YouTube video by octaneblue
"Suffer, like G did?"
Suffer, like G did?
And pretty much everything else from Typing Of The Dead.
www.youtube.com/watch?v=T1Lz...
09.09.2025 09:07 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
Nice! Would be great if it was about gymnasts ripping their clothes during crazy moves, and then youโd have to repair it.๐
05.09.2025 17:08 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Had they used JIRA it would have taken them 14 years.
21.08.2025 17:58 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
We have lost all contact with our UNRWA colleagues in Gaza, communications have been cut off.
This morning, for the first time in months, we did not receive their morning messages to say, "good morning" and "we are fine/alive".
We anxiously await to hear from our colleagues.
12.06.2025 11:00 โ ๐ 2134 ๐ 1425 ๐ฌ 36 ๐ 46
YouTube video by Annapurna Interactive
LEGOยฎ VOYAGERS | Reveal Trailer
Excited to see this launch later this year!
youtu.be/bYggKzKdg08?...
07.06.2025 08:40 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
Tonight I added controls to edit the SDF shapes in the scene view. That speeds up modelling tremendously. Still a lot to do, but it's starting to shape up.
20.05.2025 20:51 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Tonight I added symmetry to the SDF thing. Super useful for doing faces and other things..
There's no limit on the number of symmetry planes you can add, they just mirror anything that comes after them in the hierarchy. Bounds are not computed correctly yet + a few other short comings..
17.05.2025 21:40 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
More progress on the SDF modelling system. Most of the basics operations are working, so now it's time to make the workflow faster.
The SDFs are rendered with raymarching and are fully integrated with the Universal Render Pipeline, so depth, shadows, lighting etc. works correctly.
14.05.2025 19:46 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Two cute faces made from Signed Distance Field primitives
I'm having a great time playing around with Signed Distance Fields. It's super quick and easy to put together some simple shapes and create some fun models.
Here are a couple of dudes helping me test my system.
07.05.2025 20:37 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Agony was amazing! It was actually developed by Art & Magic, which later became Appeal and made Outcast and more recently Outcast 2. Absolute legends!
01.05.2025 10:01 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Did the same thing some years ago. One of the old batteries started smoking when I pulled it out ๐ฌ Nothing happened but the tension was palpable!
26.04.2025 17:25 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
A primitive volcano!
18.04.2025 07:58 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
YouTube video by MontyMole1976
C64 /128 Longplay - Kikstart (HQ)
Strong C64 Kikstart vibes! youtu.be/DwDIde_5lfo?...
17.03.2025 16:15 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
The recorder package from Unity is pretty good as well. Though i mostly use it to record errors and glitches.
06.02.2025 18:06 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
HasFlag is the worst! I wonder if there's a plugin for an IDE that shows the estimated cost of a function .. that would be incredible. Sometimes things that seem very innocent are super expensive. We're deep in the profiling and optimization pass of our project, and I'm constantly surprised..
04.02.2025 12:50 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I see you are remixing the sound of silence again!
31.01.2025 13:14 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
The dad console update/download cycle is a wonderful way to relax.
31.01.2025 13:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Cool concept! But the video doesnโt have any audio?
07.01.2025 21:05 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
RIP Mark Sibly. One of the true heroes of game development. You made the world better.
12.12.2024 18:44 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Ship it!
06.12.2024 15:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
This is the most interesting games news all year!
29.11.2024 18:46 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Creative Director of Sword of the Sea, The Pathless, and ABZร. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
COCOON audio director/composer/programmer.
@geometricinteractive.com
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
Danish indie studio - Our debut 'First-Person Booter' game GLUM is out on Steam NOW ๐ฅ
๐ฎ Steam: http://s.team/a/2235550
๐ฌ Discord: https://discord.gg/kvy2JxhA9R
Creators or Raiders of Blackveil: An upcoming roguelite RPG where players join the fight against evil megacorporation Blackveil. ๐ฎ Wishlist now!
Steam Store: https://store.steampowered.com/app/3352240/Raiders_of_Blackveil/
The future of interactive entertainment
Software engineer fascinated by hardware, electronics, & the niche. Studying graphics programming at BUAS ๐ค Intrigued by voxels, pixel art, & graphics.
https://m4xc.dev/
Artist whose mediums include film, tv, and soda.ย www.StillersSoda.com
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
https://tobias-franke.eu/
Mosa Lina. PRODUCER 2021. qomp. 10mg. Gutwhale. ord. Handulum. A lot of other games. he/him. Check out my website: https://stuffedwomb.at/
Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
.1x engineer. makes games.
https://grapefrukt.com
Weโre Thunderful! We publish awesome indie games ๐ฎโค๏ธ Like these:
๐ฒ Lost in Random
๐ท Viewfinder
๐ Planet of Lana
๐บ ASKA
๐ค SteamWorld Games
โ๏ธ Reignbreaker
๐ REPLACED
๐ฅ GODBREAKERS
& more... ๐ linktr.ee/thndr
Collaborative game studio by Rebekah and Adam Saltsman. ๐ We publish a bunch of cool video games. We make some ourselves too! linktree.finji.co
We're working on @usualjune.bsky.social right now!
Novelist. Video game correspondent for The Guardian. My weird gothic mystery โLove is a Curseโ is out now ๐ป Order here and Iโll sign it for you! Bit.ly/loveisacursesigned