I don't know if any of you used Bosca Ceoil before, I just found out it was ported to Godot. I am so happy!
25.06.2025 00:02 โ ๐ 14 ๐ 2 ๐ฌ 3 ๐ 1@lizardwizarddev.bsky.social
I don't know if any of you used Bosca Ceoil before, I just found out it was ported to Godot. I am so happy!
25.06.2025 00:02 โ ๐ 14 ๐ 2 ๐ฌ 3 ๐ 1Cover the icons with your thumbs and it's obvious the boxes are, in fact, changing
07.05.2025 13:28 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0Thank you!
27.04.2025 21:49 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Nothing like spending hours and hours just to get back to exactly what you had before, but with nicer code... But actually it feels pretty good!
#Godot #indiegame #gamedev #UI
Took a break for health reasons but we're back at it. A lot of refactoring, mostly simplifying my Card UI and making it easy to repurpose for other things, like a level select menu for example!
#Godot #indiegame #UI #gamedev
New episode out now! This one comes with a playable demo.
youtu.be/zSXAhPuzxhk?...
Just see the link in the YouTube description to play.
#Godot #GodotEngine #Indiegame #Pong #AprilFools
Anybody with some nav region experience know why one side of the wall would get a random dent like this? The door is symmetrical and both side of the wall are identical, but because of the dent my door region doesn't connect on one side.
#Godot #GodotEngine #gamedev
A door may have a "level up" buff applied from another object, so one approach could be to find a different entry point (by moving around in the 3d space) and then disabling the buff, as another example.
07.03.2025 21:03 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Yep! There will be a number of hacking tools that will affect the game world in different ways. Which tools you use and put upgrades into will alter your approach. The Unlocker will unlock things, if it's a matching or higher level, however a Corroder will lower the level, for example.
07.03.2025 21:00 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Super productive morning as I continue to flesh out the file system for my cyberpunk hacking game. Now you can open and read files, with working scroll, and nested folders are working as well!
#godot #cyberpunk #indiegamedev #gamedev
Some progress on the file system component of my Cyberpunk Hacking Action Stealth Emulator: H347
07.03.2025 04:03 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0#GodotEngine 4.4 is finally here! ๐
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
godotengine.org/releases/4.4/
Newest devlog just released!
www.youtube.com/watch?v=TZga...
This one is a bit off the rails, and very silly. I hope you like it!
#godot #indiedev #devlog #cyberpunk #roguelite
Wish you could edit Godot scenes in context of a bigger scene, like in Unity? I scripted a plugin which hijacks your viewports to do exactly that. You just gotta hit save though ๐คท. Grab it here:
github.com/CozyCubeGame...
#GodotEngine #gamedev
I literally gasped
12.02.2025 02:52 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Hi chat I'm learning #godot :D
(It gets interesting after a few seconds)
#gamedev
Do you have any Roguelike mechanics in your game?
Iโm thinking of adding portals to Endvasion that take your creatures to mini Roguelike missions that you collect and upgrade items to help.
Think it could work?
#gamedev #indiegame #indiedev #gamer #roguelike #endvasion
Finally it's here... How to make 3D Games in Godot! ๐ youtu.be/ke5KpqcoiIU #GodotEngine
09.02.2025 21:01 โ ๐ 946 ๐ 224 ๐ฌ 31 ๐ 23It's not done yet but I might as well share it, because this has been a nightmare to implement, given my main skill set is in hastily made jam games filled with hacks and band aids.
This one feature has been very humbling, to say the least.
#Godot #GodotEngine #indiegamedev
If you ever need to create Camera3Ds based on your viewport in #godot, I've created a small script that will let you do just that. You press a single button and it creates a camera where your viewport camera is located.
#indiedev #gamedev #godot
github.com/Stuyk/godot-...
Made some VR chalk tech. ๐งโ๏ธ
#GodotEngine #gamedev #indiedev
You can now highlight connected nodes via direction. Next is selecting the node and moving to it "across the virtual network" so you can hack a thing through a different thing.
#Godot #GodotEngine #indiegamedev #indiegame #cyberpunk #hacking
Been busy irl so it's been awhile, but I finally have a new clip. Besides the cool hacking shader (from godotshaders.com, by @arlez80), I redid a lot of under the hood stuff and implemented a state machine to make the hacking UI much more scalable!
#Godot #indiegamedev #cyberpunk
This is actually starting to look like something! My first (mostly) functional hacking tool in action: The Unlocker
#Godot #GodotEngine #indiegamedev #gamedev #cyberpunk
Started on remaking the unlock tool minigame.
Next step is to make the red diamond slowly move left (representing the rival systems trying to track you) and then fail the unlock attempt if they meet with your current progress bar.
#Godot #GodotEngine #indiegamedev #indiegame #cyberpunk
Does anyone else become obsessively distracted by adding polish to what is supposed to just be a prototype?
That was me with this hacking menu.. that still has no actual hacking features yet.
#Godot #indiegamedev #cyberpunk #indiegame
You should!
22.01.2025 18:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Progress! My hacking UI now tracks the parent object as you move. Next up is interacting with the nodes with the various hacking tools I have planned.
#Godot #cyberpunk #indiegamedev
Working on a hacking UI that shows connections between hackable objects
#Godot #GodotEngine #Cyberpunk #indiegamedev
Godot 4.4 beta 1 is finally here! This release had tons of editor quality of life features as well as performance improvements, we know you are going to love it. Oh, and I almost forgot to mention, we added embedded game debugging inside the editor! #godotengine
godotengine.org/article/dev-...