ChaNoCreart ๐Ÿ‘พ WISHLIST Soly on Steam's Avatar

ChaNoCreart ๐Ÿ‘พ WISHLIST Soly on Steam

@chanocreart.bsky.social

๐ŸŽฎ Independent Game Developer | Creator of BRICKS SURVIVORS ๐Ÿงฑ ๐Ÿ’ก Passionate about video games, innovation, and pixel art. https://store.steampowered.com/search/?developer=ChaNoCreArt

71 Followers  |  57 Following  |  174 Posts  |  Joined: 08.01.2025  |  1.694

Latest posts by chanocreart.bsky.social on Bluesky

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Progress on Void Operators!
Implemented the projection feature
Gameplay is starting to take shape!
Game made with @matthieu.urban.pixels
#GameDev #IndieGame #PixelArt #Devlog

10.10.2025 15:17 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on Soly: Brave Little Explorer!
Created the UI for elemental stats
Added elemental gains during level ups!
#GameDev #PixelArt #IndieGame #Unity #Roguelite #Devlog

09.10.2025 15:10 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on Soly: Brave Little Explorer!
Started implementing elemental effects ๐Ÿ”ฅ
First one: fire! Fire weapons now apply a burn status to enemies.
#Roguelite #GameDev #PixelArt #IndieGame #Unity #Devlog

08.10.2025 07:39 โ€” ๐Ÿ‘ 20    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Progress on my game Soly: Brave Little Explorer!
The controls UI is now integrated and fully functional
#Roguelite #GameDev #PixelArt #IndieGame #Unity #Devlog

07.10.2025 10:02 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A red hover tank unit concept for the game Robot Arena Survivors, with a lot of deadly weapons attached such as auto cannons and saw blades.

A red hover tank unit concept for the game Robot Arena Survivors, with a lot of deadly weapons attached such as auto cannons and saw blades.

Robot Arena Survivors players, how cool would it be to have new ways to customise your very own Hover Tank Unit in-game? ๐Ÿ‘€

05.10.2025 21:21 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Created the first monsters in the 2D sections of Void Operators!
Theyโ€™ll be tougher, making 1vs1 encounters more challenging.
Game made with @lartisanmeurtrier.bsky.social
#IndieDev #GameDev #PixelArt #IndieGame #SideProject

04.10.2025 10:02 โ€” ๐Ÿ‘ 21    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Added pass-through platforms in Void Operators!
Game made with @lartisanmeurtrier.bsky.social
#IndieDev #GameDev #PixelArt #IndieGame #SideProject

03.10.2025 10:02 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Updated the background of Void Operators!
Void Operators is my side project created together with @lartisanmeurtrier.bsky.social
#IndieDev #GameDev #PixelArt #IndieGame #SideProject

02.10.2025 15:10 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Complete rework of the main menu and options menu in Soly: Brave Little Explorer!
One step closer to a playable demo.

#IndieDev #PixelArt #Roguelite #GameDev #IndieGame #MadeWithUnity #IndieDevHour

01.10.2025 07:39 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When sharing progress on an indie game but thereโ€™s nothing concrete to showโ€ฆ
Is it better to add an AI-generated image to dress up the post
or just post without visuals, even if it feels a bit empty?

30.09.2025 15:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Pereelous - Release Trailer
YouTube video by Vandermaesen Games Pereelous - Release Trailer

The real GOTY is coming! Sorry Hades II and Silksong!
www.youtube.com/watch?v=QRLV...
#Pereelous #indie

30.09.2025 10:57 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Setup of transitions between 3D and 2D scenes + start of the first 2D scene with placeholders
Game made with @lartisanmeurtrier.bsky.social
#IndieGame #GameDev #PixelArt #IndieDev #MadeWithUnity #Roguelite #2D

27.09.2025 10:01 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on VO, creation of a new monster that will cross the screen and give us a hard time
Game made with @lartisanmeurtrier.bsky.social
#IndieGame #GameDev #PixelArt #IndieDev #MadeWithUnity #Roguelite

26.09.2025 10:02 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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New UI during boss fights, the bar has been moved to the top to make room for weapon boosts at the bottom

#IndieGame #GameDev #PixelArt #IndieDev #UIUX #MadeWithUnity #Roguelite

25.09.2025 15:18 โ€” ๐Ÿ‘ 18    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on the UI rework of Soly: Brave Little Explorer, rework of dialogue pops and tutorial pops

#IndieGame #GameDev #PixelArt #IndieDev #UIUX #MadeWithUnity

24.09.2025 15:17 โ€” ๐Ÿ‘ 19    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yeah, I get your point. Iโ€™m solo, so I sometimes use AI just to dress up posts when I donโ€™t have anything solid to show. The game itself has no AI in it, everythingโ€™s done by me. Just doing what I can on my own.

24.09.2025 06:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Progress on Soly: Brave Little Explorer
Big brainstorm today on gear and weapon design.
Added 3 new elemental stats ๐Ÿ”ฅโ„๏ธโšก to create unique weapons with varied effects!
#IndieGameDev #PixelArt #GameDev #IndieGame #Roguelite #IndieDev #MadeWithUnity

23.09.2025 15:10 โ€” ๐Ÿ‘ 27    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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UI progress on Soly: Brave Little Explorer
- New resource icons
- Upgrades in progress
- Resources now show only when collected or useful

#GameDev #PixelArt #IndieGame #IndieDev #Unity

20.09.2025 13:10 โ€” ๐Ÿ‘ 17    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on Soly: Brave Little Explorer!
Implemented the weapon upgrade UI
#IndieDev #GameDev #PixelArt #Roguelite #MadeWithUnity

19.09.2025 07:15 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progression UI on Soly
Working on weapon upgrades!
I reused the same interface as the level-up system, but with new cards dedicated to upgrades.
#gamedev #pixelart #indiedev #UI

18.09.2025 15:17 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on VO: creation of the first trapโ€ฆ the dreaded quicksands!
Game made with @lartisanmeurtrier.bsky.social
#GameDev #IndieDev #IndieGame #PixelArt #LevelDesign

17.09.2025 07:39 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on VO: new sounds added to make the gameโ€™s atmosphere richer!
Game made with @lartisanmeurtrier.bsky.social
#GameDev #IndieDev #IndieGame #PixelArt #SoundDesign

16.09.2025 15:17 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on Soly: Brave Little Explorer
Level up UI is done!

๐Ÿ”น Before: the window popped up automatically on each level up
๐Ÿ”น Now: players decide when to open it and can pick one upgrade for every unspent level

More control, more strategy!
#devlog #gamedev #indiegame #indiedev

13.09.2025 13:10 โ€” ๐Ÿ‘ 21    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on Void Operators:
Tough day fighting with the camera โ€” background sprites looked super "choppy". After hours of tweaking, I finally realized... it only happens inside the Unity editor, not in the build.
The joys of #gamedev
#devlog #VoidOperators #gamedev #indiegame #indiedev

12.09.2025 07:15 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Big code refactor, mainly around the player controller. The game will now feature fully 2D phases, so I needed both a 3D and a 2D player. Since they share a lot of common code, I went through a major refactoring.
#devlog #VoidOperators #gamedev #indiegame #indiedev

11.09.2025 15:10 โ€” ๐Ÿ‘ 16    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on Soly: Brave Little Explorer
Started implementing the revamped UI for level-up choices.
Step by step, itโ€™s getting clearer and smoother
#devlog #gamedev #indiegame #indiedev

10.09.2025 07:39 โ€” ๐Ÿ‘ 17    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Progress on Soly: Brave Little Explorer
Iโ€™m working on the visuals for equipment and weaponsโ€ฆ
Itโ€™s starting to take shape

09.09.2025 15:17 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Big brainstorming session today on Void Operators with Lโ€™Artisan Meurtrier!
Lots of great ideas came upโ€ฆ but watch out for the scope creep!
Game made with @lartisanmeurtrier.bsky.social
#devlog #VoidOperators #gamedev #indiegame #indiedev

06.09.2025 13:10 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Progress on Void Operators cutscene system:
Dialogue sequences now support events that can trigger before, during, and after a dialogue.
Game made with @lartisanmeurtrier.bsky.social
#devlog #VoidOperators #gamedev #indiegame #pixelart

05.09.2025 07:15 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Progress on the UI rework for Soly:
Added inventory filters
Challenge: making filter icons readable at small resolution is trickier than expected

#devlog #Soly #gamedev #indiegame #pixelart #indiedev #roguelite

04.09.2025 15:10 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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