yeah as per writer akinori endo in bandai b-club november 1985, glemy was literally a "soldier A" design that got retooled for the second draft phase of zz. not that it's a bad thing, apparently this happened in zeta too
15.02.2026 08:53 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
hm? .....what do you mean i missed an entire day? february 14th?
no, look here. there's no february 14th on the calendar... i don't know why the calendar manufacturers do that, but that part of february is always blank. i don't know, i don't make the rules here. february 14th doesn't exist
15.02.2026 05:49 โ ๐ 21 ๐ 1 ๐ฌ 0 ๐ 0
hm...
maybe you could put their shadows on the ground? but in white instead of black
13.02.2026 22:50 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
seemingly not, sorry
12.02.2026 23:36 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
the tsuki-kage overkill engine from the video game carnage heart, designed by kow yokoyama.
her bodywork overall looks very organic, with long lanky limbs with long digits attached to a wide and bumpy crab-like torso. the eye sensor cluster being inside a small hole at the front of the torso also aids her crab-esque aesthetic. there's some assorted cylinders sticking out herback (which are probably fuel tanks and antennae). the image has painted art of her as well as front and back views of her in-game model
image source is a compilation of carnage heart 2 art provided by muang thuta on twitter: https://newgrounds.com/dump/download/ae0a733e78ffe4c11c45a7a37a34966d
i quite like tsuki-kage from carnage heart. just has some excellent body shapes. i've yet to play her game though
12.02.2026 02:42 โ ๐ 18 ๐ 2 ๐ฌ 0 ๐ 0
the bolinoak-sammahn mobile suit from zeta gundam, designed by nobuyushi habara.
her limbs are blocky while her torso and head are more rounded. her lower legs are on the shorter side, giving the arms the impression of being overly elongated. her right arm is carrying a large combination beam weapon/gripping claw. she has a particularly large backpack with four thick thruster-equipped arms sticking out of it. her head has a spherical cap with 2 rectangles coming out under it sorta like ears
image source: https://www.mahq.net/pmx-002/
actually kinda hard to pick specific mecha that i hate...
baloney sandwich from zeta gundam has shooters but i haven't figured out how to like her yet
12.02.2026 00:31 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
that's bizarre???? i don't think i've ever seen you post about mlp
11.02.2026 16:54 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
i... i think the internal parts that obari drew here are actually accurate to the schematics page you posted earlier........ that's amazing
11.02.2026 08:57 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0
it's short, but karaoke iko is pretty good. wayama yama is kind of a genius
10.02.2026 19:05 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
C-17
my girl <3
09.02.2026 18:47 โ ๐ 44 ๐ 5 ๐ฌ 2 ๐ 0
eeeeeh even if you get put in, there's definitely more specific, cooler clubs within the club. like apparently masami yuki (yes the patlabor guy) was on here the whole time and i'm not even remotely close to where he is on the map, so it's over for me too
09.02.2026 23:16 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
the 3rd biggest cluster, which was small but quite dense, was specifically "gundam model builders." i have no idea why but they were located far away from the "japanese creative community" cluster, especially when other plamo accounts weren't separated like that
09.02.2026 20:51 โ ๐ 16 ๐ 0 ๐ฌ 1 ๐ 0
the biggest was "indie games + TTRPGs" which seemed to have a lot of the western mecha artists i follow in it. the 2nd one was "japanese creative community", which i got put into. seems weird for an english account but it probably has to do with my posts mostly being quite late in my timezone
09.02.2026 20:51 โ ๐ 21 ๐ 0 ๐ฌ 1 ๐ 0
you can mark specific accounts on the map so i tried marking everyone i followed...... i will not post an image of it because some people probably don't wanna know what cliques they're in but it basically came down to 3 big clusters
09.02.2026 20:51 โ ๐ 8 ๐ 0 ๐ฌ 1 ๐ 0
i think i will exclude non-art/drawing posts from my reposting limit because this sort of thing is just really fun to share
09.02.2026 20:51 โ ๐ 39 ๐ 4 ๐ฌ 2 ๐ 0
if you mostly have western mecha artist moots that are taking commissions, i suspect a lot of them are in the video game/TTRPG area because that's just where they get a lot of business
i don't think there's a unified mecha part of the map...
09.02.2026 10:27 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
if you end up wanting more of big o's vibes, giant robo: the day earth stood still is probably a good thing to look into if you haven't yet! mostly because they share a good amount of people working on them
09.02.2026 09:31 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
tuxedos and giant robots aren't as conflicting as you'd think at first glance.. it's specifically harkening back to mitsuteru yokoyama's mecha works like tetsujin 28-go and giant robo
in general it's a revival of a bunch of pre-80s stuff the staff liked which is why batman's influence is there too
09.02.2026 09:31 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
for some reason it's not letting me look you up on here...
09.02.2026 08:15 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
hm... probably the dakar speech?
07.02.2026 20:20 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
the tank leg parts are just really solid stats-wise.
07.02.2026 19:57 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
art of dragon quest 7's automaton enemy drawn by akira toriyama
its body is composed of tube limbs with rivet dots on them that give the impression of stamped sheet metal.
the torso is a horizontally positioned sheet metal tube with an air intake on the right, some wiring detail on the left, a square cut-out in the middle for the head and a big engine attached to the back. the engine is particularly important because the pipe and wire detail give off the impression of a real machine, and the exhaust pipes coming out the top of it start stuttering during automaton's attack animations.
the head is made up of a shako-esque metal helmet and a jaw-like shape under it enclosing a red monoeye. the head hunched forward such that, along with the automaton waving a axe above its head with its left hand, gives the art a visual killing intent. it also has a spiked ball mace on its right hand
image source: https://dragonquest.fandom.com/wiki/Automaton
the dragon quest 7 automaton almost has it beat by having the same frame type but with a monoeye and engine detailing. not that it matters which one is better, both of them somehow give me insane pilot yearning despite not having cockpits. akira toriyama is a master mecha designer
06.02.2026 23:19 โ ๐ 23 ๐ 1 ๐ฌ 0 ๐ 0
if only he were here...
05.02.2026 02:33 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
i've heard toyhou.se is good for OCs but it sorta just works as an image gallery and you need to apply for an invite for it
04.02.2026 23:28 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
that's fucked...
04.02.2026 06:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
the leg shape feels more complete this way...
it works out really nice for some of izubuchi's other designs too
alphonse's shoulder holes could be for extension hardpoints. alex not having them seems strange but maybe they're under her leg boosters like in your pic?
04.02.2026 01:00 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
a snippet from the robot chapter in asakusa's exploration series featuring what asakusa refers to as a "mechanical type" leg.
the leg has an armor piece covering the shin and the calf that tapers down as it gets closer to the ankle. underneath the armor is a set of pistons connecting to the ankle, which then connects to a thin ankle guard and a shoe-like foot
there's an annotation pointing to a set of holes on the calf, translated as "A logo belonging to a specific designer". this is possibly a reference the structural frame holes yutaka izubuchi leaves on many of his mecha designs, although he doesn't do shoe-esque feet very often
image source: eizouken ni wa te o dasuna! episode 5
the robot episodes were such a treat, more anime should joke about yutaka izubuchi's mysterious holes
i feel a little bad for TALOS though because i feel there's a lot of romance to basic box and barrel-type mecha
04.02.2026 00:34 โ ๐ 24 ๐ 1 ๐ฌ 1 ๐ 0
i hadn't thought of that....... maybe that's actually what the hecate's gun is supposed to be harkening back to?
03.02.2026 16:29 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
i shouldn't be complaining about it because they gave me messer's novel look but gosh..... whenever they make one of these weird girls conventionally beautiful it feels like seeing an angel getting their wings clipped
02.02.2026 17:42 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 2
didn't realize EUROX did more stuff, i remember trying to look into them a while back and only finding 2 or 3 other songs.
the OVA is short and sweet, i hope you'll have fun with it
02.02.2026 05:08 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
38 | She/her | HRT: 21/6/25 | Queer, Polyam, Switch | Navy/NatSec Veteran | PDX | Occasionally a Princess, Often a maid | NSFW/MDNI
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Personal works, OCs and sometimes fanarts of my retro anime fixations
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