Arc Raiders is really polished and good looking! I look forward to exploring it more.
18.10.2025 01:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@ddevoe.bsky.social
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
Arc Raiders is really polished and good looking! I look forward to exploring it more.
18.10.2025 01:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0A picture of the New York skyline, at dusk, from the 103rd floor of the Empire State Building.
Been doing some traveling. New Zealand and New York were amazing! Definitely learned my limit of how many floors up Iโm comfortable with.
Itโs been super inspiring to travel and meet so many cool people in game dev and see these iconic places.
#NZGDC has been excellent! Learning a ton and meeting a lot of awesome folks. New Zealandโs dev scene is awesome!
26.09.2025 03:09 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0What resources/math did you up doing here? Looks great!
22.09.2025 23:37 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Iโm at an amazing coffee shop, Customs, in downtown Wellington and the amount of absolute friendliness of people in here is off the charts! Itโs such a nice place to relax. No place in Vancouver is like this.
22.09.2025 22:32 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Headed to NZGDC!
22.09.2025 03:16 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I literally said, โwhoa that was sick!โ
11.09.2025 03:06 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Saw a little gang of 13 year olds on e-bikes on a super busy road this afternoon at a red light. After first I was amused and a bit like, โWhy are you all in traffic.โ Then the light turned green and half of them did wheelies and rode off down the road. ๐ค I have now decided I will never be as cool.
11.09.2025 02:55 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Man, sea quest and sliders in one purchase.
25.07.2025 02:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Brian Jacques is in my top favorite authors, so woodland creatures. Honestly I donโt think people have explored it enough. Redwall, Humblewood, Rats of Nihm, Mouseguard are all great! But there could be more!
17.07.2025 01:09 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Manโฆ investing in my kids. I see all this stuff happening and everyone is worried for the future. Iโm right there with them. But raising these two to thrive and challenge that future is definitely worth it to me.
03.07.2025 23:01 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0The slides from my Unreal Fest talk are now online! victorcareil.com/unreal-fest-...
25.06.2025 04:30 โ ๐ 8 ๐ 1 ๐ฌ 1 ๐ 0MTG Arena and this FF set has its hooks into me.
22.06.2025 03:38 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0This set is fun and frusterating at the same time. Been waiting for my boosters to come in the mail by playing on arena.
16.06.2025 20:02 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0A buffalo from Antelope Island standing in the hot sun.
The desert like hills of antelope island.
A shot of Donut Falls
The view of grasslands and mountains at the trail head of donut falls trail.
Thanks Utah for wonderful time! Till we meet again!
01.06.2025 14:36 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Gutted my guy. My heart goes out to you and the team.
29.05.2025 04:25 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Thatโs one way to do the pomodoro technique!
25.04.2025 18:10 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0๐ LAB RAT is out now!! ๐
- A comedic puzzler that satirizes your favorite games
- Over 100 puzzles
- At least 10 good belly laughs
๐ Check it out Here ๐
store.steampowered.com/app/1304610/...
New resource from the Tech Dev Rel team!! Check out Euan's latest article, all about Animation Performance Tips & Tricks: dev.epicgames.com/community/le...
#UE5 #TDR #article #unreal #animation #optimization
Congrats and thank you!
05.04.2025 05:20 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Every now and then I jam through a walking simulator game. The Invincible was great for just experiencing a story, similar to Firewatch.
25.03.2025 06:38 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0A view of the sound output hotkey taskbar popup.
I just learned about Win+Ctrl+V! I'm constantly switching between audio devices, and it's such a huge time saver. I feel like there are probably tons of people that don't know about it...
24.03.2025 02:14 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 1Im very excited about the work my team has been doing for Unreal 5.6, its turning out to be a big release for us.
Huge improvements to State Tree and Mass, among others :) Cant wait to see what you all think!
If you ever need the editor to not use the existing DDC and re-build the data as needed instead, you can use the command line parameter -DDC=Cold. The exact formatting will differ depending on which shell you use, but the gist is: pathto/UnrealEditor.exe pathto/projectname.uproject -DDC=Cold #ue5
27.02.2025 05:43 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0Hey kids, let me tell you about the 3-Month Surprise.
In just about every gamedev cycle you'll find that every three months something very unexpected happens that will upend some of your development. Most of these are minor, except the Surprise 3 months before release.
Don't worry, you got this.
Been seeing a small amount of chatter that people arenโt excited by the Switch 2 reveal, they were hoping for more innovation.
I trust Nintendo to push on design, even if hardware changes arenโt drastic, studios will still get better at using the improvements they will make.
To add to Ryanโs post. One of the other issues with coming up with a common process for building games is that getting to your final frame is so different depending on the stage of development, state of tech. Even if your planning processes were the same, your game might need it to be flexible.
13.01.2025 18:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0โProblem is, the Tower of Babel approach got us to ship.โ
This statement is the absolute truth. Especially in studios where you had to do it again quickly.
Finished the first, of a committed forty, book of the year!
@justingary.bsky.socialโs โThink Like a Game Designerโ.
Itโs really nice to have such a concise book put together of a bunch of topics Iโve been talking to my mentors and colleagues about for the past few years!