dungeoncrawler #gamemaker #pixelart #handdrawn

11.05.2025 20:35 โ€” ๐Ÿ‘ 14    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Almost ended the game for #dcjam2025.
You can play or download: darkdes.itch.io/drawngeon-tu...

Also, I keep thinking of trying to make an โ€œHDโ€ version with paper drawn textures.

#dungeoncrawler #gamemaker #pixelart

18.04.2025 14:39 โ€” ๐Ÿ‘ 35    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Still making a game for #dcjam2025.
I don't have enough free time, so I'm going to try to meet an even tighter deadline!

I'm once again failing to make an interesting fight.

Should I keep these graphics or try to have time to draw non-pixelated ones?

#dungeoncrawler #gamemaker #pixelart

14.04.2025 18:49 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm going to try to make a game for #dcjam2025
I will use "programmers art" for this time.
But sometimes I get carried away and start drawing pixel by pixel.
I named her Tutoretta.

#pixelart #aseprite

13.04.2025 15:53 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Pixelarted a mockup in 1bit style (I guess). Fantasy and digital world.

#pixelart #mockup #aseprite

25.02.2025 14:23 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you!

02.02.2025 15:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you! I really like the pixel art style in 3d with these mechanics!

01.02.2025 16:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Number 10. Portal. DONE!
Finally completed the Godortal game! It was very difficult and took about a month to complete. Still a lot of bugs.
The video is a walkthrough of one level, there are 4 in total.
Check it out: darkdes.itch.io/godortal-game

#godotengine #20_games_challenge #indiedev #gamedev

31.01.2025 15:53 โ€” ๐Ÿ‘ 51    ๐Ÿ” 6    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

@matesrsen.bsky.socialโ€ฌ assumption is correct. It's on Godot. And I have to admit, it's all been a challenge and a pain. The portals still don't work correctly.

24.01.2025 10:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Still working on the game-10 Portal. Decided to make a 3d model for a character seen through portals. I based it on a capsule. I accidentally made Amongus. I made an animation for him. Work in progress.

#godotengine #20_games_challenge #indiedev #gamedev

23.01.2025 21:27 โ€” ๐Ÿ‘ 36    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Check out what an atmospheric project my friends have released!

20.01.2025 11:05 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The button activates the โ€˜dispenserโ€™ of cubes. There should be a cube dissolving effect here, like in the original game. So, the cube presses the button and immediately โ€˜dissolvesโ€™ and a new cube is created in the dispenser. (actually there is only one cube here that is teleported)

18.01.2025 12:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Accidentally created a puzzle with an infinite loop
#godotengine #20_games_challenge #indiedev #gamedev

17.01.2025 22:17 โ€” ๐Ÿ‘ 14    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Random #frog pixel art practice.

#pixelart #aseprite

17.01.2025 16:01 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

But I'm starting at the beginning of the clip. And yes, this animation has a โ€˜nestedโ€™ animation (you can see at the bottom in the video). I gave up that problem a long time ago and made a code call. Thanks anyway!

13.01.2025 15:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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My 3d Portal Gun for Game number 10 from #20_games_challenge
#lowpoly #pixelart #blender #aseprite

13.01.2025 15:50 โ€” ๐Ÿ‘ 13    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Honestly, I don't know how it works or why it works with mouse dragging but not with the play button. Anyway I decided to play the second animation in the code with the Play function of another animator.

12.01.2025 17:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Portal effect in portal. Since my previous posts about the portal, I broke portal teleportation. Well, at least I added basic portal placement!
#godotengine #20_games_challenge #indiedev #gamedev

12.01.2025 17:55 โ€” ๐Ÿ‘ 22    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Well... okay, #Godot

11.01.2025 13:32 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Portals for game number 10. The final game.
I don't know why, but the code in _physics_process triggered twice. And I had to make a very ugly moment with the flag that skips one frame after teleportation. However, it almost works as it should!

#godotengine #20_games_challenge #indiedev #gamedev

08.01.2025 17:31 โ€” ๐Ÿ‘ 17    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I figured out what the problem was. It was my mistake that I multiplied Transform * Velocity, although it should have been Basis * Velocity, otherwise it turned out that I also โ€˜shiftโ€™ the velocity vector and from this the cubes flew sideways instead of strictly upwards. Thanks!

08.01.2025 15:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Testing physics portals for game number 10. The final game.
It's not easy, it doesn't work right. I've been messing around with transformations for a long time.
#godotengine #20_games_challenge #indiedev #gamedev

07.01.2025 21:26 โ€” ๐Ÿ‘ 27    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ahahaha, yeah, I was thinking maybe make a longer animation where he flies back and forth and slowly falls to the floor

31.12.2024 13:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you! Of course, I used some of my old codes. But they had to be customised for this project.

31.12.2024 13:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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