Missing Berri :-(
10.10.2025 16:42 β π 1 π 0 π¬ 0 π 0@dringo.bsky.social
Games Business Journalist and Analyst. Editor-in-chief and co-founder of The Game Business. As seen on: GamesIndustry.biz. MCV. BBC. The Guardian. Sky. Doctor Who Magazine.
Missing Berri :-(
10.10.2025 16:42 β π 1 π 0 π¬ 0 π 0The console sector only accounts for about 3% of the Chinese market, but as Daniel Ahmad said: βWhen youβre talking about a $50bn market, that is still notable.β
www.thegamebusiness.com/p/some-game-...
Today's Show and Newsletter features some eye-opening stats about China. Plus, we get opinionated about the FTC and what its former chair had to say about Xbox
09.10.2025 13:50 β π 8 π 2 π¬ 1 π 0An oral history of PlayStation 1 in Europe
www.thegamebusiness.com/p/we-went-to...
If you liked our 30th anniversary of PS1 video, there is 30 minutes of extra cut answers and speeches for paid subscribers through here.
www.thegamebusiness.com/p/30-years-o...
I have UK, but not Europe (yet)
06.10.2025 17:18 β π 1 π 0 π¬ 1 π 0Some sales figures around the performance of EA Sports FC 26, Silent Hill F and Sonic Racing Crossworlds in Europe
06.10.2025 16:34 β π 6 π 1 π¬ 1 π 0Hi Jeff. I'm at chris @ thegamebusiness.com
06.10.2025 08:40 β π 2 π 0 π¬ 0 π 0One thing to note about all this Game Pass chat, is it focuses on Ultimate. Thatβs the tier purpose built for the biggest of gamers.
Premium (in most markets) has not moved and become more appealing. Thereβs a clear upgrade journey.
And I fully expected a fourth tier to emerge, which aims lower
Battlefield 6's numbers are massive, but can it hope to end Call of Duty's 16-year reign at the top? We crunch the numbers
www.thegamebusiness.com/p/about-that...
Some big stories this week. Plus lots of great data for Battlefield 6
02.10.2025 13:21 β π 9 π 1 π¬ 0 π 0Take-Twoβs Strauss Zelnick once questioned the logic of game subscriptions. Based on the firmβs GTA data, he said most gamers only play a couple of games a year. So why would they subscribe for 100s?
01.10.2025 19:38 β π 16 π 1 π¬ 2 π 0Some stats:
- Average Game Pass Ultimate player plays $550 worth of games a year
- Game Pass users spend most of their time on catalogue games
- According to Circana, US players who unsubscribed to Game Pass, PS+ or NSO (in Q3) said they were unable to βjustify the cost but liked the serviceβ
Xbox Game Pass Ultimate will cost 50% more as of today ($29,99 a month), but will now feature more games and services. Including the Ubisoft+ Classic collection, Fortnite Crew and 75 Day 1 games over the next year
www.thegamebusiness.com/p/xbox-game-...
It took us a few months longer than planned, but we're finally going live with our paid subscriber tier of The Game Business. Tuesday and Thursday shows remain free, but we've now added a special Monday show (plus, there's other bonus bits and bobs to come)
29.09.2025 09:07 β π 12 π 0 π¬ 0 π 0For 2025, 25% of single-player games with a $60+ price tag are coming out this month (September)
www.thegamebusiness.com/p/are-video-...
Newzoo thinks some AAA companies are getting release dates wrong. But is that fair? We are joined by Emmanuel Rosier to discuss the pressures around when to launch your game
www.thegamebusiness.com/p/are-video-...
Had a chat with Jagex about its willingness to put short-term revenue at risk to ensure RuneScape survives in the long-term
23.09.2025 13:51 β π 4 π 0 π¬ 0 π 0Disney+ experiment failed
22.09.2025 20:27 β π 1 π 0 π¬ 0 π 0In 2022, console hardware revenue surpassed $6.6 billion in the US (Circana data), the highest it has ever been. That was down to $4.9bn in 2024, but thatβs still more than almost every year during the previous console generation.
www.thegamebusiness.com/p/are-video-...
Video game consoles face a challenging future due to rising costs and an ageing user base, predict leading data firms.
www.thegamebusiness.com/p/are-video-...
The average age of console players in 2024 was 27.9 years old. Thatβs up from 24.2 years old in 2018.
www.thegamebusiness.com/p/are-video-...
"The number of active PS5 and Xbox Series consoles will be 14 million behind what the PS4 and Xbox One achieved during the same point in their lifecycle"
www.thegamebusiness.com/p/are-video-...
I do love a game console. But this sector of the industry is clearly under some pressure
18.09.2025 13:49 β π 10 π 0 π¬ 1 π 0"In the past Relic has taken a long term to get games to market and those long gaps means we lose touch a bit with player behaviors, with trends, and we're out of sight and out of mind. So making games faster is a key ingredient to our strategy.β www.thegamebusiness.com/p/life-after...
16.09.2025 20:53 β π 8 π 2 π¬ 0 π 0We kick off this week on The Game Business with two tasty little interviews with newly independent, former Sega strategy developers
16.09.2025 13:42 β π 9 π 1 π¬ 0 π 0It's true!
16.09.2025 12:58 β π 4 π 0 π¬ 0 π 0βThere will be situations where age assurance is a hard requirement under the Online Safety Act. But there are other situations when it might be recommended, and you might think there are other ways you can protect users" www.thegamebusiness.com/p/developers...
15.09.2025 14:00 β π 4 π 2 π¬ 0 π 0