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Captain Coder

@thecaptaincoder.bsky.social

Computer Science Educator, Software Engineer, and Entertainer!

229 Followers  |  76 Following  |  23 Posts  |  Joined: 08.10.2023  |  2.0273

Latest posts by thecaptaincoder.bsky.social on Bluesky

Thank you so much for validating me! With 0 engagement, I was beginning to feel like I might be the only one ๐Ÿ˜…

14.12.2024 15:22 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Bonus: All of these build for the web which is great for game jams.

13.12.2024 21:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've really enjoyed working with TIC-80 for its minimalistic games.

Raylib is another minimalistic library for games that I have mad several small games with.

Defold appears feature full and promising but i have not tried it.

13.12.2024 20:29 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Does anyone else have an unorganized cabinet / drawerer for all of their Tupperware lids? Just me?

13.12.2024 17:31 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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Santa's Big Night by Captain Coder Touch, Sniff, Lick, and Look your way out of this holiday miracle!

There was not enough time to do everything planned, but it was fun building the tooling to create point and click adventures! If you want to see what we managed to finish, you can check out Santa's Big Night on itch.io.

captaincoder.itch.io/santas-big-n...

#iheartholidaygamejam #GameDev

12.12.2024 22:15 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Wow, Iโ€™m blown away โ€“ over 650 unique players tried the Rogue Blight demo yesterday!

Thank you so much for checking it out. After 4 years of working on this game, seeing this kind of reception is truly incredible. Your support means everything! ๐Ÿ’™

12.12.2024 14:55 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You can't tell me what to do! You're not my dad!

09.12.2024 23:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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NEW lil teaser to celebrate all the ups and downs of 2024!!
(Sound on! ๐Ÿ”Š)

Thanks for all the love and support this year!

09.12.2024 10:50 โ€” ๐Ÿ‘ 18    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2

What do you mean today isn't November 32nd?

03.12.2024 04:20 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Neat! This looks really cool!

02.12.2024 03:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Why, yes! You *CAN* sniff and lick doors in the escape room game I'm creating for @iheartfunnyboys.bsky.social's jam!

02.12.2024 03:05 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I hope you'll join me in this game jam!

30.11.2024 23:41 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You rock! Thanks for the examples and clarification.

30.11.2024 21:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A great suggestion! I typically use TryGetComponent when the component is guaranteed to be a sibling.

However, there is no such method for GetComponentInParent / GetComponentInChildren.

30.11.2024 21:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've been following the development of this game for about a year it is always amazing to see the progress! I love the color palette โค๏ธ

30.11.2024 18:30 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
SharpLab C#/VB/F# compiler playground.

Using sharplab.io to see the desugaring of the pattern seems to suggest it should be safe. But, I'm not sure Unity will do something different: tinyurl.com/is-match-exa...

30.11.2024 17:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#Unity3D/#Unity2D devs, Is it safe to use `is` matching on calls to GetComponent methods? I know that Unity overloads `null` comparisons but I'm uncertain if there are unintended side effects in this case. I've attached a screenshot showing the null check vs the pattern match for reference.

30.11.2024 17:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

I'm dying ๐Ÿคฃ

30.11.2024 11:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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sometimes in game dev you accidentally set the loot to be clay the NPC and not clay the resource.

30.11.2024 06:18 โ€” ๐Ÿ‘ 33    ๐Ÿ” 4    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
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HTML Export Plugin ๐ŸŽ‰ Webpage HTML Export is a plugin for Obsidian which lets you export single files or whole vaults as HTML websites / webpages. It is similar to publish, but you get the .html files to do whatever you wa...

This week I learned about the HTML Export Plugin for Obsidian. I'm using it to build the site for my Tower Defense Class and it has been incredibly convenient!

What did you learn this week?

forum.obsidian.md/t/html-expor...

#Obsidian

28.11.2024 19:12 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It is never too early to share your work for critiques from others, especially those who have more experience. Find a community and get feedback often.

27.11.2024 03:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Disabling Domain / Scene Reloading on entering Play Mode is almost a must.

Additionally, one of the Hot Reload plugins really helps with development times.

27.11.2024 03:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Seeking proof-readers / students who want **free** early access to our upcoming Unity Workshop on creating a Tower Defense game in #Unity3D. If you or someone you know is interested, feel free to reach out or join our discord.

discord.gg/captaincoder

#GameDev #LearnUnity #LearnProgramming

26.11.2024 22:14 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm creating a Unity course aimed at beginner / intermediate students who want to create a Tower Defense game. I've finished the first draft of the first three lessons. I would love feedback on them:

captaincoderorg.github.io/Unity6-Works...

#Unity3D #LearnUnity #Unity #GameDev

25.11.2024 23:35 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I tried to cook extra bacon to save for later use. It lasted 4 hours.

25.11.2024 19:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Sleuth Sloth: Though slow in movement, his sharp intellect and keen observation skills make him the perfect sleuth. With an eye for detail and the patience to let clues reveal themselves, he's ready to unravel any mystery, one methodical step at a time.

09.10.2023 01:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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