Tossing decapitated corpses into fiery pits is the limit apparently.
23.07.2025 04:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@alanpickled.bsky.social
New Zealand indie game dev, 3d artist and former journalist. Made the game Fool's End, now cooking up new stuff for Infernal Cleaner: https://store.steampowered.com/app/3616920/Infernal_Cleaner/
Tossing decapitated corpses into fiery pits is the limit apparently.
23.07.2025 04:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Screenshot of an iPhone screen showing a TikTok video, all blacked out with โRemoved for violating community guidelinesโ in the centre of the screen.
This is a first. Was wondering how far Infernal Cleaner gameplay could push it before the social media censor hammer smacked down. Guess I know now.
#indiegame #gamedev
Rounded cube in Marmoset Renderer with the tiling rock texture mapped on. Height and base color details included, no real roughness variation yet though.
4. Base colour added. Grout and roughness to go. Getting there.
17.07.2025 10:09 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 03. ~50mill poly, we'll get there..
16.07.2025 04:25 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Zbrush sculpted stone wall. Tiling in both directions
2. Therepeutic value decreased after customising each of the ~40 stone pieces but we're getting there.
16.07.2025 03:38 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Photo of a tiling patio floor. It consists of 3x3 square tiles with diamonds in the corner of each 3x3 section. Has dirty/mouldy patches.
3D render of the same tiles but in a rounded cylinder.
Same 3D material but this time rendered onto a plane.
Thought it'd be fun to try remake my apartment's patio tiles in Substance Designer this afternoon.
#gameart
Digitally sculpted greyscale rock wall, with lots of rugged rocks and bubbly mortar.
Began sculpting a rock material in Zbrush today for my next environment piece. Very therapeutic way of creating stone materials.
Will update progress on the environment here as it starts becoming a real piece...
Finally stopped tinkering and decided my new environment piece was good enough to share on Artstation.
www.artstation.com/artwork/8BnReO
#gameart #unreal #indiedev
The irish rock castle scene show above, but displaying Nanite triangles only. The castle past is entirely triangled, so is the foliage (terrain is not).
Going to just leave the Nanite triangles here for a laugh. I thought the Nanite tessellated terrain looked crap so instead decided to spam grass/rocks/meshes on it instead with Landscape Layer Grass.
24.06.2025 05:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Irish castle ruins with foggy morning lighting
there we go
24.06.2025 05:34 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Another still shot of an Irish castle ruins environment.
But probably this lighting instead, idk, undecided
24.06.2025 00:54 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Still render of an Irish castle ruins scene. Filled with lots of rocks and overgrowth.
Not thrilled with that video compression so I'll try a still instead....
24.06.2025 00:51 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Steeling myself to post this latest environment project on Artstation. Some more lighting touches then I think it will be good to go..
#ue5 #gamedev #unrealengine
Burnt corpse going into a paper shredder.
I enjoy its versatility.
23.06.2025 11:19 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Damn the shaders look insaneโฆ
23.06.2025 04:21 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Stuck in Hell, but here to wash.
#gamedev #indiedev
I think itโs time thereโs a โCleaningโ tag on Steam. Thereโs a Dwarf tag, Underground tag, Cooking tagโฆ.but no โCleaningโโฆ.
Powerwash Simulator alone justifies it.
#indiedev
Using a skull-infused hose to clean blood off dungeon walls in Hell.
Dungeon in Hell filled with blood and chopped limbs.
Best gameplay screenshots for Infernal Cleaner I've taken so far.
#indiedev #gamedev #madewithunity
I don't even know if i can even begin to explain this one. First time I've sung in an English accent for a game....first songwriting credit too I guess...
#gamedev #indiedev
serious question, can you consider a game with this much blood a cozy game?
#gamedev
There's a lot more unhinged gameplay to show soon. For now...
store.steampowered.com/app/3616920/...
Just launched the Steam page for the new game Iโve been building with the Sponge team - Infernal Cleaner.
Itโs a chill firstperson cleaning sim. But youโre washing blood and grime off torture chambers in Hell. Itโs messed up, thatโs the charm.
#gamedev #indiedev
Wishlist it now if youโre into weird catharsis:
๐ store.steampowered.com/app/3616920/...
Feels like passing your driver's test after messing up the parallel park. Still counts ๐คทโโ๏ธ
26.05.2025 08:43 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Whatโs interesting is it technically โfailsโ a few criteria. But Valve still marked it as Verified, and sent the feedback to me instead of flagging it to players. I like that.
26.05.2025 08:43 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Getting Steam Deck Verified was always a personal goal with Foolโs End. It wasnโt big enough for Valve to bother looking at when it launched, but a year later, they quietly gave it the green light.
26.05.2025 08:42 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0This is what it looks like in motion:
youtu.be/0C5-5skFsF0?...
I make games. The first one I ever released is called Fool's End and it involves mining, land mines and ... I think that's all the type of mines it includes.
01.12.2024 20:38 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0