We're working around the clock developing Chess 2
12.02.2026 17:50 โ ๐ 2763 ๐ 256 ๐ฌ 206 ๐ 61@bluattire.bsky.social
The Lead Developer of ByteBlaster - Releasing 2026 Youtube - https://www.youtube.com/@bluattire7005 Itch page - https://bluattire.itch.io Gamejolt - https://gamejolt.com/@bluattire Bandcamp - https://bluattire.bandcamp.com
We're working around the clock developing Chess 2
12.02.2026 17:50 โ ๐ 2763 ๐ 256 ๐ฌ 206 ๐ 61Thanks so much!
12.02.2026 00:32 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Hey, everyone!
In High Zone there are rumors of an underground kingdom, one in which mushrooms live free and hidden. High Zone has a few legends scattered about despite its commitment to business.
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Erro Stands in a clearing in an unknown purple area on one side. To the other side is a new character introduced in this world.
Erro Stands near some settlement in this purple world. To his right is a large billboard/ welcome sign and to his left is a house.
Erro navigates some hazards in this world in a large forested clearing.
Happy #screenshotsaturday, everyone. Here, I will be unveiling the second main world in ByteBlaster, High Zone. A world run by business for businessโ sake. Youโll meet bots and the occasional mushrooms over here.
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Proud of this new track appearing in ByteBlaster soon. Itโll be the main background music for the first world. I made it in #LMMS, free software that I use for all my songs.
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#vgm #indiedev #devlog #musicsky #gamedev #indiegame
Wow, looks awesome! Can't wait to see more.
04.02.2026 05:23 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Anything's possible!
04.02.2026 01:38 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0glad to hear it, more on him soon!
04.02.2026 01:37 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Thanks! I really wanted to nail that crunchy yet satisfying sound old games had. Glad you noticed.
03.02.2026 04:54 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0In ByteBlaster youโll meet bosses with various gimmicks and designs. One such boss can be found here, early in the game. Erro wonโt have many of his abilities by this point. With Ermi by his side I wouldnโt worry.
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Thanks!
31.01.2026 11:43 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Erro stands near the edge of one of the many floating platforms that make up his world, looking at something just out of reach. A floating pile of debris in the shape of what appear to be pieces of a statue of someone. The viewer may make out a familiar looking helmet and sword.
In ByteBlaster there are all sorts of strange and unexplained sights and locales to explore. Itโs not just random stuff around though. We believe in the power of environmental storytelling.
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29.01.2026 08:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I second this.
29.01.2026 08:24 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Agreed.
28.01.2026 10:00 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0they look so cute! definite follow.
28.01.2026 09:59 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Thanks! As a bit of trivia: I was inspired by a game called Summon Night: Swordcraft Story on gba. There's parts where the mc chooses friends to talk to at the end of an arc and I wanted to build a personal connection kinda like that. Xenoblade has something like it too, but I found out later. hehe
28.01.2026 04:40 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Throughout ByteBlaster, You can find places to sit (usually benches) scattered throughout the digital world. If you sit Erro on one youโll be treated to an interesting and unique conversation. Can you find them all?
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Looks so cute! I already love the little dino.
25.01.2026 02:18 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Thanks for asking! The biggest inspiration is a tough one, if it were what inspired me, I'd say "Cave Story" and its weird yet storied world.
What inspired it's creation was actually seeing "Nier", an atmospheric jrpg Zelda like. Mainly its sword combat + little buddy shooting mechanic.
A promotional poster for a Q&A event all about ByteBlaster. Erro, ByteBlaster's hero stands alongside a few of the game's characters. users Bluattire and AAutarch are participating.
It's Here! For all those interested, starting today for a whole 24 hours, I will be taking questions for ByteBlaster from anyone about anything related to it or its development. @aautarch.bsky.social will also be chipping in as well.
Hope to see you there!
#gamedev #indiegame #devlog #milestone
bluattire's profile information. Note that the follower count now equals a hundred.
100 Followers! Milestone Reached!
This calls for a celebration. I'll be holding a Q&A on January 25 for those in the Western Hemisphere. Ask me anything you please about me, ByteBlaster, or anything else.
Thank You for your support for the past two months.
#gamedev #indiegame #devlog #milestone
thanks! I'm thinking about new ways to spread the word about ByteBlaster as development enters its final stages. do tell if you'd like to see other characters.
21.01.2026 04:25 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Erro standing alongside Ermi on a skyblock style platform surrounded by endless black. There are a few green fly-like insects to Erroโs right. Erro is drawn with an unusually bean-like body in this instance.
Espurr (Japanese: ใใฃในใใผ Nyasper) is a Psychic-type Pokรฉmon introduced in Generation VI. It evolves into Meowstic starting at level 25.
Unofficial (not in-game) Art of ByteBlasterโs hero, Erro, and his friend Ermi, in #krita. I was inspired by the pose of #Espurr from Pokemon, a real #bestboy.
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the anime sfx-making tool! It's called ANIMEVOX, in big letters up top. Then there's the controls: In vertical pairs: Left: Pitch Rise Rise speed Reverb Room size On the right: Wobble Speed Wobble Amount Tone Brightness Volume Next is a row of keys: Randomize - randomizes the sound parameters UNDO/ REDO - go back to parameters you liked Export Wav - self explanatory, it saves a copy of the latest sound to your hard drive. Then the fun buttons, with cute art styles: IMPACT, sparkle, beam, powerUP, PON, BOOM, slash, woosh Each produces a preset sound, which then goes through the fx chain. Hope you enjoy it!
I made a tool that makes retro anime sound effects. Meet AnimeVox!
I made it for a game, but it's free to use.
I'm using the forgotten (but popular in 80s japan) Schroeder reverb algo, and some wobble.
If you find it useful consider supporting me on itch :)
castpixel.itch.io/animevox
Yeah I watched those on Newgrounds when I was a kid, good time.
16.01.2026 05:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Wow! I'm almost at 100 Followers already, just about a month into promoting ByteBlaster. This calls for something special. I'm thinking of holding a Q&A session for ByteBlaster once I hit 100.
Thanks for all the Support!
#devlog #indiegame #gamedev #milestone
I see bullets flying all over the place, I like.
16.01.2026 02:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Sometimes I forget how weird and wild the enemies in FF6 were. Absolute cinema.
16.01.2026 02:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Yeah, been trying to really enhance the atmosphere with little details like that. Thanks for noticing!
16.01.2026 02:20 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0