Thanks! Will take a look soon
22.09.2025 01:13 β π 0 π 0 π¬ 0 π 0@toptwentynotes.bsky.social
hi, i made those ArcSys script modding tools, and the Xrd SAMMI/WebSockets integration. posting stuff i make here. @TopTwentyNotes on twitter Support my work: https://ko-fi.com/pangaea__ conversation zone: https://endless-summer.bsky.social
Thanks! Will take a look soon
22.09.2025 01:13 β π 0 π 0 π¬ 0 π 0Still much to be done before it's ready to use but here's the repo if you're interested in taking a look github.com/ibrow19/GGXr...
22.09.2025 00:47 β π 14 π 5 π¬ 1 π 0A screenshot of a Discord rich presence activity, listing information about the game Guilty Gear Xrd Rev2. The user is in training mode and the match is Sol vs Ky
Working on adding Discord rich presence integration to my Xrd mod
16.09.2025 20:19 β π 18 π 1 π¬ 0 π 0That's a much better solution than what I was researching earlier, I was looking into overwriting the input buffer directly, that's because of other unrelated project ideas though.
16.09.2025 01:04 β π 1 π 0 π¬ 0 π 0Xrd Replay Takeover WIP
08.09.2025 17:10 β π 164 π 93 π¬ 10 π 8Excellent work here! Is the code up anywhere? I had input override theoretically figured out but never tried implementing this because I didn't know where save/load state would be for scrubbing through the replays
15.09.2025 20:16 β π 1 π 0 π¬ 2 π 0Reposting one of my favorite things I've made with BBScript, tiny Potemkin. Unfortunately due to hitboxes being floats, the scaling would cause rounding errors and instantly desync netplay
09.11.2024 23:25 β π 106 π 46 π¬ 3 π 1New BBScript update. This fixes DNF Duel script modding support. Should rebuild bit-perfect for most or all scripts in the game now.
Download here:
github.com/super-contin...
New BBScript update, this includes support for Guilty Gear Strive's latest version 1.48, and Granblue Fantasy Versus Rising's latest version 2.20
Download here:
github.com/super-contin...
Thanks to @wistfulhopes.bsky.social forking my mod and adding a generated Xrd SDK, I can now mess around with UE3 functions. Turns out theres a debug camera toggle in the game.
18.07.2025 17:26 β π 83 π 22 π¬ 2 π 0I have better ideas for how to chart this which I will be testing out soon, just needed to get the basics working
25.06.2025 05:11 β π 0 π 0 π¬ 0 π 0A bar graph showing the percentage of all meaty hits that have blocked by a player in Guilty Gear Xrd Rev2
Added a new feature to the Xrd statistics UI, now we can gather empirical evidence for blocking on wakeup
25.06.2025 04:58 β π 36 π 18 π¬ 2 π 0New addition to my Xrd websockets mod test project, feels like this could be nice if it had exporting/importing combos and the move names were displayed as the non-internal ones that people recognize
24.06.2025 04:33 β π 18 π 3 π¬ 0 π 0krackatoa trapped in 9 by 16 video
One thing curious thing about the Remote Fighting Game UI is that we can do 9:16 format stuff now.
23.06.2025 18:42 β π 43 π 7 π¬ 2 π 1Hotfix update for my Guilty Gear Xrd mod, the websockets timeout update contained a bug which resulted in connections building up. Fixed here
github.com/super-contin...
Charts showing more Guilty Gear Xrd statistics, now with axes fixed to the absolute range of each stat
Fixed the scale a bit. Now you see tension pulse, tension, and health inside their absolute range, so the numbers aren't moving around while you try to read the chart. I also modified the x axis to show seconds instead of frames, much easier to tell when something happened in a match now
18.06.2025 19:55 β π 0 π 0 π¬ 0 π 0Added!
bsky.app/profile/topt...
More Xrd charts, here's a video showing it capturing data from a replay in real time.
18.06.2025 19:30 β π 29 π 8 π¬ 2 π 1A graph plotting distance between the two players in Guilty Gear Xrd Rev2
Added, that last arc is Johnny's throw.
18.06.2025 18:41 β π 1 π 0 π¬ 0 π 0Excellent idea, I was actually thinking of trying to get the average BPM of a combo by looking for the spikes on the hitstun graph, but this is even better
18.06.2025 18:40 β π 1 π 0 π¬ 0 π 0HELLO #GUILTYGEAR STREAMERS.
I am looking for people to test my Remote Combo Counter for Guilty Gear #Xrd. This requires Pangaea's Xrd mod to operate.
If you are interested, please reach out here or in DMs.
Are there any particular charts anyone would like to see? I feel like there should be some interesting ways to combine the data sent from the mod, keep in mind there's a lot more than just these 3 values.
18.06.2025 07:13 β π 0 π 0 π¬ 3 π 03 charts displaying player tension pulse, tension, and health over time in a match of Guilty Gear Xrd Rev2
Playing around with my Guilty Gear Xrd WebSockets integration and chart.js. Going to try and get more interesting charts out of this soon, but for now I have tension pulse, tension, and health over time
18.06.2025 06:31 β π 20 π 6 π¬ 1 π 0New GGXrd WebSockets mod update. The mod didn't have a proper timeout on clients being sent a message, which could lead to game freezing if a WebSockets client was unresponsive. This update fixes that and allows the player to set the timeout.
Download here:
github.com/super-contin...
New BBScript maintenance release! Adds support for the new #GGST character Unika. It also includes many edits from the Strive modding community, adding and changing names to be more readable.
Download here:
github.com/super-contin...
A new hotfix for rev2mod is out! This release mostly exists because of kkots fixing a bug in hudhook, (a library my mod uses for D3D9 hooking) that would cause crashes whenever Xrd was minimized/reopened. It adds a "Display battle HUD" option in the mod menu as well.
github.com/super-contin...
New BBScript update which allows you to work with Venom, added in the latest GGST update. Download it here and try it out!
github.com/super-contin...
Question for the #fgc:
Would you learn fighting games better if a robot constantly made fun of your corporeal form during match analysis?
Ah I messed up the post, I meant in the Unreal Anime Modding server
11.03.2025 04:14 β π 1 π 0 π¬ 1 π 0I believe the process would be extracting the BBS_<character> files with FModel and extracting the gold script, then injecting it into the main script container with the tool I made for that. You could probably ask for someone there to do it, it's not very hard if you have the tools on hand
11.03.2025 03:36 β π 1 π 0 π¬ 1 π 0