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@toptwentynotes.bsky.social

hi, i made those ArcSys script modding tools, and the Xrd SAMMI/WebSockets integration. posting stuff i make here. @TopTwentyNotes on twitter Support my work: https://ko-fi.com/pangaea__ conversation zone: https://endless-summer.bsky.social

420 Followers  |  16 Following  |  112 Posts  |  Joined: 17.10.2024  |  1.9618

Latest posts by toptwentynotes.bsky.social on Bluesky

Thanks! Will take a look soon

22.09.2025 01:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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GitHub - ibrow19/GGXrdReplayTakeover: Guilty Gear Xrd Replay Takeover and Save States Guilty Gear Xrd Replay Takeover and Save States. Contribute to ibrow19/GGXrdReplayTakeover development by creating an account on GitHub.

Still much to be done before it's ready to use but here's the repo if you're interested in taking a look github.com/ibrow19/GGXr...

22.09.2025 00:47 β€” πŸ‘ 14    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
A screenshot of a Discord rich presence activity, listing information about the game Guilty Gear Xrd Rev2. The user is in training mode and the match is Sol vs Ky

A screenshot of a Discord rich presence activity, listing information about the game Guilty Gear Xrd Rev2. The user is in training mode and the match is Sol vs Ky

Working on adding Discord rich presence integration to my Xrd mod

16.09.2025 20:19 β€” πŸ‘ 18    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

That's a much better solution than what I was researching earlier, I was looking into overwriting the input buffer directly, that's because of other unrelated project ideas though.

16.09.2025 01:04 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Xrd Replay Takeover WIP

08.09.2025 17:10 β€” πŸ‘ 164    πŸ” 93    πŸ’¬ 10    πŸ“Œ 8

Excellent work here! Is the code up anywhere? I had input override theoretically figured out but never tried implementing this because I didn't know where save/load state would be for scrubbing through the replays

15.09.2025 20:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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Reposting one of my favorite things I've made with BBScript, tiny Potemkin. Unfortunately due to hitboxes being floats, the scaling would cause rounding errors and instantly desync netplay

09.11.2024 23:25 β€” πŸ‘ 106    πŸ” 46    πŸ’¬ 3    πŸ“Œ 1
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Release DNF Duel Fixes Β· super-continent/bbscript This update fixes parsing and rebuilding DNF Duel scripts and should be capable of bit-perfect DNF Duel script rebuilding. The game contains enough information to parse all instructions without inc...

New BBScript update. This fixes DNF Duel script modding support. Should rebuild bit-perfect for most or all scripts in the game now.

Download here:
github.com/super-contin...

15.09.2025 19:44 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Release Support for GGST v1.48 and GBVSR 2.20 Β· super-continent/bbscript

New BBScript update, this includes support for Guilty Gear Strive's latest version 1.48, and Granblue Fantasy Versus Rising's latest version 2.20

Download here:
github.com/super-contin...

24.08.2025 06:43 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Thanks to @wistfulhopes.bsky.social forking my mod and adding a generated Xrd SDK, I can now mess around with UE3 functions. Turns out theres a debug camera toggle in the game.

18.07.2025 17:26 β€” πŸ‘ 83    πŸ” 22    πŸ’¬ 2    πŸ“Œ 0

I have better ideas for how to chart this which I will be testing out soon, just needed to get the basics working

25.06.2025 05:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A bar graph showing the percentage of all meaty hits that have blocked by a player in Guilty Gear Xrd Rev2

A bar graph showing the percentage of all meaty hits that have blocked by a player in Guilty Gear Xrd Rev2

Added a new feature to the Xrd statistics UI, now we can gather empirical evidence for blocking on wakeup

25.06.2025 04:58 β€” πŸ‘ 36    πŸ” 18    πŸ’¬ 2    πŸ“Œ 0
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New addition to my Xrd websockets mod test project, feels like this could be nice if it had exporting/importing combos and the move names were displayed as the non-internal ones that people recognize

24.06.2025 04:33 β€” πŸ‘ 18    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
krackatoa trapped in 9 by 16 video

krackatoa trapped in 9 by 16 video

One thing curious thing about the Remote Fighting Game UI is that we can do 9:16 format stuff now.

23.06.2025 18:42 β€” πŸ‘ 43    πŸ” 7    πŸ’¬ 2    πŸ“Œ 1
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Release Hotfix for disconnect handling Β· super-continent/ggxrd-mod Last update introduced a regression in the disconnect handling that resulting in clients only being disconnected if they were timed out, and not for other reasons, leading to a buildup of clients t...

Hotfix update for my Guilty Gear Xrd mod, the websockets timeout update contained a bug which resulted in connections building up. Fixed here
github.com/super-contin...

23.06.2025 18:44 β€” πŸ‘ 6    πŸ” 9    πŸ’¬ 0    πŸ“Œ 0
Charts showing more Guilty Gear Xrd statistics, now with axes fixed to the absolute range of each stat

Charts showing more Guilty Gear Xrd statistics, now with axes fixed to the absolute range of each stat

Fixed the scale a bit. Now you see tension pulse, tension, and health inside their absolute range, so the numbers aren't moving around while you try to read the chart. I also modified the x axis to show seconds instead of frames, much easier to tell when something happened in a match now

18.06.2025 19:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Added!
bsky.app/profile/topt...

18.06.2025 19:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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More Xrd charts, here's a video showing it capturing data from a replay in real time.

18.06.2025 19:30 β€” πŸ‘ 29    πŸ” 8    πŸ’¬ 2    πŸ“Œ 1
A graph plotting distance between the two players in Guilty Gear Xrd Rev2

A graph plotting distance between the two players in Guilty Gear Xrd Rev2

Added, that last arc is Johnny's throw.

18.06.2025 18:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Excellent idea, I was actually thinking of trying to get the average BPM of a combo by looking for the spikes on the hitstun graph, but this is even better

18.06.2025 18:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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HELLO #GUILTYGEAR STREAMERS.

I am looking for people to test my Remote Combo Counter for Guilty Gear #Xrd. This requires Pangaea's Xrd mod to operate.

If you are interested, please reach out here or in DMs.

17.06.2025 12:26 β€” πŸ‘ 54    πŸ” 23    πŸ’¬ 3    πŸ“Œ 0

Are there any particular charts anyone would like to see? I feel like there should be some interesting ways to combine the data sent from the mod, keep in mind there's a lot more than just these 3 values.

18.06.2025 07:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0
3 charts displaying player tension pulse, tension, and health over time in a match of Guilty Gear Xrd Rev2

3 charts displaying player tension pulse, tension, and health over time in a match of Guilty Gear Xrd Rev2

Playing around with my Guilty Gear Xrd WebSockets integration and chart.js. Going to try and get more interesting charts out of this soon, but for now I have tension pulse, tension, and health over time

18.06.2025 06:31 β€” πŸ‘ 20    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
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Release WebSockets message timeout option/fix for game freezing bug Β· super-continent/ggxrd-mod The mod didn't have a timeout on the time it takes to send a message to a connected client, which lead to unresponsive clients causing the game to freeze until the message queue could be emptied. T...

New GGXrd WebSockets mod update. The mod didn't have a proper timeout on clients being sent a message, which could lead to game freezing if a WebSockets client was unresponsive. This update fixes that and allows the player to set the timeout.

Download here:
github.com/super-contin...

17.06.2025 20:04 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Release GGST Unika update support Β· super-continent/bbscript This release adds support for Unika, the latest character added to Guilty Gear Strive. It also includes many edits from the modding community, both adding and fixing up the names for instructions, ...

New BBScript maintenance release! Adds support for the new #GGST character Unika. It also includes many edits from the Strive modding community, adding and changing names to be more readable.

Download here:
github.com/super-contin...

27.05.2025 19:27 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Release Hotfix for hudhook, display battle HUD UI setting Β· super-continent/ggxrd-mod

A new hotfix for rev2mod is out! This release mostly exists because of kkots fixing a bug in hudhook, (a library my mod uses for D3D9 hooking) that would cause crashes whenever Xrd was minimized/reopened. It adds a "Display battle HUD" option in the mod menu as well.
github.com/super-contin...

26.03.2025 04:57 β€” πŸ‘ 12    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0
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Release GGST Venom update support Β· super-continent/bbscript Fixes Venoms script, which had old arguments for the venomBall instruction

New BBScript update which allows you to work with Venom, added in the latest GGST update. Download it here and try it out!
github.com/super-contin...

24.03.2025 17:40 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Question for the #fgc:

Would you learn fighting games better if a robot constantly made fun of your corporeal form during match analysis?

11.03.2025 11:59 β€” πŸ‘ 120    πŸ” 29    πŸ’¬ 11    πŸ“Œ 0

Ah I messed up the post, I meant in the Unreal Anime Modding server

11.03.2025 04:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I believe the process would be extracting the BBS_<character> files with FModel and extracting the gold script, then injecting it into the main script container with the tool I made for that. You could probably ask for someone there to do it, it's not very hard if you have the tools on hand

11.03.2025 03:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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